ITADN

Different blending compared to official OpenGL backend

#86Closedlovelymono 创建于 2022-10-26
bug
L
lovelymonocommented
<!--Thank you for filing this! Please provide as much information as possible to help us diagnose and fix the issue--> |OpenGL|Wgpu| |---|---| |![grim_1666812610](https://user-images.githubusercontent.com/99364286/198119397-78ab5160-f51c-4dc1-8bcb-7603767579a5.png)|![grim_1666812621](https://user-images.githubusercontent.com/99364286/198119402-246f11fc-a6e5-4d7f-b771-67b032badaea.png)| ## Description The alpha blending looks different compared to the ImGui OpenGL 3 backend. ## Repro steps <!--A runable example or short code sample showing how to reproduce the bug--> OpenGL is based on `example_glfw_opengl3`, Wgpu is based on `imgui-wgpu-rs` example. ## System Information <!--Version of imgui-wgpu-rs, information about your OS if relevant, your tech stack, etc.--> - `imgui-wgpu-rs` 0.20.0 - Arch Linux, 6.0.2 - Wayland, Sway - AMD Radeon iGPU
关闭于 2025-06-07 3 条评论