ITADN
9SMTM6/mcmc-demo

版本发布 7

0.2.0-rc1
? · 2024-10-22
main预发布
? · 2024-08-15
main预发布
? · 2024-08-09
patched预发布
? · 2024-08-04
main预发布
? · 2024-07-20
main预发布
? · 2024-07-20
Kinda working basic setupv0.0.1-test-setup预发布
? · 2024-06-23

Now we've finally got (AFAICT) all the basics in place. * egui without resizing issue in browsers * WGSL for WebGPU rendering with webgl compat actually working * resizing of cancas and underlying distribution * we may be able to draw some shapes with egui, if insufficient we can use the link in readme as inspiration for an efficient shapes shader instead todo: * this release will test if precompressed assets will be used by github pages * moving distribution out of the shader into rust programm, actually implement algorithm (maybe this needs another dependency :-/) * after that is done implement visibility like in the original * we will keep it at one distribution type and maybe for starters one algorithm, but I may consider letting that distribution be adjusted with gui elements, depending on how easy thats to do