ITADN

版本发布 7

0.3
? · 2024-09-20

**Commit: 3196a764fbdaf900ce3d5ae2d8f24190da74ede5** **Tag: 0.3** ### Changes - added new console commands: - `/endlevel` - `/demo` - `/title` - `/play [level]` - `/load [slot]` - `/save [slot]` - `/exit` - `/fly` - `/give` - `/kill` - `/flip` - `/set` - added an ability to remap the console key (#163) - added `/tp` console command's ability to teleport to specific items - added `/fly` console command's ability to open nearest doors - added an option to fix M16 accuracy while running (#45) - added a .NET-based configuration tool (#197) - changed the default flare key from `/` to `.` to avoid conflicts with the console (#163) - fixed numeric keys interfering with the demos (#172) - fixed explosions sometimes being drawn too dark (#187) - fixed killing the T-Rex with a grenade launcher crashing the game (#168) - fixed secret rewards not displaying shotgun ammo (#159) - fixed controls dialog remapping being too sensitive (#5) - fixed `/tp` console command during special animations in HSH and Offshore Rig (#178, regression from 0.2) - fixed `/hp` console command taking arbitrary integers - fixed console commands being able to interfere with demos, cutscenes and the title screen (#182, #179, regression from 0.2) - fixed console registering key inputs too eagerly (regression from 0.2) - fixed console not being drawn in cutscenes (#180, regression from 0.2) - fixed sounds not playing under certain circumstances (#113, regression from 0.2) - fixed the excessive pitch and playback speed correction for music files with sampling rate other than 44100 Hz (LostArtefacts/TR1X#1417, regression from 0.2) - fixed a crash potential with certain music files (regression from 0.2) - fixed enemy movement patterns in demo 1 and demo 3 (#98, regression from 0.1) - fixed underwater creatures dying (#98, regression from 0.1) - fixed a crash when spawning enemy drops (#125, regression from 0.1) - fixed how sprites are shaded (#134, regression from 0.1.1) - fixed enemies unable to climb (#138, regression from 0.1) - fixed items not being reset between level loads (#142, regression from 0.1) - fixed pulling the dagger from the dragon not activating triggers (#148, regression from 0.1) - fixed the music at the beginning of Offshore Rig not playing (#150, regression from 0.1) - fixed wade animation when moving from deep to shallow water (#231, regression from 0.1) - fixed the distorted skybox in room 5 of Barkhang Monastery (#196) - improved initial level load time by lazy-loading audio samples (#114) - improved crash debug information (#137) - improved the console caret sprite (#91)

0.2
? · 2024-05-07

**Commit: b4e355a62be3f58de68ca3226092e27e190c1a2c** **Tag: 0.2** ### Changes - added dev console with the following commands: - `/pos` - `/tp [room_num]` - `/tp [x] [y] [z]` - `/hp` - `/hp [num]` - `/heal` - changed the music backend from WinMM to libtrx (SDL + libav) - changed the sound backend from DirectX to libtrx (SDL + libav) - fixed seams around underwater portals (#76) - fixed Lara's climb down camera angle (#78) - fixed healthbar and airbar flashing the wrong way when at low values (#82)

0.2
? · 2024-05-07

**Commit: 78716a42167ea889b3137cc22e1695e652ed464a** **Tag: 0.2** ### Changes - added dev console with the following commands: - `/pos` - `/tp [room_num]` - `/tp [x] [y] [z]` - `/hp` - `/hp [num]` - `/heal` - changed the music backend from WinMM to libtrx (SDL + libav) - changed the sound backend from DirectX to libtrx (SDL + libav) - fixed seams around underwater portals (#76) - fixed Lara's climb down camera angle (#78) - fixed healthbar and airbar flashing the wrong way when at low values (#82)

0.1.1
? · 2024-04-27

**Commit: 8aed1457d823b6b649b76cd80c57300cc737a742** **Tag: 0.1.1** ### Changes - fixed Lara's shadow with z-buffer option on (#64, regression from 0.1) - fixed rare camera issues (#65, regression from 0.1) - fixed flat rectangle colors (#70, regression from 0.1) - fixed medpacks staying open after use in Lara's inventory (#69, regression from 0.1) - fixed pickup sprites UI drawn forever in Lara's Home (#68, regression from 0.1)

0.1
? · 2024-04-26

**Commit: 58e56aa87411c116f7a69b93736a50f19e1e7fa0** **Tag: 0.1** ### Changes - added version string to the inventory - fixed CDAudio not playing on certain versions (uses PaulD patch) - fixed TGA screenshots crashing the game

Development snapshotlatest预发布
? · 2023-10-31

- fixed CDAudio not playing on certain versions (uses PaulD patch)

Development snapshotlatest预发布
? · 2023-10-31