ITADN

版本发布 8

TRX 1.0.1trx-1.0.1
? · 2025-11-25

**1.0.1** – 2025-11-25 - **12f3d0bef2f833a0869e3968b06570cf6d3d8e01** · [Diff](https://github.com/LostArtefacts/TRX/compare/trx-1.0...trx-1.0.1) · [History](https://github.com/LostArtefacts/TRX/commits/trx-1.0.1/) - changed default master volume to 80% in TR2 to match TR1 (#4337) - fixed 2D sprites not appearing in the UI (#4338, regression since 1.0)

TR2X 1.4.2tr2-1.4.2
? · 2025-09-07

**1.4.2** – 2025-09-07 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr2-1.4.1...tr2-1.4.2) · [History](https://github.com/LostArtefacts/TRX/commits/tr2-1.4.2/) ### Changes: - fixed broken rendering in MacOS releases (#3880, regression from 1.4) - fixed images from MacOS releases (#3892, regression from 1.4) - fixed the combat end logic not completing properly if Lara is on a vehicle (#3885) - fixed dead water creatures not registering with combat end (#3887, regression from 1.3)

TR1X 4.14.2tr1-4.14.2
? · 2025-09-07

**4.14.2** – 2025-09-07 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr1-4.14.1...tr1-4.14.2) · [History](https://github.com/LostArtefacts/TRX/commits/tr1-4.14.2/) ### Changes: - fixed broken rendering in MacOS releases (#3880, regression from 4.14) - fixed images from MacOS releases (#3892, regression from 4.14)

TR1X 4.14.1tr1-4.14.1
? · 2025-08-30

**4.14.1** – 2025-08-30 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr1-4.14...tr1-4.14.1) · [History](https://github.com/LostArtefacts/TRX/commits/tr1-4.14.1/) ### Changes: - fixed missing shader and configuration files from MacOS releases (#3870, regression from 4.14) - fixed zero byte at the end of config files (#3875, regression from 4.14) - fixed stacked sprites flickering (#3872, regression from 4.14)

TR2X 1.3.2tr2-1.3.2
? · 2025-07-20

**1.3.2** – 2025-07-20 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr2-1.3.1...tr2-1.3.2) · [History](https://github.com/LostArtefacts/TRX/commits/tr2-1.3.2/) ### Changes: - fixed audio playback with CDAudio backend in cutscenes (#2593) - fixed sprites having thick borders depending on viewing angle (#3549, regression from 1.3) - fixed savegame scanner only seeing all-lowercase file names (#3518, regression from 1.0) - fixed dynamic fire light being generated despite the flame object not being present in the level (#3539, regression from 1.3) - fixed harpoons disappearing if used near inactive/invisible enemies (#3546, regression from 1.3) - fixed the first camera frame when starting or loading a level being inaccurate (#3537, regression from 1.2.2)

TR1X 4.13.2tr1-4.13.2
? · 2025-07-20

**4.13.2** – 2025-07-20 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr1-4.13.1...tr1-4.13.2) · [History](https://github.com/LostArtefacts/TRX/commits/tr1-4.13.2/) ### Changes: - fixed savegame scanner only seeing all-lowercase file names (#3518, regression from 4.9) - fixed drawing UI text with bilinear filter and PS1 UI (#3548, regression from 4.13) - fixed dynamic fire light being generated despite the flame object not being present in the level (#3539, regression from 4.13) - fixed the first camera frame when starting or loading a level being inaccurate (#3537, regression from 4.12.3)

TR1X 4.13.1tr1-4.13.1
? · 2025-07-18

**4.13.1** – 2025-07-18 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr1-4.13...tr1-4.13.1) · [History](https://github.com/LostArtefacts/TRX/commits/tr1-4.13.1/) ### Changes: - fixed Lara's first pose in photo mode at times being skipped (#3522, regression from 4.13) - fixed Lara's arms being drawn inaccurately when posing in photo mode with dual weapons equipped (#3520, regression from 4.13) - fixed Lara being unable to use key items at times with animated interactions enabled (#3524, regression from 4.13)

TR2X 1.3.1tr2-1.3.1
? · 2025-07-18

**1.3.1** – 2025-07-18 - [Diff](https://github.com/LostArtefacts/TRX/compare/tr2-1.3...tr2-1.3.1) · [History](https://github.com/LostArtefacts/TRX/commits/tr2-1.3.1/) ### Changes: - fixed Lara's first pose in photo mode at times being skipped (#3522, regression from 1.3) - fixed Lara's arms being drawn inaccurately when posing in photo mode with dual weapons equipped (#3520, regression from 1.3) - fixed Lara's hair at times becoming detached when posing in photo mode with the M16 equipped (#3525, regression from 1.3)