[BUG] 26.1.2 world clone error
waiting on reply 🕰️needs triage
### What happened?
The world cloning process completed, but the world was not actually cloned.
Test Version :
Minecraft - 26.1.2
SkBee - 3.21.0
Skript- 2.15.2
command world_clone:
trigger:
set {_w} to world creator named "dd" to clone world("island_copy")
broadcast "%{_w}%"
broadcast world("island_copy")
load world from creator {_w}
### Steps to reproduce
1.Execute the world cloning command.
2.After teleporting, the world is not cloned and becomes a normal generated world instead.
### Expected behavior
The world is expected to be cloned exactly, but instead it is not cloned properly and loads as a default survival (wilderness) world.
### SkBee Version
3.21.0
### Server Version
paper-26.1.2-53 (MC 26.1.2)
### SkBee Info
[16:23:57 INFO]: - - Current version: v3.21.0
[16:23:57 INFO]: - - Available update: v3.25.0
[16:23:57 INFO]: - - Download at: https://modrinth.com/plugin/skbee/version/3.25.0
[16:23:57 INFO]: --- [Server Info] ---
[16:23:57 INFO]: Server Version: Paper 26.1.2-53-39a1aa5 (MC: 26.1.2)
[16:23:57 INFO]: Skript Version: 2.15.2 (skriptlang-github)
[16:23:57 INFO]: Skript Addons:
[16:23:57 INFO]: - skript-reflect v2.6.3
[16:23:57 INFO]: - SkNMS v1.6.0-26.1.1
[16:23:57 INFO]: - PoaSk v4.16.11 - beta.3
[16:23:57 INFO]: SkBee Version: 3.21.0
[16:23:57 INFO]: SkBee Website: https://github.com/ShaneBeee/SkBee
### Additional Information
1.Execute the world cloning command.
2.After teleporting, the world is not cloned and becomes a normal generated world instead.
command world_clone:
trigger:
set {_w} to world creator named "dd" to clone world("island_copy")
broadcast "%{_w}%"
broadcast world("island_copy")
load world from creator {_w}
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