ITADN

FPS project crashing when launched

#5Closedalexpalms 创建于 2023-06-01
A
alexpalmscommented
**Description:** The FPS game is not able to run, it crashes at this line: https://github.com/edbeeching/godot_rl_agents_examples/blob/5e064c9b7ca619fdee3e69daa16b8c5b31760bb2/examples/FPS/main.gd#L21 ![image](https://github.com/edbeeching/godot_rl_agents_examples/assets/13517266/1955f7c0-fe7c-46c5-bc93-d3190510c34c) with the following output messages: ![image](https://github.com/edbeeching/godot_rl_agents_examples/assets/13517266/82405e85-3304-4987-af00-5b5cfe88566e) **Expected behavior:** Launch the selected game **Steps to reproduce:** - Download this repo - Launch Godot - Import FPS godot project file - Click run button (or F5) **Environment info:** - Windows 10 - Godot 4.0.1 - Using miniconda virtual env system **Additional info:** - Also tried to first run `gdrl` before launching the game - Also looked for docs, especially as the introductory tutorial on the RingPong game (https://huggingface.co/learn/deep-rl-course/unitbonus3/godotrl?fw=pt) mentiones it saying: "_This can be a great benefit on more complex environments, like the **multi-player FPS we will learn about in the next chapter.**_" but was not able to find the mentioned chapter.
关闭于 2023-06-02 3 条评论