Issues 共 30
Ray-Bbox collision not working (too few collisions)
#109 · Katharsas · 2026-01-13
BVH depth and recommended stack depth
#108 · robinchrist · 2025-12-03
Fix narrowing conversion from `unsigned __int64` to `size_t`
#104 · luadebug · 2025-06-16
Possible to add a method to test a bvh by bbox?
#102 · ZeunO8 · 2025-04-09
Special Case for Volume Rendering
#101 · tay10r · 2025-04-04
The `[[nodiscard]]` attribute should be used more often
#99 · madmann91 · 2025-02-01
Serialization/deserialization uses `size_t`
#97 · madmann91 · 2025-02-01
Make Install Optional
#95 · tay10r · 2025-01-01
aboult add remove or modify operation
#94 · LiangLin0316 · 2024-09-14
Using in a gpu context ?
#92 · Asti0s · 2024-08-11