Making widescreen fix work as patch
Hello,
first off, thanks for making this, it's much nicer than editing binaries directly!
I'm trying to make the [Widescreen fix](https://steamcommunity.com/app/1007040/discussions/0/1642043267235851987/) work in this mod loader, but I'm not having much success. 1.0.5 is loaded and working. I cannot directly use Souzooka's offsets, right? By comparing your patches with their source material, the offsets appear to be incremented by 0xC00.
So I tried this:
```
EE58C4: float! 2.38888
60C17E: 42
```
Now this does seem to have the effect of hiding the character model preview in the menu and making the game crash once a mission starts. So clearly something is still wrong.
Any ideas? Thanks!
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