[Client -> Server] RequestNetworkSettingsPacket
[Server -> Client] NetworkSettingsPacket
[Client -> Server] LoginPacket
[Server -> Client] SetEntityDataPacket
[Server -> Client] PlayerSkinPacket
[Server -> Client] PlayStatusPacket
[Server -> Client] ResourcePacksInfoPacket
[Client -> Server] ClientCacheStatusPacket
[Client -> Server] ResourcePackClientResponsePacket
[Server -> Client] ResourcePackStackPacket
[Client -> Server] ResourcePackClientResponsePacket
[Server -> Client] StartGamePacket
[Server -> Client] AvailableEntityIdentifiersPacket
[Server -> Client] BiomeDefinitionListPacket
[Server -> Client] CreativeContentPacket
[Server -> Client] CraftingDataPacket
[Client -> Server] RequestChunkRadiusPacket
[Client -> Server] TickSyncPacket
[Server -> Client] ChunkRadiusUpdatedPacket
[Server -> Client] NetworkChunkPublisherUpdatePacket
[Server -> Client] SetEntityDataPacket
[Server -> Client] UpdateAbilitiesPacket
[Server -> Client] UpdateAdventureSettingsPacket
[Server -> Client] AvailableCommandsPacket
[Server -> Client] UpdateAttributesPacket
[Server -> Client] PlayerListPacket
[Server -> Client] InventoryContentPacket
[Server -> Client] InventorySlotPacket
[Server -> Client] InventoryContentPacket
[Server -> Client] PlayStatusPacket
[Server -> Client] SetTimePacket
[Server -> Client] UpdateAttributesPacket
[Client -> Server] InteractPacket
[Client -> Server] EmoteListPacket
[Client -> Server] SetLocalPlayerAsInitializedPacket