[N64] Banjo-Kazooie/Banjo-Tooie - graphics corruption in jigsaw puzzle mini-game
core-n64
**Describe the bug**
When setting 2x Native in N64 Render Settings, there's some orange pixels (lines in Kazooie) in the jigsaw puzzles.
This does not happen when it's set to 1x
I noticed this happening on the last puzzle of Banjo-Kazooie, and several puzzles in Tooie.
**To Reproduce**
Kazooie: load the save state (the puzzle progress are not saved to the save file, you always start from the first one)
Tooie: Go to Jiggywiggy's Temple and plays the first puzzle challenge (or use the attached save state)
[Banjo-Kazooie (USA) (Rev 1)-SaveState_v147.zip](https://github.com/user-attachments/files/28243989/Banjo-Kazooie.USA.Rev.1.-SaveState_v147.zip)
[Banjo-Tooie (USA))-SaveState_nightly2026-05-24.zip](https://github.com/user-attachments/files/28243960/Banjo-Tooie.USA.-SaveState_nightly2026-05-24.zip)
**Expected behavior**
No orange pixels should be present
**Screenshots**
<img width="1920" height="1080" alt="Image" src="https://github.com/user-attachments/assets/8584f712-f9b3-4d26-b3d8-16590fa725b6" />
<img width="1280" height="480" alt="Image" src="https://github.com/user-attachments/assets/2f74bba5-6bb0-4da9-92e2-b85a09cc105c" />
<img width="1280" height="480" alt="Image" src="https://github.com/user-attachments/assets/58e1a75b-9ffc-4a08-a921-59870eeeabfd" />
**Additional context**
Tested on v147 and nightly2026-05-24
Windows 11 25H2 on Rog Xbox Ally X
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