ITADN

Sprite Bleeding at Specific Zoom Levels and Camera Positions

#153ClosedHunterNN 创建于 2024-08-20
bugclienthigh priority
H
HunterNNcommented
**Describe the bug** When the camera is zoomed in to a certain level or positioned in specific areas, some sprites exhibit bleeding artifacts around their textures. ![Screenshot_20240818_215428](https://github.com/user-attachments/assets/e48c18cd-9b65-482f-8f02-e3ed5d1466e9) **To Reproduce** Steps to reproduce the behavior: 1. Set the camera zoom for the map editor to 2.9. 2. Start the game and head to the map editor. **Desktop (please complete the following information):** - OS: linux - Game version: deccd0d
关闭于 2024-08-22 1 条评论