Bump SixLabors.ImageSharp from 3.0.1 to 3.1.4 in /LibChovy
dependencies
Bumps [SixLabors.ImageSharp](https://github.com/SixLabors/ImageSharp) from 3.0.1 to 3.1.4.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a href="https://github.com/SixLabors/ImageSharp/releases">SixLabors.ImageSharp's releases</a>.</em></p>
<blockquote>
<h2>v3.1.4</h2>
<h2>What's Changed</h2>
<ul>
<li>Backport - Only exit JPEG scan decoding after multiple EOF hits by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2702">SixLabors/ImageSharp#2702</a></li>
<li>Ensure VP8X alpha flag is updated correctly. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2699">SixLabors/ImageSharp#2699</a></li>
<li>Backport APNG fix to release/3.1.x by <a href="https://github.com/SpaceCheetah"><code>@SpaceCheetah</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2713">SixLabors/ImageSharp#2713</a></li>
<li>Limit Read Palette Indices by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2718">SixLabors/ImageSharp#2718</a></li>
<li>Limit all memory allocations in the MemoryAllocator layer by <a href="https://github.com/antonfirsov"><code>@antonfirsov</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2706">SixLabors/ImageSharp#2706</a></li>
<li>Clear Pixel Buffers on Decode. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2716">SixLabors/ImageSharp#2716</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a href="https://github.com/SixLabors/ImageSharp/compare/v3.1.3...v3.1.4">https://github.com/SixLabors/ImageSharp/compare/v3.1.3...v3.1.4</a></p>
<h2>v3.1.3</h2>
<h2>What's Changed</h2>
<ul>
<li>Make DrawImage processor more robust to bad input. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2673">SixLabors/ImageSharp#2673</a></li>
<li>Don't skip reading data for animation chunks on identify. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2674">SixLabors/ImageSharp#2674</a></li>
<li>Fix AccessViolationException and hard crash with animated webp by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2676">SixLabors/ImageSharp#2676</a></li>
<li>Use a smarter approach to determine the transparent index when encoding palette Pngs. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2677">SixLabors/ImageSharp#2677</a></li>
<li>Limit ancillary PNG chunk size. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2681">SixLabors/ImageSharp#2681</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a href="https://github.com/SixLabors/ImageSharp/compare/v3.1.2...v3.1.3">https://github.com/SixLabors/ImageSharp/compare/v3.1.2...v3.1.3</a></p>
<h2>v3.1.2</h2>
<h2>What's Changed</h2>
<ul>
<li>Fix Paeth Filter decode on platforms that do not support Ssse3 by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2618">SixLabors/ImageSharp#2618</a></li>
<li>Backport: Fix WebP animation speed bug by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2637">SixLabors/ImageSharp#2637</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a href="https://github.com/SixLabors/ImageSharp/compare/v3.1.1...v3.1.2">https://github.com/SixLabors/ImageSharp/compare/v3.1.1...v3.1.2</a></p>
<h2>v3.1.1</h2>
<h2>What's Changed</h2>
<ul>
<li>Handle dedup of local palette of 256 length by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2605">SixLabors/ImageSharp#2605</a></li>
<li>Correctly calculate foreground Rectangle when negative background location is set (3.1 fix) by <a href="https://github.com/tocsoft"><code>@tocsoft</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2609">SixLabors/ImageSharp#2609</a></li>
<li>Handle case when Foreground image overhangs bottom of background image during DrawImage Call (3.1 target) by <a href="https://github.com/tocsoft"><code>@tocsoft</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2610">SixLabors/ImageSharp#2610</a></li>
<li>Fix handling gif encoding for global palettes. by <a href="https://github.com/JimBobSquarePants"><code>@JimBobSquarePants</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2614">SixLabors/ImageSharp#2614</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a href="https://github.com/SixLabors/ImageSharp/compare/v3.1.0...v3.1.1">https://github.com/SixLabors/ImageSharp/compare/v3.1.0...v3.1.1</a></p>
<h2>v3.1.0</h2>
<h2>What's Changed</h2>
<ul>
<li>Reduced intermediate allocations by <a href="https://github.com/gfoidl"><code>@gfoidl</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2415">SixLabors/ImageSharp#2415</a></li>
<li>Port colorconverter YCbCr and YCCk to arm by <a href="https://github.com/stefannikolei"><code>@stefannikolei</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2417">SixLabors/ImageSharp#2417</a></li>
<li>Added and used Numerics.Vector{128|256}Count extension by <a href="https://github.com/gfoidl"><code>@gfoidl</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2422">SixLabors/ImageSharp#2422</a></li>
<li>Improvements around <code>fixed</code> by <a href="https://github.com/gfoidl"><code>@gfoidl</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2418">SixLabors/ImageSharp#2418</a></li>
<li>Create vector constants inline and not via ROS<!-- raw HTML omitted --> by <a href="https://github.com/gfoidl"><code>@gfoidl</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2419">SixLabors/ImageSharp#2419</a></li>
<li>More tests for Webp lossless utils by <a href="https://github.com/brianpopow"><code>@brianpopow</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2424">SixLabors/ImageSharp#2424</a></li>
<li>Fix incorrect comments by <a href="https://github.com/hey-red"><code>@hey-red</code></a> in <a href="https://redirect.github.com/SixLabors/ImageSharp/pull/2426">SixLabors/ImageSharp#2426</a></li>
</ul>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/da5f09a42513489fe359578d81cec2f15ba588ba"><code>da5f09a</code></a> Merge pull request <a href="https://redirect.github.com/SixLabors/ImageSharp/issues/2716">#2716</a> from SixLabors/js/clear-buffers</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/b6b08ac3e7cea8da5ac1e90f7c0b67dd254535c3"><code>b6b08ac</code></a> Merge pull request <a href="https://redirect.github.com/SixLabors/ImageSharp/issues/2706">#2706</a> from SixLabors/af/memlimit-01</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/572366e07806bfb6a269c9a132c9afbd2a9191d0"><code>572366e</code></a> test allocation limits</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/d1cc651e19def81df66779985a50f9372db332bc"><code>d1cc651</code></a> fix BmpDecoder_ThrowsException_Issue2696</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/4a26acbc5ad8e3f647b1aeaed52e72c823da923a"><code>4a26acb</code></a> Merge pull request <a href="https://redirect.github.com/SixLabors/ImageSharp/issues/2718">#2718</a> from SixLabors/js/check-palette-index</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/fb64b3367fa7e2c68213c94606a9c96037991850"><code>fb64b33</code></a> Clamp read palette indices.</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/26d44ef5f127c9869454e6c648bdea248d26a4ac"><code>26d44ef</code></a> Clear pixel buffers on decode.</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/da497882fed5080ef78fd65364e14d34be6b9a22"><code>da49788</code></a> Revert additional changes</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/eec9718f41b5ae7c26e6735b3d9ef0942b92e16d"><code>eec9718</code></a> Merge branch 'release/3.1.x' into af/memlimit-01</li>
<li><a href="https://github.com/SixLabors/ImageSharp/commit/8e6532a4e2127629694472600dce4f0cd56ddfe5"><code>8e6532a</code></a> Merge pull request <a href="https://redirect.github.com/SixLabors/ImageSharp/issues/2713">#2713</a> from SpaceCheetah/FixPngBackport</li>
<li>Additional commits viewable in <a href="https://github.com/SixLabors/ImageSharp/compare/v3.0.1...v3.1.4">compare view</a></li>
</ul>
</details>
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