Incorrect Fuel nbt name in Boatload compat, latest patch
While creating my own datapack to support Mutated Items and Immersive Aircraft, I noticed the config for Boatload uses an incorrect fuel declaration, below are the correct Fuels for all the items I know of so far, so you, and anyone else, may easily fix these if you wish.
Furnace minecart, correct and tested to work in mod:
```
{
"entity": {
"entities": ["minecraft:furnace_minecart"],
"nbt": {
"Fuel": "1:"
}
},
"temperature": 12,
"units": "f",
"range": 4,
"affects_self": false
}
```
Furnace Boat, was wrong in mod, using the Furnace Minecart config:
```
{
"entity": {
"entities": ["boatload:furnace_boat"],
"nbt": {
"BurnTime": "1:"
}
},
"temperature": 12,
"units": "f",
"range": 4,
"affects_self": false
}
```
A biplane as one vehicle from ImmersiveAicrafts:
```
{
"entity": {
"entities": ["immersive_aircraft:biplane"],
"nbt": {
"Fuel0": "1:"
}
},
"temperature": 12,
"units": "f",
"range": 4,
"affects_self": false
}
```
A (tamed) furnace golem given fuel from Mutated Items:
```
{
"entity": {
"entities": ["mutated_items:furnace_golem"],
"nbt": {
"Datafuel_amount": "1:"
}
},
"temperature": 12,
"units": "f",
"range": 4,
"affects_self": false
}
```
COME ON MOD MAKERS, LET US ALL USE ONE STANDARD FUEL NAME PLEASE! 😿
I hope this helps. 😄
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