版本发布 1
### This 'alpha' release is an automatically generated snapshot of the current state of development. It is continuously updated with work-in-progress changes that may be broken, incomplete, or incompatible. #### Supported RimWorld versions: latest 1.6 #### Installation 1. Download the `Multiplayer-beta.zip` file below. 2. Open your RimWorld installation directory * **Steam**: Right-click RimWorld in your Steam library → `Manage` → `Browse local Files` * Or navigate directly to: - Windows: `C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods` - Mac: `~/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Mods` (Right-click on `RimWorldMac.app`, then click `Show Package Contents` to see the `Mods` folder) - Linux: `~/.steam/steam/steamapps/common/RimWorld/Mods` 3. Extract the zip file into the `Mods` folder. * You should have a `Multiplayer` folder in the `Mods` folder (`Mods/Multiplayer`) * Make sure you do not have this directory structure: `Mods/Multiplayer-beta/Multiplayer`. If you do, move the `Multiplayer` folder to the parent directory. #### Standalone server Download `Server-beta.zip` if you want to host a dedicated standalone server for testing. **Setup** 1. Download and extract `Server-beta.zip`. 2. Open the folder for your platform: - `Server/Windows` - `Server/Linux` 3. Start the server using: - Windows: `Server.exe` - Linux: `./Server.sh` 4. The server will start and wait for the first connection. **First-time configuration (bootstrap)** No manual configuration files are required. The **first player to connect** via the Multiplayer mod client will be prompted to perform the initial setup: they can configure the game world, scenario, and other options directly from within RimWorld. Subsequent players connect to the already-running session.