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Attaching `CollisionEventsEnabled` to `ColliderConstructorHierarchy` colliders

#1045Openhut 创建于 23 天前
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hutcommented
Hi Joona, I'm trying to attach some properties like `CollisionEventsEnabled` and another custom component to a collider that I've created with: ``` actor.insert( ColliderConstructorHierarchy::new(None). .with_constructor_for_name("Collider.Material", ColliderConstructor::TrimeshFromMesh) .with_density_for_name("Collider.Material", the_density as f32) .with_default_layers(CollisionLayers::ALL) ); ``` I looked for hours to find a way to do this, there doesn't seem to be any. Can you please add one, or document one if it already exists? This would be a good place for documentation: https://github.com/avianphysics/avian/blob/e5049eaac4e269fa0fd8ec89a2373c331e48562d/src/collision/collider/constructor.rs#L65-L80 Thanks so much!
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