Issues 共 39
Overcrit/OverDH multipliers from stat
#47 · lial6789 · 2024-06-20
For downtime windows, damage needs to SNAPSHOT when the boss is targetable, not just apply when the boss is there
#45 · Amarantine-xiv · 2024-03-31
Autos should have application delays
#44 · Amarantine-xiv · 2024-03-30
AST: overcapping of seals is not tracked
#43 · Amarantine-xiv · 2024-03-11
Provide more flexibility in specifying damage formulas
#42 · Amarantine-xiv · 2024-02-24
+1 on dot and autos
#41 · Amarantine-xiv · 2024-02-24
BRD: does not work with logs processing due to job resources being tracked on the BRD job, but that makes it hard to execute and track on a class being buffed
#40 · Amarantine-xiv · 2024-02-22
Single instances of damage do not work correctly for printing/sampling
#39 · Amarantine-xiv · 2024-02-21
[DRG] Wheeling Thrust and Fang & Claw are missing potency in some cases.
#38 · periodically-au · 2024-02-19
[Request] Expose more data via `execute_rotation` in `per_skill_damage` to help debug calculations.
#37 · periodically-au · 2024-02-19