Add support for all other *.uid files (godot related)
enhancement
### Clear and concise description of the problem
There was already a pull request (PR) to add support for files that end with ```.uid``` in Godot, but it only works for files that end with ```.gd.uid```. In reality, there are many more file types in Godot that generate associated files ending with ```.uid```.
### Suggested solution
We could remove the ```godot``` array and add the associated ```.uid``` nesting rule for all related file types.
### Alternative
We could add a way to implement inverse nesting rules.
### Additional context
_No response_
### Validations
- [x] Follow our [Code of Conduct](https://github.com/antfu/.github/blob/main/CODE_OF_CONDUCT.md)
- [x] Read the [Contributing Guide](https://github.com/antfu/contribute).
- [x] Check that there isn't already an issue that request the same feature to avoid creating a duplicate.
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