ITADN

Random crash on macOS (arm64)

#36Closedraysan5 创建于 2023-09-19
R
raysan5commented
It seems there could be some issue with `miniaudio` (or maybe CoreAudio) on macOS Ventura (arm64). It's a random issue that crashes the program. Here the crash trace: ``` Process 5979 launched: '/Users/oskar/Desktop/rfxgen.app/Contents/MacOS/rfxgen' (arm64) 2023-09-19 20:14:21.663618+0200 rfxgen[5979:514122] [Window] Warning: Window GLFWWindow 0x1004058d0 ordered front from a non-active application and may order beneath the active application's windows. 2023-09-19 20:14:21.665867+0200 rfxgen[5979:514122] [Window] Warning: Window GLFWWindow 0x1004058d0 ordered front from a non-active application and may order beneath the active application's windows. 2023-09-19 20:14:21.701028+0200 rfxgen[5979:514122] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x600000204dc0> F8BB1C28-BAE8-11D6-9C31-00039315CD46 Process 5979 stopped * thread #8, name = 'com.apple.audio.IOThread.client', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) frame #0: 0x00000001000a3688 rfxgen`ma_linear_resampler_process_pcm_frames_f32_upsample + 352 rfxgen`ma_linear_resampler_process_pcm_frames_f32_upsample: -> 0x1000a3688 <+352>: ldr s2, [x12, x9] 0x1000a368c <+356>: ldr s3, [x22, x9] 0x1000a3690 <+360>: fmul s3, s1, s3 0x1000a3694 <+364>: fmul s2, s0, s2 (lldb) bt * thread #8, name = 'com.apple.audio.IOThread.client', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) * frame #0: 0x00000001000a3688 rfxgen`ma_linear_resampler_process_pcm_frames_f32_upsample + 352 frame #1: 0x0000000100075fa4 rfxgen`ma_linear_resampler_process_pcm_frames_f32 + 40 frame #2: 0x0000000100075f38 rfxgen`ma_linear_resampler_process_pcm_frames + 56 frame #3: 0x00000001000a390c rfxgen`ma_resampling_backend_process__linear + 32 frame #4: 0x00000001000764a8 rfxgen`ma_resampler_process_pcm_frames + 80 frame #5: 0x0000000100078924 rfxgen`ma_data_converter_process_pcm_frames__resample_only + 48 frame #6: 0x0000000100078420 rfxgen`ma_data_converter_process_pcm_frames + 100 frame #7: 0x00000001000be34c rfxgen`ReadAudioBufferFramesInMixingFormat + 224 frame #8: 0x0000000100099f00 rfxgen`OnSendAudioDataToDevice + 224 frame #9: 0x00000001000a2958 rfxgen`ma_device__on_data_inner + 104 frame #10: 0x00000001000a28a8 rfxgen`ma_device__on_data + 500 frame #11: 0x00000001000a261c rfxgen`ma_device__handle_data_callback + 280 frame #12: 0x000000010006b030 rfxgen`ma_device__read_frames_from_client + 116 frame #13: 0x000000010006aac0 rfxgen`ma_device_handle_backend_data_callback + 192 frame #14: 0x00000001000a0390 rfxgen`ma_on_output__coreaudio + 200 frame #15: 0x000000013480a59c frame #16: 0x00000001349065ac frame #17: 0x000000013480e89c frame #18: 0x00000001a6c8294c frame #19: 0x00000001a6c8088c frame #20: 0x00000001a6de3574 frame #21: 0x00000001a49a7fa8 (lldb) ``` @mackron any idea about this issue?
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