Issues 共 204
[vello_hybrid] Resources are now tied to Renderer instance change
#1820 · RobertBrewitz · 13 天前
Unchecked shaders cause VK_ERROR_DEVICE_LOST on Pixel 9 Pro
#1815 · lexoliu · 13 天前
vello_hybrid: panics on fully transparent colors ("Color fields with 0 alpha are reserved for clipping")
#1707 · UMCEKO · 2026-06-12
Improve onboarding: minimal “Hello Vello” example missing
#1681 · harshittpanday · 2026-05-28
vello Classic ramp_cache interpolates gradients in premultiplied alpha; diverges from tiny_skia / SVG renderers for stops at differing alpha (split from #1056)
#1657 · mxaddict · 2026-05-17
A LINETO fast path in flatten.wgsl for straight-segment-heavy workloads?
#1633 · qianxiaoming · 2026-05-09
END_CLIP reads out-of-bounds draw data due to scene_offset mismatch
#1581 · koubaa · 2026-04-15
Feature Request: Support high-precision (RGBA16Float) output targets to prevent 8-bit quantization artifacts on transparent backgrounds (MacOS)
#1564 · bejminliou · 2026-04-10
I implemented an editor based on Vello using WASM.
#1548 · xiaoiver · 2026-03-29
Performance issue with > 4096-pixel images in Vello Classic
#1545 · johan-overbye · 2026-03-27