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Newsletter 50: April 2024

#1474Closedgithub-actions[bot] 创建于 2024-04-09
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# Newsletter 50: April 2024 **Editors:** @janhohenheim, @AngelOnFira, and @mamaicode Another month has gone by, so it's time to put together the Rust Gamedev newsletter with April's news! ## Current Schedule The deadline for all section PRs is the **28th of April, 2024** Any PRs submitted after this date will be moved to the next newsletter period. The target release date for this newsletter is the 3rd of May, 2024 ## Current Structure & Status Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated). This is **not** an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR! ### Game Updates - [x] sm64jsarchive by @uuphoria2: https://github.com/rust-gamedev/rust-gamedev.github.io/pull/1477 - [x] OpenCombat by @buxx - [x] Times of Progress by @wilk10 - [x] Jumpy Steam Playtest by @erlend-sh / @MaxCWhitehead - [X] Monk Tower @maciekglowka - [X] WoR by @MasonRemaley - [X] You Are Merlin by @hseager ### Learning Material Updates - [X] Building Android Games by @maciekglowka ### Engine Updates - [x] Bottomless Pit by @EggShark - [x] Bevy 0.13.2 by @janhohenheim (or, if they want, @alice-i-cecile / @mockersf) ### Tooling Updates None yet. Feel free to submit yours! ### Library Updates - [x] Lightyear by @cBournhonesque - [x] Hexx by @ManevilleF (@janhohenheim will do this part if Felix doesn't find the time) - [x] [joltc_sys](https://docs.rs/joltc-sys/0.1.1+Jolt-5.0.0/joltc_sys/) / [rolt](https://docs.rs/rolt/0.1.1+Jolt-5.0.0/rolt/) by @LPGhatguy? ### Other News - [x] [Chris Biscardi - Bevy: A case study in ergonomic Rust](https://www.youtube.com/watch?v=CnoDOc6ML0Y) by @ChristopherBiscardi - [x] [Reactivity in Bevy](https://machinewords.hashnode.dev/reactivity-in-bevy-from-the-bottom-up-part-1) by @viridia? ### Discussions None yet. Feel free to submit yours! ## Publishing Steps - [ ] Final review - by everyone - [ ] Publish - by @janhohenheim - [ ] Post on /r/rust, /r/rust_gamedev, /r/gamedev, URLO - by @janhohenheim - [ ] Pin thread on Twitter - by @janhohenheim - [ ] Add comment links - by @janhohenheim ## How to Contribute If you want to help writing the newsletter: - **Read [CONTRIBUTING.md](https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md?rgh-link-date=2023-09-12T16%3A17%3A34Z).** - Choose one or more of the "🆓 **free**" sections listed below, and leave a comment letting us know you want to work on them. - The links in brackets (like `[1](#), [2](#), [3](#)`) are suggestions of links to include in the section. Feel free to add more! - The username listed next to the section (like `@janhohenheim?`) is a suggestion of who may want to pick up the work (usually the project's developer, or someone who has expressed interest in the past). - You are not obligated to write a section if you're tagged or your project is listed! You're welcome to ask someone else to write the section, or to ask for your project to be excluded from this month's post. - Extra sections not listed in the plan are welcomed - just leave a comment and open a PR! - Write a short overview in the newsletter's Markdown file, making sure to follow the style guidelines (see below). - Send a PR _to the `source` branch_ (example: [N15: A/B Street #336](https://github.com/rust-gamedev/rust-gamedev.github.io/pull/336)). - Mention this issue in your PR's description to link it all together. ## Style Guidelines The full style guide is in [CONTRIBUTING.md](https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md?rgh-link-date=2023-09-12T16%3A17%3A34Z), but here are the most important rules: - Write in third-person perspective. - Each line must be 80 characters or less, for ease of reviewing/diffing. - Only one image per section is allowed. - The maximum size is 300kb for static images and 2.5mb for GIFs. - The image should come before the text, and must have alt text for accessibility. - Prefer static images to GIFs, to keep the page load times down. - Each section should be under 1000 characters, and under 6 paragraphs. - This only applies to the rendered text, not the markup. - Keep formatting minimal - no bold/italics/etc. - Avoid long/nested bullet point lists - no changelogs! Please use these templates as a starting point: **Games/apps/libraries:** ```md ### [Game name] ![alt text](img) _optional image label_ [Game name] ([GitHub], [Discord], [Twitter]) by [@nickname] is... {short project description in one sentence}. {An overview of the recent updates with links to more details}. _Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_ [Game name]: http://example.com ``` **Articles/blog posts/videos/etc:** ```md ### [Article name] ![alt text](img) _optional image label_ [@nickname] published an [article] about... {overview what the resource is about}. _Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_ [Article name]: http://example.com ```
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