// Decal definitions, format is 
//   decalname weight
//   where weight is used to randomly selected a decal to apply from within the group

// This is just an entry to map material types to "impact.xxx"
"TranslationData"
{
	"-"			""  // don't decal this surface

	"C"			"Impact.Concrete"
	"M"			"Impact.Metal"
	"W"			"Impact.Wood"
	"Y"			"Impact.Glass"
	"F"			"Impact.Flesh"
	"B"			"Impact.BloodyFlesh"
	"H"			"Impact.AlienFlesh"
	"A"			"Impact.Antlion"
	"E"			"Impact.Antlion"
	"N"			"Impact.Sand"
	"V"			"Impact.Metal"

//new subrects
	"G"			"Impact.Metal"
	"T"			"Impact.Concrete"
	"I"			""
	"O"			"Impact.Wood"
	"P"			"Impact.Concrete"
	"L"			"Impact.Concrete"
	"D"			"Impact.Concrete"
	"S"			""
	"X"			""
}

"Impact.Concrete"
{
	"decals/concrete/shot1_subrect" "1"
	"decals/concrete/shot2_subrect" "1"
	"decals/concrete/shot3_subrect" "1"
	"decals/concrete/shot4_subrect" "1"
	"decals/concrete/shot5_subrect" "1"
}

"Impact.Metal"
{
	"decals/metal/shot1_subrect" "1"
	"decals/metal/shot2_subrect" "1"
	"decals/metal/shot3_subrect" "1"
	"decals/metal/shot4_subrect" "1"
	"decals/metal/shot5_subrect" "1"
}

"Impact.Wood"
{
	"decals/wood/shot1_subrect" "1"
	"decals/wood/shot2_subrect" "1"
	"decals/wood/shot3_subrect" "1"
	"decals/wood/shot4_subrect" "1"
	"decals/wood/shot5_subrect" "1"
}

"Impact.Glass"
{
	"decals/glass/shot1_subrect" "1"
	"decals/glass/shot2_subrect" "1"
	"decals/glass/shot3_subrect" "1"
	"decals/glass/shot4_subrect" "1"
	"decals/glass/shot5_subrect" "1"
}


"Impact.Flesh"
{
	"decals/flesh/blood1_subrect" "1"
	"decals/flesh/blood2_subrect" "1"
	"decals/flesh/blood3_subrect" "1"
	"decals/flesh/blood4_subrect" "1"
	"decals/flesh/blood5_subrect" "1"
}


"Impact.BloodyFlesh"
{
	"decals/bloodyflesh/blood1_subrect" "1"
	"decals/bloodyflesh/blood2_subrect" "1"
	"decals/bloodyflesh/blood3_subrect" "1"
	"decals/bloodyflesh/blood4_subrect" "1"
	"decals/bloodyflesh/blood5_subrect" "1"
}

"Impact.AlienFlesh"
{
	"decals/alienflesh/shot1_subrect" "1"
	"decals/alienflesh/shot2_subrect" "1"
	"decals/alienflesh/shot3_subrect" "1"
	"decals/alienflesh/shot4_subrect" "1"
	"decals/alienflesh/shot5_subrect" "1"
}

"Impact.Antlion"
{
	"decals/antlion/shot1_subrect" "1"
	"decals/antlion/shot2_subrect" "1"
	"decals/antlion/shot3_subrect" "1"
	"decals/antlion/shot4_subrect" "1"
	"decals/antlion/shot5_subrect" "1"
}

// Sand does not have model versions of the decals.
"Impact.Sand"
{
	"decals/sand/shot1_subrect" "1"
	"decals/sand/shot2_subrect" "1"
	"decals/sand/shot3_subrect" "1"
	"decals/sand/shot4_subrect" "1"
}

"Scorch"
{
	"decals/scorch1_subrect" "1"
	"decals/scorch2_subrect" "1"
}

"Blood"
{
	"decals/blood1_subrect" "1"
	"decals/blood2_subrect" "1"
	"decals/blood3_subrect" "1"
	"decals/blood4_subrect" "1"
	"decals/blood5_subrect" "1"
	"decals/blood6_subrect" "1"
}

"YellowBlood"
{
	"decals/yblood1_subrect" "1"
	"decals/yblood2_subrect" "1"
	"decals/yblood3_subrect" "1"
	"decals/yblood4_subrect" "1"
	"decals/yblood5_subrect" "1"
	"decals/yblood6_subrect" "1"
}

"GlassBreak"
{
	"decals/break1_subrect" "1"
	"decals/break2_subrect" "1"
	"decals/break3_subrect" "1"
}

"BigShot"
{
	"decals/bigshot1_subrect" "1"
	"decals/bigshot2_subrect" "1"
	"decals/bigshot3_subrect" "1"
	"decals/bigshot4_subrect" "1"
	"decals/bigshot5_subrect" "1"
}

"BulletProof"
{
	"decals/bproof1_subrect" "1"
}

"SmallScorch"
{
	"decals/smscorch1_subrect" "1"
	"decals/smscorch2_subrect" "1"
	"decals/smscorch3_subrect" "1"
}

"FadingScorch"
{
	"decals/scorchfade_subrect" "1"
}

"BeerSplash"
{
	"decals/beersplash_subrect" "1"
}

"ManhackCut"
{
	"decals/manhackcut_subrect" "1"
	"decals/manhackcut2_subrect" "1"
	"decals/manhackcut3_subrect" "1"
}

"RedGlowFade"
{	
	"decals/redglowfade" "1"
}

"CombineBallFade"
{	
	"decals/combineballfade" "1"
}

"CombineBallFade2"
{	
	"decals/combineballfade2" "1"
}

"CombineBallFade3"
{	
	"decals/combineballfade3" "1"
}

"PlasmaGlowFade"
{	
	 "decals/plasmaglowfade" "1"
}

"Splash"
{ 
	"decals/decalsplash" "1"
}

"ExplosiveGunshot"
{
	"decals/concrete/shot1_subrect" "1"
}

"Fire"
{
	"sprites/fire_floor" "1"
}

// Currently a model version of this decal doesn't exist.
"Antion.Unburrow"
{
	"decals/unburrow_subrect" "1"
}

"Extinguish"
{
	"decals/extinguish1_subrect" "1"
	"decals/extinguish2_subrect" "1"
}

// Currently a model version of these decals don't exist.
"Splash.Large"
{
	"decals/splash1_subrect" "1"
//	"decals/splash2_subrect" "1" // GMOD: They are identical, so why have them
//	"decals/splash3_subrect" "1"
}

// Currently a model version of these decals don't exist.
"Splash.Small"
{
	"decals/splash1_subrect" "1"
//	"decals/splash1_subrect" "1" // GMOD
//	"decals/splash1_subrect" "1"
}

// Currently a model version of this decal doesn't exit.
"Rollermine.Crater"
{
	"decals/rollermine_crater_subrect" "1"
}

"BirdPoop"
{
	"decals/decal_birdpoop001_subrect" "1"
	"decals/decal_birdpoop002_subrect" "1"
	"decals/decal_birdpoop003_subrect" "1"
	"decals/decal_birdpoop004_subrect" "1"
}

"PaintSplatBlue"
{
	"decals/decal_paintsplatterblue001_subrect" "1"
}

"PaintSplatGreen"
{
	"decals/decal_paintsplattergreen001_subrect" "1"
}

"PaintSplatPink"
{
	"decals/decal_paintsplatterpink001_subrect" "1"
}

// Mark left by energyballs
"EnergyBall.Impact"
{
	"decals/smscorch1_subrect" "1"
}

// Currently a model version doesn't exist and it is not in a decal page.
"Antlion.Splat"
{
	"decals/antlion/antlion_splat" "1"
}

// Wiring left in wall after a camera falls
"SecurityCamera.Detachment"
{
	"decals/security_camera_detachment" "1"
}

"Models"
{
	// World Model specific decal precache.
	"decals/concrete/shot1" "1"
	"decals/concrete/shot2" "1"
	"decals/concrete/shot3" "1"
	"decals/concrete/shot4" "1"
	"decals/concrete/shot5" "1"
	"decals/metal/shot1" "1"
	"decals/metal/shot2" "1"
	"decals/metal/shot3" "1"
	"decals/metal/shot4" "1"
	"decals/metal/shot5" "1"
	"decals/wood/shot1" "1"
	"decals/wood/shot2" "1"
	"decals/wood/shot3" "1"
	"decals/wood/shot4" "1"
	"decals/wood/shot5" "1"
	"decals/glass/shot1" "1"
	"decals/glass/shot2" "1"
	"decals/glass/shot3" "1"
	"decals/glass/shot4" "1"
	"decals/glass/shot5" "1"
	"decals/flesh/blood1" "1"
	"decals/flesh/blood2" "1"
	"decals/flesh/blood3" "1"
	"decals/flesh/blood4" "1"
	"decals/flesh/blood5" "1"
	"decals/bloodyflesh/blood1" "1"
	"decals/bloodyflesh/blood2" "1"
	"decals/bloodyflesh/blood3" "1"
	"decals/bloodyflesh/blood4" "1"
	"decals/bloodyflesh/blood5" "1"
	"decals/alienflesh/shot1" "1"
	"decals/alienflesh/shot2" "1"
	"decals/alienflesh/shot3" "1"
	"decals/alienflesh/shot4" "1"
	"decals/alienflesh/shot5" "1"
	"decals/antlion/shot1" "1"
	"decals/antlion/shot2" "1"
	"decals/antlion/shot3" "1"
	"decals/antlion/shot4" "1"
	"decals/antlion/shot5" "1"
	"decals/scorch1" "1"
	"decals/scorch2" "1"
	"decals/blood1" "1"
	"decals/blood2" "1"
	"decals/blood3" "1"
	"decals/blood4" "1"
	"decals/blood5" "1"
	"decals/blood6" "1"
	"decals/blood7" "1"
	"decals/blood8" "1"
	"decals/yblood1" "1"
	"decals/yblood2" "1"
	"decals/yblood3" "1"
	"decals/yblood4" "1"
	"decals/yblood5" "1"
	"decals/yblood6" "1"
	"decals/break1" "1"
	"decals/break2" "1"
	"decals/break3" "1"
	"decals/bigshot1" "1"
	"decals/bigshot2" "1"
	"decals/bigshot3" "1"
	"decals/bigshot4" "1"
	"decals/bigshot5" "1"
	"decals/bproof1" "1"
	"decals/smscorch1" "1"
	"decals/smscorch2" "1"
	"decals/smscorch3" "1"
	"decals/scorchfade" "1"
	"decals/beersplash" "1"
	"decals/manhackcut" "1"
	"decals/manhackcut2" "1"
	"decals/manhackcut3" "1"
	"decals/unburrow" "1"
	"decals/extinguish1" "1"
	"decals/extinguish2" "1"
	"decals/splash1" "1"
	"decals/splash2" "1"
	"decals/splash3" "1"
	"decals/rollermine_crater" "1"
	"decals/decal_birdpoop001" "1"
	"decals/decal_birdpoop002" "1"
	"decals/decal_birdpoop003" "1"
	"decals/decal_birdpoop004" "1"
	"decals/decal_paintsplatterblue001" "1"
	"decals/decal_paintsplattergreen001" "1"
	"decals/decal_paintsplatterpink001" "1"
	"decals/decal_paintsplatterblue_model" "1"
	"decals/decal_paintsplattergreen_model" "1"
	"decals/decal_paintsplatterpink_model" "1"
	"decals/smscorch1_subrect" "1"
	"decals/antlion/antlion_splat" "1"
	"decals/security_camera_detachment" "1"

	// Model specific decal precache.
	"decals/beersplashmodel" "1"
	"decals/bigshot1model" "1"
	"decals/bigshot2model" "1"
	"decals/bigshot3model" "1"
	"decals/bigshot4model" "1"
	"decals/bigshot5model" "1"
	"decals/bproof1model" "1"
	"decals/break1model" "1"
	"decals/break2model" "1"
	"decals/break3model" "1"
	"decals/decal_paintsplatterblue_model" "1"
	"decals/decal_paintsplattergreen_model" "1"
	"decals/decal_paintsplatterpink_model" "1"
	"decals/extinguish1model" "1"
	"decals/extinguish2model" "1"
	"decals/scorch1model" "1"
	"decals/scorch2model" "1"
	"decals/scorchfademodel" "1"
	"decals/smscorch1model" "1"
	"decals/smscorch2model" "1"
	"decals/smscorch3model" "1"
}