ITADN

ProtoSSL. Aries clients not working with the current SSLv3 engine.

#19ClosedGitHubProUser67 创建于 2024-05-16
enhancementhelp wanted
G
GitHubProUser67commented
Hello valters-tomsons, Before explaining the issue, I want to thank you a lot for your FESL handling in C#! Very very handy for Theatre based clients, however, there is a problem with older Aries based clients using SSLv3 like theatre (maybe blaze too). The bouncycastle certificate pair is always rejected by the game, despite the correct CN added to the certificate itself. An example here with Nascar09 PS3. ![image](https://github.com/valters-tomsons/arcadia/assets/127040195/ca274d4f-5d39-4819-8255-c4116a575eda) This also happens in some Theatre games, such as Mirrors Edge, the code here is the exact same as your's, just used in a different way ( https://github.com/GitHubProUser67/MultiServer3/blob/main/SpecializedServers/MultiSocks/DirtySocks/DirtySockClient.cs ). (PS: don't worry, I will add the credits for your fesl engine). Hopefully we can find why it does that. I am willing to help if needed.
关闭于 2024-07-17 3 条评论