Workaround for force input triggers until GCControllerLiveInput is fixed by Apple
They confirmed on the dev forums they don't support forceInput yet for PSVR2 but seemed confused it worked already on GCPhysicalInputProfile. I tested this workaround and it seems to work fine for now.
合并状态:未合并 关闭于 2025-10-24 1 条评论