FPS project crashing when launched
**Description:**
The FPS game is not able to run, it crashes at this line: https://github.com/edbeeching/godot_rl_agents_examples/blob/5e064c9b7ca619fdee3e69daa16b8c5b31760bb2/examples/FPS/main.gd#L21

with the following output messages:

**Expected behavior:**
Launch the selected game
**Steps to reproduce:**
- Download this repo
- Launch Godot
- Import FPS godot project file
- Click run button (or F5)
**Environment info:**
- Windows 10
- Godot 4.0.1
- Using miniconda virtual env system
**Additional info:**
- Also tried to first run `gdrl` before launching the game
- Also looked for docs, especially as the introductory tutorial on the RingPong game (https://huggingface.co/learn/deep-rl-course/unitbonus3/godotrl?fw=pt) mentiones it saying:
"_This can be a great benefit on more complex environments, like the **multi-player FPS we will learn about in the next chapter.**_"
but was not able to find the mentioned chapter.
关闭于 2023-06-02 3 条评论