Bevy vello Ignores bevy's camera projection scaling.
enhancementhelp wanted
Bevy vello seems to ignore the size of your projection which might be different from the size of your physical rendering area.
Bevy scales the projection using this enum:
https://docs.rs/bevy/latest/bevy/render/camera/enum.ScalingMode.html
I think bevy vello should be able to match the output from these scaling modes.
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