ITADN

Making widescreen fix work as patch

#2Openhaarp 创建于 2020-12-30
H
haarpcommented
Hello, first off, thanks for making this, it's much nicer than editing binaries directly! I'm trying to make the [Widescreen fix](https://steamcommunity.com/app/1007040/discussions/0/1642043267235851987/) work in this mod loader, but I'm not having much success. 1.0.5 is loaded and working. I cannot directly use Souzooka's offsets, right? By comparing your patches with their source material, the offsets appear to be incremented by 0xC00. So I tried this: ``` EE58C4: float! 2.38888 60C17E: 42 ``` Now this does seem to have the effect of hiding the character model preview in the menu and making the game crash once a mission starts. So clearly something is still wrong. Any ideas? Thanks!
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