using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Kotor.NET.Common;

public enum SurfaceMaterial
{
    Undefined,
    Dirt,
    Obsucring,
    Grass,
    Stone,
    Wood,
    Water,
    NonWalk,
    Transparent,
    Carpet,
    Metal,
    Puddles,
    Swamp,
    Mud,
    Leaves,
    Lava,
    BottomlessPit,
    DeepWater,
    Door,
    NonWalkGrass,
    Trigger = 30,
}
