fix: inconsistent arg parsing
stale
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**What is the purpose of this pull request? (put an "X" next to item)**
[ ] Documentation update
[X] Bug fix
[ ] New feature
[ ] Other, please explain:
**What changes did you make? (Give an overview)**
- unescaped url characters breaking arg parsing for players
- don't use `shell: true` so we don't really on the shell's arg parsing, we don't need the shell anyway
**Which issue (if any) does this pull request address?**
- player not launching depending on the url due to chars breaking arg parsing
**Is there anything you'd like reviewers to focus on?**
- I've testing on linux with mpv, this solves my issue, would be good to test on other platforms and players.
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