ITADN

Golang Imports "uuid" literally (it does not exist) instead of "github.com/google/uuid"

#63019OpenJeudry 创建于 22 小时前
state:needs triage
J
Jeudrycommented
### Reproduction steps <img width="1119" height="727" alt="Image" src="https://github.com/user-attachments/assets/dfd0f3cb-833f-4888-a37f-38e47ea80767" /> <img width="1119" height="727" alt="Image" src="https://github.com/user-attachments/assets/cfada7b7-3695-42d7-a38b-cb3895c9b62f" /> ### Current vs. Expected behavior Expected to smartly suggest the google one. I got "uuid" it does not exist This does not happen to me in goland/vscode ### Zed version and system specs Zed: v1.16.1+stable.343.eb8e1c8b5502b7007465fbbc465f4a736fa39210 (Zed) OS: macOS 26.5.2 Memory: 18 GiB Architecture: aarch64 ### Attach Zed log file <details><summary>Zed.log</summary> <!-- Paste your log inside the code block. --> ```log ``` </details> ### Relevant Zed settings <details><summary>settings.json</summary> <!-- Paste your settings inside the code block. --> ```json ``` </details> ### Relevant Keymap <details><summary>keymap.json</summary> <!-- Paste your keymap file inside the code block. --> ```json ``` </details> ### (for AI issues) Model provider details _No response_ ### If you are using WSL on Windows, what flavor of Linux are you using? _No response_
0 条评论