# This is a list of words that can be used to split snake case and camel case words before adding them to the dictionary.
2D
3D
ADPCM
agx
AGX
ALM
animatable
ao
april
APRIL
args
ARUCO
ascii
ASTC
autohinter
autoload
autoremap
autorename
autoscan
autowrap
backbuffer
backface
BASESTATION
basisu
bbcode
BDIAGSIZE
bezier
bg
bgcolor
bidi
binormal
bitfield
blit
bmp
bokeh
BPTC
breakpoint
breakpointed
bresenham
bsp
BVEC
bvh
callhint
CBCR
ccdik
chebyshev
cmdline
colorpicker
cpu
CTYPE
deadzone
debanding
DECEMBER
delaunay
dict
discardable
dof
DOF
doppler
dpad
dropcap
dtls
DXT
EAC
ECB
enum
env
euler
Euler
EULER
fabrik
fadein
fadeout
FASTLZ
fbx
FDIAGSIZE
FEBRUARY
fft # Fast Fourier transform
fg
fgcolor
filedialog
flowmap
fract # fractal
framebuffer
FRIDAY
fs
FSI
fsr
FSR
fullscreen
fx
GD
get
gfx
GLOBALSCOPE
GLSL
gltf
glyph
godot
gpu
grayscale
gridmap
h
handshake
handshakes
handshaking
HBGR
hbox
hcenter
hdr
heightfield
heightmap
HIDPI
HLSL
hmac
hmd
hotspot
hpf
HRGB
HSIZE
hsl
HSPLIT
HSV
hz
IBEAM
idx
igd
ik
IMA
ime
int
interp
INTERP
ip
ipv
IVEC
JANUARY
joypad
joypads
JULY
JUNE
kashida
ktx
l
lacunarity
lcd
lightmap
lightmapper
lightmaps
linestrips
lod
LOD # Level of Detail
lods
lowpass
LRE
LRI
LRO
ltr
malloc
MB
md
md5
METALFX
mie
minsize
mip
MONDAY
monitorable
msaa
msdf
msec
mul
multibyte
multicaret
multisample
multistate
nan
nand
nodepath
noimage
notif
NOVEMBER
numpad
nvidia
occluder
occluders
octile
OCTOBER
octree
ogg
ok
OKHSL
omni
oneshot
opentype
orm
ot
overwritable
parentless
PCF
pck
PDI
pickable
pixelv
po
postinitialize
predelay
predelete
PREMULT
premultiply
prepass
preserialize
ptr
pushed
pushin
pushout
pwa
px
QOA
qrcode
R
RA
rasterizer
rayleigh # https://en.wikipedia.org/wiki/Rayleigh_scattering
recentered
rect
Reinhard
REINHARD
REINHARDT
renderable
reprojection
RG
rgb
rgba
RGBA
RGBAF
RGBAH
rgbe
RGBF
RGBFU
RGBH
RGF
RGH
RGTC
RH
RLE
RLI
RLO
rmb
roomscale
rsa
rtc
rtl
s
SAMPLERCUBE
SAMPLEREXT
sandbox
sandboxed
SATURDAY
SDFGI # [Signed distance field global illumination (SDFGI)](https://docs.godotengine.org/en/stable/tutorials/3d/global_illumination/using_sdfgi.html)
sdl
SEP
SEPTEMBER
sfloat
shadowmask
sint
skidinfo
smaa
snorm # Signed Normalized Integers
softlight
spawnable
spirv
srgb # standard RGB
ssao
sscaled
ssil
ssr
strikethrough
stylebox
subaction
subemitter
subgizmo
subgizmos
subname
subnames
subpixel
subresource
subsurf
SUNDAY
swapchain
TBD
tetrahedralize
tex
texel
textfile
tga
THURSDAY
tileset
timestamp
titlebar
tls
tonemap
tooltip
toplevel
trimesh
triplanar
trunc # truncate
tts
TTS
TUESDAY
tweens
TYPECHANGE
UCC
udp
ufbx
ufloat
ui
UI
uid
uint
uncollapse
unorm # Unsigned Normalized Integers
unparent
unparented
unpress
unpressed
unsequenced
UR
uscaled
usec
utf
uv
UV
uvec
uvw
vararg
VBGR
vbox
vcenter
vcs
VCS
vec
vorbis
vr
vram
VRGB
VSIZE
VSPLIT
vt
wav
wchar
WEDNESDAY
wireframes
WJ
wm
WM
XBUTTON
xfade
xform
xr
XR
xray
xy
XYZ
xz
YCB
YCBCR
yz
znear
