ITADN
CCBlueX/LiquidBounce

版本发布 8

v0.35.0
? · 2025-11-09

## What's Changed * feat(InvMove): StopOnAction mode by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7086 * refactor(render): drop legacy custom render system code (except of FontRenderer) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7088 * fix(cheststealer): autoclosing playerinventory by @sokripon in https://github.com/CCBlueX/LiquidBounce/pull/7092 * refactor(RenderSystem): NametagRenderer & FontRenderer by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7093 * fix(ChunkScanner): new chunks untracked on first join by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7097 * refactor(interop): save modules json on render thread by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7101 * fix(eagle): sneak condition by @sokripon in https://github.com/CCBlueX/LiquidBounce/pull/7098 * Fix BlockESP Outline mode not rendering outline (Closes #6928) by @0xSirel in https://github.com/CCBlueX/LiquidBounce/pull/7107 * chore(deps): Dokka 2.1.0 + pages workflow by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7108 * feat: ProtectionZones by @emilt050 in https://github.com/CCBlueX/LiquidBounce/pull/7105 * feat(NoPose) noswim & sneak height by @nullablepointer in https://github.com/CCBlueX/LiquidBounce/pull/7102 * refactor(FontRenderer): shader texture drawing by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7109 * fix(TpAura):AStar mode no work by @Chasteful in https://github.com/CCBlueX/LiquidBounce/pull/7110 * feat(render): batch draw by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7112 * fix(TrajectoryInfoRenderer)Client-server desynchronization by @Chasteful in https://github.com/CCBlueX/LiquidBounce/pull/7113 * refactor(Scaffold/Eagle): random eagle blocks choice by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7114 * fix(ProtectionZones): fix zones rendering and HoldBlockToRender always on bug by @emilt050 in https://github.com/CCBlueX/LiquidBounce/pull/7111 * chore(deps): fastutil4k 0.1.5 -> 0.2.0 by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7115 * fix(StorageESP): entity box configurable unchecked by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7116 * feat(ContainerTitle): chest/hopper minecart options & custom title by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7117 * refactor(render): draw box code cleanup by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7118 * chore(render): correct drawBoxSide parameters by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7120 * chore: New options for ItemESP and auto completion for .targets by @Katinuka in https://github.com/CCBlueX/LiquidBounce/pull/7119 * fix(BlockTracker): unclear on chunk unloaded by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7121 * fix(ItemESP): entity list uncleared by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7122 * feat(TpAura/A*): TP back option by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7123 * feat(Fly/Fireball): offhand support by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7124 * fix(Fly/Fireball): illegal jump VL by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7125 * feat(CombineMobs/Nametags/Targets): mob count, improvements and missing passive targets by @emilt050 in https://github.com/CCBlueX/LiquidBounce/pull/7127 * fix: labymod crashing (due to private field) by @DataM0del in https://github.com/CCBlueX/LiquidBounce/pull/7129 * feat(SelfBed): Manual mode by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7130 * fix(TargetTracker): correct priority by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7131 * chore: Added some copyright headers by @Katinuka in https://github.com/CCBlueX/LiquidBounce/pull/7135 * chore(deps-dev): bump vite from 6.3.6 to 6.4.1 in /src-theme by @dependabot[bot] in https://github.com/CCBlueX/LiquidBounce/pull/7138 * feat(interop): include rotation in player data by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7139 * feat(StorageESP): Added rendering for crafters and bamboo rafts by @Katinuka in https://github.com/CCBlueX/LiquidBounce/pull/7143 * feat(FastExp): Improved the NoWaste option. by @Katinuka in https://github.com/CCBlueX/LiquidBounce/pull/7134 * refactor(render): remove `withColor` call and `Pos` VertexInputType by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7145 * fix(ValueSystem): module bind update isn't triggered by commands by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7152 * fix/improve(AutoClicker/Module):Cooldown on broken blocks by @Chasteful in https://github.com/CCBlueX/LiquidBounce/pull/7158 * fix(AutoClicker/ignoring): uncheck offhand by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7160 * revert: "fix(Interop): refuse resource download (#7008)" by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/7161 * Fix Smooth Camera breaks Free Look by @0xSirel in https://github.com/CCBlueX/LiquidBounce/pull/7162 * fix(Scaffold):wrong by @Chasteful in https://github.com/CCBlueX/LiquidBounce/pull/7164 * fix(fucker/nuker): use of getOutlineShape instead getCollisionShape by @sokripon in https://github.com/CCBlueX/LiquidBounce/pull/7171 * fix(Antibot/Custom): incorrect condition of armor check by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7187 * fix(ItemCategorization): typo in Knockback by @LanlanMC in https://github.com/CCBlueX/LiquidBounce/pull/7183 * feat(CI): cached workflow (Gradle) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7188 * fix(Theme): unregister event hooks on closing theme and destroying component by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7189 * refactor(Account): account service display by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/7191 * fix(PotionSpoof): no attributes applied by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/7192 * feat: Add KeyBinds HUD component by @gqwg2003 in https://github.com/CCBlueX/LiquidBounce/pull/6765 * fix(PlacementRenderer): incorrect early return condition by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/7193 ## New Contributors * @0xSirel made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/7107 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.34.0...v0.35.0

v0.31.1
? · 2025-07-25

## What's Changed * fix: font weight of list setting by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/6477 * fix: expand arrow not being shown for certain modules in click gui by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/6478 * fix(Speed/BlocksMC): scaffold and towering compatibility by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6480 * fix(AutoPearl): remove dependency on truffle by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6483 * chore: auto add copyright header (in Intellij IDEA) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6482 * fix(Eagle): broken conditional toggle by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6510 * fix(NameTags/Enchantments): position above player and improved sorting order by @gqwg2003 in https://github.com/CCBlueX/LiquidBounce/pull/6481 * chore(i18n): improve German translations by @Jucku in https://github.com/CCBlueX/LiquidBounce/pull/6476 * refactor: improve ListValue.deserializeFrom by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6505 * fix(compatibility): lunar client by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6513 * feat: Flushonplace by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/6511 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.31.0...v0.31.1

v0.30.0
? · 2025-05-01

## What's Changed * feat(Spider/Polar): support climbing down by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5967 * fixed and improved hypixel step by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5966 * fixed stepHeight returning incorrect values by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5970 * fix(SuperKnockback): not in water condition inverted by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5971 * fix(compatibility/LunarClient): missing apache libs by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5972 * fix(ResourceSpoof): NPEs when not in-game by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5973 * fix(compatibility/LunarClient): wrap backup in try catch by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5974 * chore(deps-dev): bump vite from 6.2.3 to 6.2.4 in /src-theme by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/5981 * feat: IgnoreProtocolKick by @7GrandDadPGN in https://github.com/CCBlueX/LiquidBounce/pull/5987 * fix: IllegalStateException(closed) from reading HTTP response by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5989 * fix(RotationTarget): Clearing entity entry before returning by @7GrandDadPGN in https://github.com/CCBlueX/LiquidBounce/pull/5998 * fix: JSON decode of HTTP response by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6000 * fix(TickBase): range squared by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5991 * refactor(Script): simplify Polyglot value cast and multi choose value by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5959 * feat(Sequence): waitNext by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5962 * refactor(Clicker): make patterns singleton by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5961 * feat(Velocity/Reversal): only moving option by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6005 * feat: make AltManager back button and ESC back to previous screen by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6006 * feat(ESP): Expand setting for Box by @Zirada in https://github.com/CCBlueX/LiquidBounce/pull/6012 * feat(AutoDodge): ignore using scaffold by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6004 * fix(FastPlace): offhand item check by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6003 * chore(deps-dev): bump vite from 6.2.4 to 6.2.6 in /src-theme by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/6022 * refactor(RenderedEntities): optimization and comments by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6021 * feat(Aimbot): weapon require option by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6025 * fix(BlockPlacer/MLG): add offhand support by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5960 * fix: Contributors in fabric.mod.json by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/6027 * fix(FreeCam): Apply camera position before orientation by @Zirada in https://github.com/CCBlueX/LiquidBounce/pull/6011 * feat(AutoWeapon/KillAura): Mace option by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6030 * chore(deps): bump org.junit.jupiter:junit-jupiter from 5.12.1 to 5.12.2 by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/6034 * chore(README): updated description link by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/6045 * chore: updated README.md X tag by @Byfr0n in https://github.com/CCBlueX/LiquidBounce/pull/6041 * feat(AutoTool): block filter by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6042 * fix(wipe): remove mod from unmodifiable list by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6046 * fix(OpenAI): error deserialization by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6055 * refactor(PacketLogger): skip java.lang.Record by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6060 * feat(Speed): Intave14Fast by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/6063 * fix(ScriptAPI): failed to remap clone/length exception by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6072 * fix(AutoDodge): check for spectral arrows by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/6076 * refactor(Configurable): allow more collection types by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6061 * refactor: request body and response body parsing by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6062 * feat(TargetStrafe): requirements multi-choice option by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/6075 * refactor: improve InventoryTracker by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/6065 * miniblox disabler! by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/6018 * Add and improve zh_cn by @latiao-1337 in https://github.com/CCBlueX/LiquidBounce/pull/6077 * fix(AntiBot): tick priority by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6081 * fix(AutoBreak): not restarting after GUI toggle by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6082 * feat(AutoBreak): allow block-breaking while in ClickGUI by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6083 * feat(LongJump): matrix 7 flag longjump by @liuedg1 in https://github.com/CCBlueX/LiquidBounce/pull/6026 * refactor(LongJump/Matrix7145Flag): docs and clean-up by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6084 * fix(deeplearn/init): clear sub-tasks on error by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6085 * fix(config-system/backup): dedicated backups folder by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6086 * feat(Command/Client/Config): configurable management by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6087 * feat(AntiCheatDetect): description on enable by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6088 * chore(deps-dev): bump vite from 6.2.6 to 6.3.4 in /src-theme by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/6080 * refactor(RenderSystem): engine types by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6090 * feat: text gradiant on client prefix by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6091 * chore(client-prefix): adjust gradiant color by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6092 * Chinese Translate by @XeContrast in https://github.com/CCBlueX/LiquidBounce/pull/6089 * feat(Command/ServerInfo): observed server information by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6093 * fix(AntiCheatDetect): variable highlight by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/6094 ## New Contributors * @7GrandDadPGN made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5987 * @Byfr0n made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/6041 * @liuedg1 made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/6026 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.29.0...v0.30.0

v0.29.0
? · 2025-03-29

## What's Changed * feat(LocalConfig): load with module name(s) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5849 * feat(Phase): Intave 1.8.x phase by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5846 * fix(CrystalAura): slider range by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5848 * fix: ArmorStatus in hotbar has gone out of bounds by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5844 * refactor(DeepLearning): improve collection usage by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5841 * refactor: crossinline of handlers by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5843 * refactor: possible JvmRecord by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5842 * Hypixel 1.5 block step epic bypass! by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5858 * feat(nextgen): Hypixel autoblock by @juneisgod in https://github.com/CCBlueX/LiquidBounce/pull/5862 * Improved hypixel phase by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5872 * fix(compatibility): recursive screen handling by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5885 * feat(Speed): fixed intave speed and added constant yaw offset mode by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5847 * chore(deps): bump org.junit.jupiter:junit-jupiter from 5.12.0 to 5.12.1 by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/5881 * feat: mineland fly disabler by @liquidsquid1 in https://github.com/CCBlueX/LiquidBounce/pull/5886 * fix(HttpClient): User-Agent is not added by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5864 * feat(HUD): Centered Crosshair by @Zirada in https://github.com/CCBlueX/LiquidBounce/pull/5652 * refactor(RotationSystem/ShortStop): random on process by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5897 * feat(Settings): Multi enum choices by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5876 * fix: editing proxy entries by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/5917 * feat: faster clickgui animations by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/5918 * fix(Aimbot): target not reset when no mouse input by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5921 * feat(Language): Add Dutch (nl_NL, nl_BE) translations by @caattoo in https://github.com/CCBlueX/LiquidBounce/pull/5914 * feat(AutoDodge): Ignores by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5919 * feat(ElytraTarget): More target movement prediction modes by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5863 * feat(i18n): Turkish (tr_tr) language by @K4elZ in https://github.com/CCBlueX/LiquidBounce/pull/5891 * feat(FastBreak): onlyTool boolean by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5899 * fix: CustomAntiBot armor doesn't has Leather by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5922 * feat(Value): Tag by multiEnumChoice by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5931 * feat(deeplearn/Minarai): fallback on unsupported system by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5936 * fix(Clickgui): multiEnumChoice amount position by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5923 * feat: auto backup configs at version changes by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5926 * feat: logoff spot by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5604 * feat(AutoBlock):Better auto block by @AnyOpenGL in https://github.com/CCBlueX/LiquidBounce/pull/5870 * [Feature] Add new velocity mode by @LTBlueLatios in https://github.com/CCBlueX/LiquidBounce/pull/5856 * feat(AntiBlind): More features by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5930 * chore(deps-dev): bump vite from 6.0.11 to 6.2.3 in /src-theme by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/5909 * feat(ScaffoldNormalTechnique): eagle onlyOnGround by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5900 * fix(InventoryScheduler): count waiting as cycle reset by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5939 * refactor: simplify rest APIs by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5925 * feat(ConfigSystem/compatibility): deserialize int primitive as int range by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5945 * feat(Spider): polar mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5946 * fix(detekt): suppress cognitive complex method by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5947 * fix(BetterTab): possible arithmetic exception by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5948 * feat: Better [ErrorHandler] by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5853 * fix(ScriptModule): call `RefreshArrayListEvent` on tag change by @DataM0del in https://github.com/CCBlueX/LiquidBounce/pull/5924 * feat: Anti Cheat detect by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5949 * feat(Scripts): multiChoose setting support by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5934 * feat(Script): localStorage support by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5712 ## New Contributors * @juneisgod made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5862 * @caattoo made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5914 * @K4elZ made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5891 * @AnyOpenGL made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5870 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.28.1...v0.29.0

v0.29.0
? · 2025-03-29

## What's Changed * feat(LocalConfig): load with module name(s) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5849 * feat(Phase): Intave 1.8.x phase by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5846 * fix(CrystalAura): slider range by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5848 * fix: ArmorStatus in hotbar has gone out of bounds by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5844 * refactor(DeepLearning): improve collection usage by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5841 * refactor: crossinline of handlers by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5843 * refactor: possible JvmRecord by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5842 * Hypixel 1.5 block step epic bypass! by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5858 * feat(nextgen): Hypixel autoblock by @juneisgod in https://github.com/CCBlueX/LiquidBounce/pull/5862 * Improved hypixel phase by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5872 * fix(compatibility): recursive screen handling by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5885 * feat(Speed): fixed intave speed and added constant yaw offset mode by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5847 * chore(deps): bump org.junit.jupiter:junit-jupiter from 5.12.0 to 5.12.1 by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/5881 * feat: mineland fly disabler by @liquidsquid1 in https://github.com/CCBlueX/LiquidBounce/pull/5886 * fix(HttpClient): User-Agent is not added by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5864 * feat(HUD): Centered Crosshair by @Zirada in https://github.com/CCBlueX/LiquidBounce/pull/5652 * refactor(RotationSystem/ShortStop): random on process by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5897 * feat(Settings): Multi enum choices by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5876 * fix: editing proxy entries by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/5917 * feat: faster clickgui animations by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/5918 * fix(Aimbot): target not reset when no mouse input by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5921 * feat(Language): Add Dutch (nl_NL, nl_BE) translations by @caattoo in https://github.com/CCBlueX/LiquidBounce/pull/5914 * feat(AutoDodge): Ignores by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5919 * feat(ElytraTarget): More target movement prediction modes by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5863 * feat(i18n): Turkish (tr_tr) language by @K4elZ in https://github.com/CCBlueX/LiquidBounce/pull/5891 * feat(FastBreak): onlyTool boolean by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5899 * fix: CustomAntiBot armor doesn't has Leather by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5922 * feat(Value): Tag by multiEnumChoice by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5931 * feat(deeplearn/Minarai): fallback on unsupported system by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5936 * fix(Clickgui): multiEnumChoice amount position by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5923 * feat: auto backup configs at version changes by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5926 * feat: logoff spot by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5604 * feat(AutoBlock):Better auto block by @AnyOpenGL in https://github.com/CCBlueX/LiquidBounce/pull/5870 * [Feature] Add new velocity mode by @LTBlueLatios in https://github.com/CCBlueX/LiquidBounce/pull/5856 * feat(AntiBlind): More features by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5930 * chore(deps-dev): bump vite from 6.0.11 to 6.2.3 in /src-theme by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/5909 * feat(ScaffoldNormalTechnique): eagle onlyOnGround by @larryngton2 in https://github.com/CCBlueX/LiquidBounce/pull/5900 * fix(InventoryScheduler): count waiting as cycle reset by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5939 * refactor: simplify rest APIs by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5925 * feat(ConfigSystem/compatibility): deserialize int primitive as int range by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5945 * feat(Spider): polar mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5946 * fix(detekt): suppress cognitive complex method by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5947 * fix(BetterTab): possible arithmetic exception by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5948 * feat: Better [ErrorHandler] by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5853 * fix(ScriptModule): call `RefreshArrayListEvent` on tag change by @DataM0del in https://github.com/CCBlueX/LiquidBounce/pull/5924 * feat: Anti Cheat detect by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5949 * feat(Scripts): multiChoose setting support by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5934 ## New Contributors * @juneisgod made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5862 * @caattoo made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5914 * @K4elZ made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5891 * @AnyOpenGL made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5870 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.28.1...v0.29.0

v0.27.1
? · 2025-03-04

## What's Changed * chore: bump dependencies by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5790 * fix(Clicker): bound must be greater than origin by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5793 * fix(DebugRecorder): not available on release build by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5794 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.27.0...v0.27.1

v0.27.0
? · 2025-03-04

## What's Changed * Method overloading support in script api by @commandblock2 in https://github.com/CCBlueX/LiquidBounce/pull/5242 * feat: dynamically choose module description position in click gui by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/5524 * fix: direction of click gui module description being wrong by @SenkJu in https://github.com/CCBlueX/LiquidBounce/pull/5525 * Feat: Phase module and Hypixel phase by @localpthebest in https://github.com/CCBlueX/LiquidBounce/pull/5530 * feat(CrystalAura): fine sort by self-damage by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5535 * feat: BlockIn by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5533 * refactor: close InputStream/Reader on decoding by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5532 * feat(PacketMine): tool mode always by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5536 * fix: Gson TypeToken by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5540 * chore: improve translations by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5542 * fix: silent fail on shader crash by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5547 * fix: NPE with CrystalAura by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5544 * fix(Surround): wrong hole plan creation by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5555 * fix(CrystalAura): predicted bounding box by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5557 * feat(PacketMine): switch method option in tool mode on stop by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5558 * feat: Cancel mode NoFall by @DataM0del in https://github.com/CCBlueX/LiquidBounce/pull/5534 * fix: make InvCleaner prefer bigger stacks bigger item stacks by @lorbeeren in https://github.com/CCBlueX/LiquidBounce/pull/5522 * refactor: Gson creation by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5587 * chore: move DummyEvent to Event.Empty by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5588 * feat: platform compatibility check by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5592 * fix(KillAura): attack cooldown inaccessible without fabric api by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5594 * chore: open class Event -> interface Event by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5593 * fix(KillAura): unwanted shield unblock by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5596 * Revert "chore: open class Event -> interface Event" by @superblaubeere27 in https://github.com/CCBlueX/LiquidBounce/pull/5599 * chore: Improve AutoArmor implementation structure by @superblaubeere27 in https://github.com/CCBlueX/LiquidBounce/pull/5602 * refactor: target tracking by @Zirada in https://github.com/CCBlueX/LiquidBounce/pull/5515 * refactor(Esp): sub package for modes by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5603 * fix(Esp): glow mode broken by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5605 * chore(mcef): bump version to 1.3.5 by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5606 * feat(ElytraSwap): ElytraSwap module by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5608 * fix: command binds/autoDisable list page by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5615 * chore: improve German translations by @Jucku in https://github.com/CCBlueX/LiquidBounce/pull/5610 * feat(Binding): Ability to bind keys to mouse buttons by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5618 * refactor: shared empty JSON object and array by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5620 * refactor: ElytraSwap by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5625 * fix(CrystalAura): wrong setting sorting by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5624 * feat(AntiHunger) NoSprint WhileSwimming by @ManInMyVan in https://github.com/CCBlueX/LiquidBounce/pull/5627 * refactor: direction vector from Vec3d.fromPolar(...) by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5632 * feat(Rotation): Movement Correction by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5633 * fix(AutoWeapon): change slot when consuming an item by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5634 * fix(Rotation): raycast fails when spot inside box by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5635 * refactor: better naming and aliases by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5636 * refactor: rotation system by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5638 * fix(LeastDifferencePreference): always choose a spot on or in the box by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5637 * fix(Rotations): hangs after disabling if fail is on by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5641 * feat: write HTTP Response body to file by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5643 * Add feature layer rendering to true sight and entity color settings by @NekosAreKawaii in https://github.com/CCBlueX/LiquidBounce/pull/5639 * chore(MCEF): bump version to v1.3.6 by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5654 * feat: BlockIn PlaceOrder by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5657 * refactor: debug parameter/geometry with extension functions by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5644 * feat: random sneak time in Scaffold GodBridge by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5664 * fix(LeastDifferencePreference): preferred spot by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5667 * chore(ViaFabricPlus): bump version by @Jucku in https://github.com/CCBlueX/LiquidBounce/pull/5681 * chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.3 to 5.12.0 by @dependabot in https://github.com/CCBlueX/LiquidBounce/pull/5691 * chore: more module aliases by @Jucku in https://github.com/CCBlueX/LiquidBounce/pull/5682 * feat(Phase): module description by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5695 * refactor(Scaffold): optimize blockCount calculation by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5678 * Fix macOS blur issue by @heckerpowered in https://github.com/CCBlueX/LiquidBounce/pull/5586 * feat(AutoQueue): message mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5696 * feat(Sequence): cancellation task by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5698 * feat(AutoQueue): custom mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5699 * chore(KillAura/FightBot): increase opponent range by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5700 * feat(Aspect): Adjust the horizontal stretching by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5676 * fix(AutoQueue/Custom): module control by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5702 * fix: killaura not checking autoblock's enabled state by @liquidsquid1 in https://github.com/CCBlueX/LiquidBounce/pull/5721 * feat(ExtendedFirework): Extends the velocity of firework rocket boost by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5718 * refactor(AntiBot): Armor Material by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5659 * feat(AutoClicker): critical selection mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5725 * feat(AutoClicker): criticals sprint handling by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5727 * feat(Particles): Beautiful damage particles by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5703 * feat(ModMenu): Hide in mod menu when destructed | hiding appearance by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5726 * feat: Block Trap by @ccetl in https://github.com/CCBlueX/LiquidBounce/pull/5651 * feat: splashscreen logo by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5743 * feat: progress start-up task manager by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5728 * feat: shutdown hook by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5748 * feat(RotationSystem): Deep Learning Support by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5668 * fix: client start-up without Fabric API by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5749 * chore: bump mod dependencies by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5750 * fix: MCEF delayed start-up by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5751 * fix(ScriptSystem): no hard failure by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5752 * fix(Particles): spawn position not at crosshair by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5753 * feat(AutoArmor): Save Armor with low remaining durability by @Katinuka in https://github.com/CCBlueX/LiquidBounce/pull/5677 * fix(HUD): panic on tab creation due to thread mismatch by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5754 * feat: Elytra Target by @sqlerrorthing in https://github.com/CCBlueX/LiquidBounce/pull/5690 * chore(SplashScreen): reduce logo scale factor by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5755 * feat(ClickGUI): Dynamic precision of float values by @Katinuka in https://github.com/CCBlueX/LiquidBounce/pull/5715 * refactor: code cleanups by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5617 * feat(HUD): Inventory View (Inventory, Armor and Crafting Section) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/4165 * chore(HUD): default layout by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5758 * fix(MCEF): remove before close by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5759 * fix(KillAura/AutoBlock): shield blocking with sword by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5760 * refactor: improve TrainingData parsing by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5766 * fix: hypixel bypasses (value patch?) by @liquidsquid1 in https://github.com/CCBlueX/LiquidBounce/pull/5767 * fix(MCEF): draw texture unless unpainted by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5771 * feat(KillAura): Target Selection Improvement by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5769 * refactor(Rotations): remove camera option by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5772 * chore: improve German translations by @Jucku in https://github.com/CCBlueX/LiquidBounce/pull/5768 * refactor(Focus/TargetLock): rename to avoid confusion by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5773 * fix(TargetLock): lock on localization by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5774 * fix(KillAura): rotation timing mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5775 * fix(deeplearn): vec2f serialization by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5776 * fix: module categorization by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5777 * chore(Dupe): exploit server brand and version by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5778 * fix(Clicker): flawed attack cooldown handling by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5779 * feat(KillAura/FightBot): target filtering by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5781 * fix(KillAura/AutoBlock): blocking when not in scan range by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5782 * chore(deps): exclude game and mods provided libs by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5742 * fix(Keybinding): attack pressing check by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5784 * fix(RotationSystem): combat-specific angle smooth by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5786 * feat(TickBase): freeze queue by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5787 * fix: Backtrack's functionality. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5783 * feat(KillAura): randomized scan and swing range by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5789 ## New Contributors * @NekosAreKawaii made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5639 * @heckerpowered made their first contribution in https://github.com/CCBlueX/LiquidBounce/pull/5586 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/v0.26.0...v0.27.0

b100
? · 2025-03-02

# LiquidBounce Legacy b100 ## Discontinuation Notice [Legacy](https://github.com/CCBlueX/LiquidBounce/tree/legacy) development was maintained by the community from 2020 to 2025. However, Legacy is now discontinued in favor of [Nextgen](https://github.com/CCBlueX/LiquidBounce/tree/nextgen). Since 2020, the project was officially discontinued by us, [CCBlueX](https://ccbluex.net), which started the development in 2015. **b100 is the final release published by our community maintainers, and no further pull requests will be accepted.** A huge thanks to everyone who contributed to the project over the years, with special recognition to our lead maintainers, @EclipsesDev and @mems01. > "I have started LiquidBounce in 2015, and since 2020 I have been working on a new code base, Nextgen, which left the Legacy code base to the community. > A huge thank you for the community maintainers who have kept this branch of the client alive for so long, while our CCBlueX team was able to focus on our new branch. > Looking at the current state, I'm not entirely happy with the direction this branch has taken, but I'm grateful for the work that has been done and the time that has been invested in it. > I'm looking forward to the future of LiquidBounce and hope that we can merge our efforts in the future to create a better client for everyone." > > — Izuna, Founder > "With this being the final release of Legacy, I’m grateful for how much this client has progressed. > It has not only improved significantly over the previous version but also helped me grow as a developer, pushing me to learn and do better. > I’d like to thank the CCBlueX team for their client support throughout this journey and @mems01 for his help during the development." > > — EclipsesDev, Lead Community Maintainer > "This is the final Legacy version, meaning that the development continuation by the community (me and @EclipsesDev) is coming to a stop, permanently. > I am proud to have reached this moment and this far with this client's development as it taught me new things everyday. > I thank the CCBlueX team for allowing me in the first place to continue the development of this client, and @EclipsesDev for helping me do so. > It was a good run." > > — mems01, Lead Community Maintainer We are grateful for the support we received from the community and hope that you will continue to support us in the future on our new code base, [Nextgen](https://github.com/CCBlueX/LiquidBounce/tree/nextgen) that will continue to be maintained by us. ## What's Changed * refactor(legacy): more async operations in cape API by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5057 * chore(legacy): added staffdetector asspixel mode by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5116 * feat/fix(legacy): esp gaussian mode & fixed esp inside dorender not following condition by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5118 * feat(legacy): added freelook autof5 option by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5127 * feat(legacy): ClickGUI AutoScroll. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5128 * refactor(legacy): optimized JSON loading from web by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5119 * refactor(legacy): GuiNewChat mixin slight code cleanup. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5130 * chore(legacy): updates copyright license 2024 -> 2025 by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5171 * feat(legacy): ChineseHat module. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5186 * feat(legacy/ChineseHat): Hat texture option. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5188 * fix(legacy/Sprint): Being movement-wise detected when sprinting after consuming. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5201 * feat/chore(legacy): InvMove Grim Bypass & Chinese translation by @XeContrast in https://github.com/CCBlueX/LiquidBounce/pull/5189 * feat(legacy/KillAura): GenerateSpotBasedOnDistance option. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5246 * feat(legacy): arraylist fade color by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5254 * feat(legacy): Added New Disablers by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5195 * feat(legacy): added labymod client brand & updated LC version by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5290 * feat(legacy): custom alts name prefix by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5294 * feat(legacy): verus beta disabler by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5299 * feat(legacy): verus experimental disabler by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5302 * feat(legacy): ColorValue for RGBColors by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5212 * feat(legacy): SnakeGame Module by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5274 * fix(legacy): noslow working incorrectly by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5304 * fix(legacy/Colors): Its sliders not synchronizing when loading the client. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5309 * refactor(Speed): remove IntaveTimer14 speed mode by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5316 * fix(legacy): Color picker not being visible when Armor element is disabled. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5319 * feat(legacy): Image shadow (and color) options. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5321 * fix(legacy): backtrack freezing when condition isn't met by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5326 * feats(legacy): DrawRectOnTitle option for ScoreboardElement, optional edge rounding options for rectangles. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5331 * feat(legacy): "Frost" Background color mode to TargetHUD. by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5343 * feat/fix/refactor(legacy): jumpcircle module, fixed targethud (anim, healthbar) & renderutils cleanup by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5339 * feat(legacy): Improved range value options handling. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5358 * feat(legacy): FrostBlur suboption to TargetHUD by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5357 * feat/refactor(legacy): check domain on scoreboard title & snakegame/targethud cleanup by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5360 * refactor(legacy): value system, Kotlin 2.0.21 by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5337 * feat(legacy): simplify scoreboard removal by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5368 * fix/chore(legacy): text background scale & killaura cleanup by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5367 * feat(legacy): Font FIleFilter by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5369 * chore(legacy): Min/Max variables replaced with ranged values. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5374 * fix(legacy): True positions not updating when target is out of screen. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5375 * refactor(legacy): proper implementation for air/ground ticks by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5376 * fix(legacy): duplicated rotation settings in Scaffold by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5377 * fix(legacy): rotation settings missed in NoFall MLG and NoRotateSet by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5389 * chore/refactor(legacy): altmanager chinese translation & translation button/text by @XeContrast in https://github.com/CCBlueX/LiquidBounce/pull/5269 * fix(legacy): switch language freezing by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5393 * feat(legacy): scaffold telly ticksuntilrots range by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5394 * chore(legacy): small scaffold cleanup by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5395 * feat(legacy): Damage Module new modes/improvements by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5371 * fix(legacy): Remapper (caused by #4995) by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5406 * feat(legacy): expanded Velocity range by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5407 * feat(legacy): expanded ReverseStep range by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5408 * fix(legacy): RotationSettings ResetTicks condition by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5409 * feat(legacy): horrible & shitty yet working Miniblox disabler by @DataM0del in https://github.com/CCBlueX/LiquidBounce/pull/5434 * fix(legacy): default animation choice by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5440 * feat(legacy/killaura): GenerateClicksBasedOnDistance option by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5412 * fix(legacy): options in NoRotateSet by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5443 * chore: window title deprecation notice by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5445 * feat(legacy/scaffold): blockstoeagle & maxsneakticks range by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5468 * feat(legacy): value owner by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5429 * feat(legacy): invcleaner shears & tnt slot sort by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5471 * refactor/fix(legacy): recode eagle maxsneaktime by @EclipsesDev in https://github.com/CCBlueX/LiquidBounce/pull/5472 * feat(legacy): Better default HUD look. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5428 * fix(legacy): wrong font download by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5497 * fix(legacy): ArrayList text gradient color mode causing visual issues when Minecraft font is selected. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5500 * fix(legacy): Few settings not working / ForwardTrack causing NPE during entity render. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5501 * fix(legacy): AngleResetDifference option not being visible in NoRotateSet. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5502 * fix(legacy): ByteBuffer flip calls causing issues on non java 8 versions. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5506 * feat(legacy): AltManager move up/move down by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5499 * fix(legacy): excluded values in Configurable.values by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5507 * feat(legacy): ambience world color and new time mode options by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5490 * feat(legacy): Anticheat Detector by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5484 * feat(legacy): indicator option in antifireball by @opZywl in https://github.com/CCBlueX/LiquidBounce/pull/5491 * feat(legacy): (Custom) FontManager by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5510 * add illegalplayerlook kick by @latiao-1337 in https://github.com/CCBlueX/LiquidBounce/pull/5516 * fix(legacy): adapt Fonts old version JSON format by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5520 * feats(legacy): New rotation randomization pattern mode "LazyFlick" + MinRotationDifferenceResetTiming option. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5528 * refactor(legacy): improve downloads by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5541 * feat(legacy): check Java version at start by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5550 * fix(legacy): killaura not working with f*cker by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5553 * refactor(legacy): ClickGUI Panel by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5551 * feat(legacy): RenderAimPointBox option for KillAura. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5560 * feat(legacy): f*cker module improvement by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5565 * feat(legacy): ClickGUI Text Editor functionality. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5568 * chore(legacy): update build.gradle by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5562 * refactor(legacy): Java detection only for first start by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5567 * fix(legacy): StackOverFlow from NoRotationDisabler option from Disabler. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5569 * fix(legacy): accidental removal of code by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5570 * feat(legacy): pop-up support by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5574 * fix: remember pop-up time correctly by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5575 * fix(legacy): General incompatibilities with OrangeMarshall's 1.7 Animation mod. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5573 * Remove frost by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5577 * fix(legacy): custom background files not loading by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5580 * fix(legacy): FontManager creating duplicate buttons/text fields on screen resolution change. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5581 * refactor(legacy): TabGUI init optimization by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5582 * SnakeGame cleanup by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5585 * feat(legacy): improved anticheat detector by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5576 * feat/fixes(legacy): Higher Backtrack delay limit + Fixed FreeLook causing visual issues when screen is not focused/ Notifications not having adjusting width properly. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5612 * refactor(legacy): LinkedList->ArrayDeque in Disabler by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5630 * Update zh_TW.json by @XeContrast in https://github.com/CCBlueX/LiquidBounce/pull/5628 * fix(legacy): FontRenderer accepting null as text input. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5655 * feats(legacy): Modern TargetHUD + Gradient Colors to KillAura Circle by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5647 * feat(legacy): Smoother KillAura AimPointBox positions. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5661 * feat(legacy): Selective corner rounding for Arraylist element's side rectangle option. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5662 * feat(legacy): On-Press animations for Keystrokes. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5666 * fix(legacy): Scoreboard element visual issues when Minecraft font is used. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5670 * feat(legacy): Shrink target hud padding by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5675 * fix(legacy): KillAura AutoBlock not updating block status after manually switching slots. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5680 * refactor(legacy): not crash when fail to load fonts by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5692 * feat(legacy): KillAura ForceFirstHit option. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5701 * fix(legacy): KillAura ClickOnly option doing huge click dumps if not pressing attack button. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5705 * chore(legacy): Made some module values subjective. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5709 * chore(legacy): Extra decimal place for float value options. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5717 * refactor(legacy): move Java Version warning to popup by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5719 * refactor(legacy): optimize collection usage in Backtrack by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5714 * chore(Disabler): remove Miniblox disabler (patched) & add a desync fix disabler by @DataM0del in https://github.com/CCBlueX/LiquidBounce/pull/5722 * feat(legacy): Async tick support and new implementation of async/loop event handlers by @MukjepScarlet in https://github.com/CCBlueX/LiquidBounce/pull/5693 * fix(JumpCircle): spams in singleplayer by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5731 * fix(BufferSpeed): head block doing the opposite by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5732 * fix(ClickGUI): panel title centering by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5733 * fix(Popup/Update): download button not showing by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5734 * fix(ClickGUI/Null): use transition color instead of negated color by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5736 * fix(Projectiles): showing for non-selected entities by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5737 * chore(legacy): AnticheatDetector cleanup by @RtxOP in https://github.com/CCBlueX/LiquidBounce/pull/5729 * fixes(legacy): FakeLag RenderModel option/AutoWalk not moving when InventoryMove is active/Notification element concurrent modifications. by @mems01 in https://github.com/CCBlueX/LiquidBounce/pull/5738 * fix(HttpClient): client user-agent by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5740 * release: b100 by @1zun4 in https://github.com/CCBlueX/LiquidBounce/pull/5739 **Full Changelog**: https://github.com/CCBlueX/LiquidBounce/compare/b99...b100