ITADN

Droid Audio on mission 15 is buggy

#442OpenIrateRedKite 创建于 2026-05-04
enhancementLEC bugaudio
I
IrateRedKitecommented
Audio for astromech and mouse droids on this level seem to behave in a rather odd way. I've attached a video, but the sound they play repeats very quickly and very loudly when you enter proximity. The video shows this behaviour occurring for a mouse droid, but I also observed this for astromechs when playing through the level: https://github.com/user-attachments/assets/33abfff9-e58b-4f60-92b9-5c818641e1c1 This is occurring on the latest Flatpak image of OpenJKDF2 (0.9.8 b460dd3) with the following system specs: ``` OS: Kubuntu x86_64 Host: B550 AORUS ELITE Kernel: Linux 6.14.0-37-generic Uptime: 11 hours, 12 mins Packages: 3335 (dpkg), 57 (flatpak), 18 (snap) Shell: bash 5.2.37 DE: KDE Plasma 6.3.4 WM: KWin (Wayland) WM Theme: Oxygen CPU: AMD Ryzen 7 3700X (16) @ 4.43 GHz GPU: NVIDIA GeForce RTX 4060 [Discrete] Memory: 9.80 GiB / 31.29 GiB (31%) Swap: 0 B / 512.00 MiB (0%) Disk (/): 300.02 GiB / 931.22 GiB (32%) - btrfs Disk (/mnt/2tbnvme): 818.83 GiB / 1.82 TiB (44%) - btrfs Locale: en_GB.UTF-8 ```
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