Issues 共 30
Add polyanya/rerecast behind a feature
#127 · mgi388 · 2026-01-27
Navmesh is not updated when it moves
#104 · strowk · 2025-10-04
There seems to be a bug in path generation
#102 · w4ngzhen · 2025-08-24
The use of `bevy_ecs_tiled` has resulted in significant performance issues due to the presence of a large number of small collision boxes.
#99 · shishanyue · 2025-07-31
Custom TriMesh colliders from ColliderConstructor::TrimeshFromMesh don't affect NavMesh generation
#95 · peterkunsay · 2025-06-20
Attempting to run a headless bevy app(with rendering features still compiled in) causes crash if debug-with-gizmos feature is enabled
#94 · Utope · 2025-06-02
Support for local collision avoidance
#87 · musjj · 2025-04-20
Closest point outside agent radius padding
#85 · claudijo · 2025-04-09
WASM Demos non-functional
#82 · Kentbot · 2025-04-08
from_bevy_mesh_and_then says it only supports PrimitiveTopology::TriangleList but there is no check if passing in other topology types
#80 · Utope · 2025-03-18