Native compatability with Immersive Vehicles (blacklisting a specific entity)
### Mod loader
Forge
### Minecraft version
1.12-1.21.1
### Mod version
15.1.0+
### Modloader version
Forge 47.3.22+ & NeoForge 21.1.215+
### Modpack info
_No response_
### [IMPORTANT] If bug:
- [ ] I have confirmed this bug is reproducible on a minimal setup, not a modpack with many other mods.
### [IMPORTANT] If bug: The **latest.log** file, not the crash report
_No response_
### Issue description
Hello, this is more of a simple request:
Im the author of the mod [Immersive Vehicles](https://www.curseforge.com/minecraft/mc-mods/minecraft-transport-simulator), and we had users report that the rendering entity that IV relies on is constantly being shown by jade.
(Image below)
<img width="1801" height="891" alt="Image" src="https://github.com/user-attachments/assets/d69b30ca-a5cf-49d9-8ebf-e55015640c83" />
The fix is quite simple, going into -> "config/jade/hide-entities.json"
and pasting "`mts:builder_rendering`" into “`values`“:.
The finalised code would look like this:
```json
{
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
"values": [
"minecraft:area_effect_cloud",
"minecraft:firework_rocket",
"minecraft:interaction",
"minecraft:text_display",
"minecraft:lightning_bolt",
"mts:builder_rendering"
]
}
```
It would be great to have this be added to jades internal blacklist by default so people using the two mods together dont run into any more trouble.
Thanks for reading, have a good one ;D
关闭于 2026-03-07 3 条评论