Implement Physics Impulses to Player
## Description
Implement physics impulses that can be applied to the player character, allowing external forces to affect player movement.
## Context
This feature is part of the upcoming player movement improvements planned for Dec/Feb. Physics impulses enable game elements to apply forces to the player (e.g., jump pads, wind zones, explosions).
## Reference Implementation
This feature has been implemented in unity-explorer. See related issues:
- Epic: https://github.com/decentraland/unity-explorer/issues/7262
- https://github.com/decentraland/unity-explorer/issues/7264 (multiplayer considerations)
- https://github.com/decentraland/unity-explorer/issues/7263 (animation handling)
## Additional Context
- Notion spec: https://www.notion.so/decentraland/Physics-Impulses-to-Player-2b75f41146a58005951bff899f0df193
- Related unity-explorer repository: https://github.com/decentraland/unity-explorer
## Source
Created from Slack thread discussion on 2026-02-26
1 条评论