[BUG] Outlines on paddle when p.paddleDistance is equal or less than p.bodyRadius
bug
**EA Version?**
1.6.0, but i know it's been around since at least the travel update (when i got the game)
**Info about your device**
Ubuntu 24.04.4 LTS, AMD Ryzen™ 5 5500 × 12 CPU, NVIDIA GeForce RTX™ 3050 GPU
**Describe the bug**
When the p.paddleDistance is equal to or smaller than p.bodyRadius - such as in Heptagramme's 7 chart - and you have a costume with a hat on, the outlines on the paddle break when the paddle is over the costume's hat. (Well, I don't think the costume is required but it makes the effect more prominent.)
**To Reproduce**
Steps to reproduce the behavior:
1. Go to Heptagramme's 7 chart, while wearing a costume with a hat. (Any should work but preferably a custom one that uses color channels other than 0 and 1 on the hat - like my image below!)
2. Play the level until one of the parts where Cranky gets squished.
3. Experience the janky visuals.
**Expected behavior**
The paddle's outlines should all stay visible.
**Screenshots**
<img width="311" height="287" alt="Image" src="https://github.com/user-attachments/assets/eefefcfe-9632-4bde-8681-cee36aefd4d6" />
**Additional context**
This has been around at least since i first got the game and started messing around with the editor, but I only reported it (well, only brought it to deeps's attention, who then told me to report it) because it now shows up in an official chart.
**By submitting this, I am confirming that I have read the [README](https://github.com/DPS2004/Beatblock-issues/blob/main/README.md) and am using the latest version of Beatblock.**
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