Godot constantly crashes
bugtopic:editorneeds workneeds testingcrashtopic:2d
### Tested versions
Occured in 4.7.1 4.7.2 and probally in older versions also
### System information
Arch Linux Godot 4.7.2 stable render forward + (Vulkan) r5 5600 6 core radeon rx 6600 16gb ram
### Issue description
Godot constantly crashes while working with tilemaplayer it crashes for me mostly when i'm trying to set polygons for oclussion layers or when i"m just swiping with mouse at the tiles on select mode and also it can crash randomly by no reasons these crashes often leaves to data loss and polygon settings even if i had pressed ctrl s
### Steps to reproduce
-Select TileMapLayer node
-Try modyffing polygons for tiles oclussion layers/physics layers
-swipe the tiles on select mode holding shift or just click at them constantly
### Minimal reproduction project (MRP)
Sorry i don't know why i cant get my game folder here tried dragging and pasting but didnt worked
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