/*
 * Copyright (c) 2017-2019 Lima Project
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 */

#include "util/u_memory.h"
#include "util/u_blitter.h"
#include "util/format/u_format.h"
#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_debug.h"
#include "util/u_resource.h"
#include "util/u_transfer.h"
#include "util/u_surface.h"
#include "util/u_transfer_helper.h"
#include "util/hash_table.h"
#include "util/ralloc.h"
#include "util/u_drm.h"
#include "renderonly/renderonly.h"

#include "frontend/drm_driver.h"

#include "drm-uapi/drm_fourcc.h"
#include "drm-uapi/lima_drm.h"

#include "lima_screen.h"
#include "lima_context.h"
#include "lima_resource.h"
#include "lima_bo.h"
#include "lima_util.h"
#include "lima_blit.h"

#include "pan_minmax_cache.h"
#include "pan_tiling.h"

static struct pipe_resource *
lima_resource_create_scanout(struct pipe_screen *pscreen,
                             const struct pipe_resource *templat,
                             unsigned width, unsigned height)
{
   struct lima_screen *screen = lima_screen(pscreen);
   struct renderonly_scanout *scanout;
   struct winsys_handle handle;

   struct lima_resource *res = CALLOC_STRUCT(lima_resource);
   if (!res)
      return NULL;

   struct pipe_resource scanout_templat = *templat;
   scanout_templat.width0 = width;
   scanout_templat.height0 = height;
   scanout_templat.screen = pscreen;

   scanout = renderonly_scanout_for_resource(&scanout_templat,
                                             screen->ro, &handle);
   if (!scanout) {
      FREE(res);
      return NULL;
   }

   res->base = *templat;
   res->base.screen = pscreen;
   pipe_reference_init(&res->base.reference, 1);
   res->levels[0].offset = handle.offset;
   res->levels[0].stride = handle.stride;

   assert(handle.type == WINSYS_HANDLE_TYPE_FD);
   res->bo = lima_bo_import(screen, &handle);
   if (!res->bo) {
      FREE(res);
      return NULL;
   }

   res->modifier_constant = true;

   close(handle.handle);
   if (!res->bo) {
      renderonly_scanout_destroy(scanout, screen->ro);
      FREE(res);
      return NULL;
   }

   res->scanout = scanout;

   return &res->base;
}

static uint32_t
setup_miptree(struct lima_resource *res,
              unsigned width0, unsigned height0,
              bool align_to_tile)
{
   struct pipe_resource *pres = &res->base;
   unsigned level;
   unsigned width = width0;
   unsigned height = height0;
   unsigned depth = pres->depth0;
   unsigned nr_samples = MAX2(pres->nr_samples, 1);
   uint32_t size = 0;

   for (level = 0; level <= pres->last_level; level++) {
      uint32_t actual_level_size;
      uint32_t stride;
      unsigned aligned_width;
      unsigned aligned_height;

      if (align_to_tile) {
         aligned_width = align(width, 16);
         aligned_height = align(height, 16);
      } else {
         aligned_width = width;
         aligned_height = height;
      }

      stride = util_format_get_stride(pres->format, aligned_width);
      actual_level_size = stride *
         util_format_get_nblocksy(pres->format, aligned_height) *
         pres->array_size * depth;

      res->levels[level].stride = stride;
      res->levels[level].offset = size;
      res->levels[level].layer_stride = util_format_get_stride(pres->format, align(width, 16)) * align(height, 16);

      if (util_format_is_compressed(pres->format))
         res->levels[level].layer_stride /= 4;

      size += align(actual_level_size, 64);

      width = u_minify(width, 1);
      height = u_minify(height, 1);
      depth = u_minify(depth, 1);
   }

   if (nr_samples > 1)
      res->mrt_pitch = size;

   size *= nr_samples;

   return size;
}

static struct pipe_resource *
lima_resource_create_bo(struct pipe_screen *pscreen,
                        const struct pipe_resource *templat,
                        unsigned width, unsigned height,
                        bool align_to_tile)
{
   struct lima_screen *screen = lima_screen(pscreen);
   struct lima_resource *res;
   struct pipe_resource *pres;

   res = CALLOC_STRUCT(lima_resource);
   if (!res)
      return NULL;

   res->base = *templat;
   res->base.screen = pscreen;
   pipe_reference_init(&res->base.reference, 1);

   pres = &res->base;

   uint32_t size = setup_miptree(res, width, height, align_to_tile);
   size = align(size, LIMA_PAGE_SIZE);

   res->bo = lima_bo_create(screen, size, 0);
   if (!res->bo) {
      FREE(res);
      return NULL;
   }

   return pres;
}

static struct pipe_resource *
_lima_resource_create_with_modifiers(struct pipe_screen *pscreen,
                                     const struct pipe_resource *templat,
                                     const uint64_t *modifiers,
                                     int count)
{
   struct lima_screen *screen = lima_screen(pscreen);
   bool should_tile = lima_debug & LIMA_DEBUG_NO_TILING ? false : true;
   unsigned width, height;
   bool has_user_modifiers = true;
   bool align_to_tile = false;

   if (count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID)
      has_user_modifiers = false;

   /* VBOs/PBOs are untiled (and 1 height). */
   if (templat->target == PIPE_BUFFER)
      should_tile = false;

   if (templat->bind & (PIPE_BIND_LINEAR | PIPE_BIND_SCANOUT))
      should_tile = false;

   /* If there's no user modifiers and buffer is shared we use linear */
   if (!has_user_modifiers && (templat->bind & PIPE_BIND_SHARED))
      should_tile = false;

   if (has_user_modifiers &&
      !drm_find_modifier(DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED,
                         modifiers, count))
      should_tile = false;

   width = templat->width0;
   height = templat->height0;

   /* Don't align index, vertex or constant buffers */
   if (!(templat->bind & (PIPE_BIND_INDEX_BUFFER |
                          PIPE_BIND_VERTEX_BUFFER |
                          PIPE_BIND_CONSTANT_BUFFER))) {
      if (templat->bind & PIPE_BIND_SHARED) {
         width = align(width, 16);
         height = align(height, 16);
      }
      align_to_tile = true;
   }

   struct pipe_resource *pres;
   if (screen->ro && (templat->bind & PIPE_BIND_SCANOUT))
      pres = lima_resource_create_scanout(pscreen, templat, width, height);
   else
      pres = lima_resource_create_bo(pscreen, templat, width, height, align_to_tile);

   if (pres) {
      struct lima_resource *res = lima_resource(pres);
      res->tiled = should_tile;

      res->reload = 0;
      if (util_format_has_stencil(util_format_description(pres->format)))
         res->reload |= PIPE_CLEAR_STENCIL;
      if (util_format_has_depth(util_format_description(pres->format)))
         res->reload |= PIPE_CLEAR_DEPTH;
      if (!util_format_is_depth_or_stencil(pres->format))
         res->reload |= PIPE_CLEAR_COLOR0;

      if (templat->bind & PIPE_BIND_INDEX_BUFFER)
         res->index_cache = CALLOC_STRUCT(pan_minmax_cache);

      debug_printf("%s: pres=%p width=%u height=%u depth=%u target=%d "
                   "bind=%x usage=%d tile=%d last_level=%d\n", __func__,
                   pres, pres->width0, pres->height0, pres->depth0,
                   pres->target, pres->bind, pres->usage, should_tile, templat->last_level);
   }
   return pres;
}

static struct pipe_resource *
lima_resource_create(struct pipe_screen *pscreen,
                     const struct pipe_resource *templat)
{
   const uint64_t mod = DRM_FORMAT_MOD_INVALID;

   return _lima_resource_create_with_modifiers(pscreen, templat, &mod, 1);
}

static struct pipe_resource *
lima_resource_create_with_modifiers(struct pipe_screen *pscreen,
                                    const struct pipe_resource *templat,
                                    const uint64_t *modifiers,
                                    int count)
{
   struct pipe_resource tmpl = *templat;

   /* gbm_bo_create_with_modifiers & gbm_surface_create_with_modifiers
    * don't have usage parameter, but buffer created by these functions
    * may be used for scanout. So we assume buffer created by this
    * function always enable scanout if linear modifier is permitted.
    */
   if (drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count))
      tmpl.bind |= PIPE_BIND_SCANOUT;

   return _lima_resource_create_with_modifiers(pscreen, &tmpl, modifiers, count);
}

static void
lima_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *pres)
{
   struct lima_screen *screen = lima_screen(pscreen);
   struct lima_resource *res = lima_resource(pres);

   if (res->bo)
      lima_bo_unreference(res->bo);

   if (res->scanout)
      renderonly_scanout_destroy(res->scanout, screen->ro);

   FREE(res->damage.region);

   FREE(res->index_cache);

   FREE(res);
}

static struct pipe_resource *
lima_resource_from_handle(struct pipe_screen *pscreen,
        const struct pipe_resource *templat,
        struct winsys_handle *handle, unsigned usage)
{
   if (templat->bind & (PIPE_BIND_SAMPLER_VIEW |
                        PIPE_BIND_RENDER_TARGET |
                        PIPE_BIND_DEPTH_STENCIL)) {
      /* sampler hardware need offset alignment 64, while render hardware
       * need offset alignment 8, but due to render target may be reloaded
       * which uses the sampler, set alignment requrement to 64 for all
       */
      if (handle->offset & 0x3f) {
         debug_error("import buffer offset not properly aligned\n");
         return NULL;
      }
   }

   struct lima_resource *res = CALLOC_STRUCT(lima_resource);
   if (!res)
      return NULL;

   struct pipe_resource *pres = &res->base;
   *pres = *templat;
   pres->screen = pscreen;
   pipe_reference_init(&pres->reference, 1);
   res->levels[0].offset = handle->offset;
   res->levels[0].stride = handle->stride;

   struct lima_screen *screen = lima_screen(pscreen);
   res->bo = lima_bo_import(screen, handle);
   if (!res->bo) {
      FREE(res);
      return NULL;
   }

   res->modifier_constant = true;

   switch (handle->modifier) {
   case DRM_FORMAT_MOD_LINEAR:
      res->tiled = false;
      break;
   case DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED:
      res->tiled = true;
      break;
   case DRM_FORMAT_MOD_INVALID:
      /* Modifier wasn't specified and it's shared buffer. We create these
       * as linear, so disable tiling.
       */
      res->tiled = false;
      break;
   default:
      fprintf(stderr, "Attempted to import unsupported modifier 0x%llx\n",
                  (long long)handle->modifier);
      goto err_out;
   }

   /* check alignment for the buffer */
   if (res->tiled ||
       (pres->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL))) {
      unsigned width, stride, size;

      width = align(pres->width0, 16);
      stride = util_format_get_stride(pres->format, width);
      size = util_format_get_2d_size(pres->format, stride, pres->height0);

      if (res->tiled && res->levels[0].stride != stride) {
         fprintf(stderr, "tiled imported buffer has mismatching stride: %d (BO) != %d (expected)",
                     res->levels[0].stride, stride);
         goto err_out;
      }

      if (!res->tiled && (res->levels[0].stride % 8)) {
         fprintf(stderr, "linear imported buffer stride is not aligned to 8 bytes: %d\n",
                 res->levels[0].stride);
      }

      if (!res->tiled && res->levels[0].stride < stride) {
         fprintf(stderr, "linear imported buffer stride is smaller than minimal: %d (BO) < %d (min)",
                 res->levels[0].stride, stride);
         goto err_out;
      }

      if ((res->bo->size - res->levels[0].offset) < size) {
         fprintf(stderr, "imported bo size is smaller than expected: %d (BO) < %d (expected)\n",
                 (res->bo->size - res->levels[0].offset), size);
         goto err_out;
      }
   }

   if (screen->ro) {
      /* Make sure that renderonly has a handle to our buffer in the
       * display's fd, so that a later renderonly_get_handle()
       * returns correct handles or GEM names.
       */
      res->scanout =
         renderonly_create_gpu_import_for_resource(pres,
                                                   screen->ro,
                                                   NULL);
      /* ignore failiure to allow importing non-displayable buffer */
   }

   return pres;

err_out:
   lima_resource_destroy(pscreen, pres);
   return NULL;
}

static bool
lima_resource_get_handle(struct pipe_screen *pscreen,
                         struct pipe_context *pctx,
                         struct pipe_resource *pres,
                         struct winsys_handle *handle, unsigned usage)
{
   struct lima_screen *screen = lima_screen(pscreen);
   struct lima_resource *res = lima_resource(pres);

   if (res->tiled)
      handle->modifier = DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED;
   else
      handle->modifier = DRM_FORMAT_MOD_LINEAR;

   res->modifier_constant = true;

   if (handle->type == WINSYS_HANDLE_TYPE_KMS && screen->ro)
      return renderonly_get_handle(res->scanout, handle);

   if (!lima_bo_export(res->bo, handle))
      return false;

   handle->offset = res->levels[0].offset;
   handle->stride = res->levels[0].stride;
   return true;
}

static bool
lima_resource_get_param(struct pipe_screen *pscreen,
                        struct pipe_context *pctx,
                        struct pipe_resource *pres,
                        unsigned plane, unsigned layer, unsigned level,
                        enum pipe_resource_param param,
                        unsigned usage, uint64_t *value)
{
   struct lima_resource *res =
          (struct lima_resource *)util_resource_at_index(pres, plane);

   switch (param) {
   case PIPE_RESOURCE_PARAM_STRIDE:
      *value = res->levels[level].stride;
      return true;
   case PIPE_RESOURCE_PARAM_OFFSET:
      *value = res->levels[level].offset;
      return true;
   case PIPE_RESOURCE_PARAM_MODIFIER:
      if (res->tiled)
         *value = DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED;
      else
         *value = DRM_FORMAT_MOD_LINEAR;
      return true;
   case PIPE_RESOURCE_PARAM_NPLANES:
      *value = util_resource_num(pres);
      return true;
   default:
      return false;
   }
}

static void
get_scissor_from_box(struct pipe_scissor_state *s,
                     const struct pipe_box *b, int h)
{
   int y = h - (b->y + b->height);
   /* region in tile unit */
   s->minx = b->x >> 4;
   s->miny = y >> 4;
   s->maxx = (b->x + b->width + 0xf) >> 4;
   s->maxy = (y + b->height + 0xf) >> 4;
}

static void
get_damage_bound_box(struct pipe_resource *pres,
                     const struct pipe_box *rects,
                     unsigned int nrects,
                     struct pipe_scissor_state *bound)
{
   struct pipe_box b = rects[0];

   for (int i = 1; i < nrects; i++)
      u_box_union_2d(&b, &b, rects + i);

   int ret = u_box_clip_2d(&b, &b, pres->width0, pres->height0);
   if (ret < 0)
      memset(bound, 0, sizeof(*bound));
   else
      get_scissor_from_box(bound, &b, pres->height0);
}

static void
lima_resource_set_damage_region(struct pipe_screen *pscreen,
                                struct pipe_resource *pres,
                                unsigned int nrects,
                                const struct pipe_box *rects)
{
   struct lima_resource *res = lima_resource(pres);
   struct lima_damage_region *damage = &res->damage;
   int i;

   if (damage->region) {
      FREE(damage->region);
      damage->region = NULL;
      damage->num_region = 0;
   }

   if (!nrects)
      return;

   /* check full damage
    *
    * TODO: currently only check if there is any single damage
    * region that can cover the full render target; there may
    * be some accurate way, but a single window size damage
    * region is most of the case from weston
    */
   for (i = 0; i < nrects; i++) {
      if (rects[i].x <= 0 && rects[i].y <= 0 &&
          rects[i].x + rects[i].width >= pres->width0 &&
          rects[i].y + rects[i].height >= pres->height0)
         return;
   }

   struct pipe_scissor_state *bound = &damage->bound;
   get_damage_bound_box(pres, rects, nrects, bound);

   damage->region = CALLOC(nrects, sizeof(*damage->region));
   if (!damage->region)
      return;

   for (i = 0; i < nrects; i++)
      get_scissor_from_box(damage->region + i, rects + i,
                           pres->height0);

   /* is region aligned to tiles? */
   damage->aligned = true;
   for (i = 0; i < nrects; i++) {
      if (rects[i].x & 0xf || rects[i].y & 0xf ||
          rects[i].width & 0xf || rects[i].height & 0xf) {
         damage->aligned = false;
         break;
      }
   }

   damage->num_region = nrects;
}

static void *
lima_transfer_map(struct pipe_context *pctx,
                  struct pipe_resource *pres,
                  unsigned level,
                  unsigned usage,
                  const struct pipe_box *box,
                  struct pipe_transfer **pptrans)
{
   struct lima_screen *screen = lima_screen(pres->screen);
   struct lima_context *ctx = lima_context(pctx);
   struct lima_resource *res = lima_resource(pres);
   struct lima_bo *bo = res->bo;
   struct lima_transfer *trans;
   struct pipe_transfer *ptrans;

   /* No direct mappings of tiled, since we need to manually
    * tile/untile.
    */
   if (res->tiled && (usage & PIPE_MAP_DIRECTLY))
      return NULL;

   /* bo might be in use in a previous stream draw. Allocate a new
    * one for the resource to avoid overwriting data in use. */
   if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
      struct lima_bo *new_bo;
      assert(res->bo && res->bo->size);

      new_bo = lima_bo_create(screen, res->bo->size, res->bo->flags);
      if (!new_bo)
         return NULL;

      lima_bo_unreference(res->bo);
      res->bo = new_bo;

      if (pres->bind & PIPE_BIND_VERTEX_BUFFER)
         ctx->dirty |= LIMA_CONTEXT_DIRTY_VERTEX_BUFF;

      bo = res->bo;
   }
   else if (!(usage & PIPE_MAP_UNSYNCHRONIZED) &&
            (usage & PIPE_MAP_READ_WRITE)) {
      /* use once buffers are made sure to not read/write overlapped
       * range, so no need to sync */
      lima_flush_job_accessing_bo(ctx, bo, usage & PIPE_MAP_WRITE);

      unsigned op = usage & PIPE_MAP_WRITE ?
         LIMA_GEM_WAIT_WRITE : LIMA_GEM_WAIT_READ;
      lima_bo_wait(bo, op, OS_TIMEOUT_INFINITE);
   }

   if (!lima_bo_map(bo))
      return NULL;

   trans = slab_zalloc(&ctx->transfer_pool);
   if (!trans)
      return NULL;

   ptrans = &trans->base;

   pipe_resource_reference(&ptrans->resource, pres);
   ptrans->level = level;
   ptrans->usage = usage;
   ptrans->box = *box;

   *pptrans = ptrans;

   if (res->tiled) {
      ptrans->stride = util_format_get_stride(pres->format, ptrans->box.width);
      ptrans->layer_stride = ptrans->stride * ptrans->box.height;

      trans->staging = malloc(ptrans->stride * ptrans->box.height * ptrans->box.depth);

      if (usage & PIPE_MAP_READ) {
         unsigned line_stride = res->levels[level].stride;
         unsigned row_height = util_format_is_compressed(pres->format) ? 4 : 16;
         unsigned row_stride = line_stride * row_height;

         unsigned i;
         for (i = 0; i < ptrans->box.depth; i++)
            pan_load_tiled_image(
               trans->staging + i * ptrans->stride * ptrans->box.height,
               bo->map + res->levels[level].offset + (i + box->z) * res->levels[level].layer_stride,
               ptrans->box.x, ptrans->box.y,
               ptrans->box.width, ptrans->box.height,
               ptrans->stride,
               row_stride,
               pres->format,
               PAN_INTERLEAVE_NONE);
      }

      return trans->staging;
   } else {
      unsigned dpw = PIPE_MAP_DIRECTLY | PIPE_MAP_WRITE |
                     PIPE_MAP_PERSISTENT;
      if ((usage & dpw) == dpw && res->index_cache)
         return NULL;

      ptrans->stride = res->levels[level].stride;
      ptrans->layer_stride = res->levels[level].layer_stride;

      if ((usage & PIPE_MAP_WRITE) && (usage & PIPE_MAP_DIRECTLY))
         pan_minmax_cache_invalidate(res->index_cache,
                                     util_format_get_blocksize(pres->format),
                                     ptrans->box.x, ptrans->box.width);

      return bo->map + res->levels[level].offset +
         box->z * res->levels[level].layer_stride +
         box->y / util_format_get_blockheight(pres->format) * ptrans->stride +
         box->x / util_format_get_blockwidth(pres->format) *
         util_format_get_blocksize(pres->format);
   }
}

static bool
lima_should_convert_linear(struct lima_resource *res,
                           struct pipe_transfer *ptrans)
{
   if (res->modifier_constant)
          return false;

   /* Overwriting the entire resource indicates streaming, for which
    * linear layout is most efficient due to the lack of expensive
    * conversion.
    *
    * For now we just switch to linear after a number of complete
    * overwrites to keep things simple, but we could do better.
    */

   unsigned depth = res->base.target == PIPE_TEXTURE_3D ?
                    res->base.depth0 : res->base.array_size;
   bool entire_overwrite =
          res->base.last_level == 0 &&
          ptrans->box.width == res->base.width0 &&
          ptrans->box.height == res->base.height0 &&
          ptrans->box.depth == depth &&
          ptrans->box.x == 0 &&
          ptrans->box.y == 0 &&
          ptrans->box.z == 0;

   if (entire_overwrite)
          ++res->full_updates;

   return res->full_updates >= LAYOUT_CONVERT_THRESHOLD;
}

static void
lima_transfer_flush_region(struct pipe_context *pctx,
                           struct pipe_transfer *ptrans,
                           const struct pipe_box *box)
{
   struct lima_context *ctx = lima_context(pctx);
   struct lima_resource *res = lima_resource(ptrans->resource);
   struct lima_transfer *trans = lima_transfer(ptrans);
   struct lima_bo *bo = res->bo;
   struct pipe_resource *pres;

   if (trans->staging) {
      pres = &res->base;
      if (trans->base.usage & PIPE_MAP_WRITE) {
         unsigned i;
         if (lima_should_convert_linear(res, ptrans)) {
            /* It's safe to re-use the same BO since tiled BO always has
             * aligned dimensions */
            for (i = 0; i < trans->base.box.depth; i++) {
               util_copy_rect(bo->map + res->levels[0].offset +
                                 (i + trans->base.box.z) * res->levels[0].stride,
                              res->base.format,
                              res->levels[0].stride,
                              0, 0,
                              ptrans->box.width,
                              ptrans->box.height,
                              trans->staging + i * ptrans->stride * ptrans->box.height,
                              ptrans->stride,
                              0, 0);
            }
            res->tiled = false;
            res->modifier_constant = true;
            /* Update texture descriptor */
            ctx->dirty |= LIMA_CONTEXT_DIRTY_TEXTURES;
         } else {
            unsigned line_stride = res->levels[ptrans->level].stride;
            unsigned row_height = util_format_is_compressed(pres->format) ? 4 : 16;
            unsigned row_stride = line_stride * row_height;

            for (i = 0; i < trans->base.box.depth; i++)
               pan_store_tiled_image(
                  bo->map + res->levels[trans->base.level].offset + (i + trans->base.box.z) * res->levels[trans->base.level].layer_stride,
                  trans->staging + i * ptrans->stride * ptrans->box.height,
                  ptrans->box.x, ptrans->box.y,
                  ptrans->box.width, ptrans->box.height,
                  row_stride,
                  ptrans->stride,
                  pres->format,
                  PAN_INTERLEAVE_NONE);
         }
      }
   }
}

static void
lima_transfer_unmap(struct pipe_context *pctx,
                    struct pipe_transfer *ptrans)
{
   struct lima_context *ctx = lima_context(pctx);
   struct lima_transfer *trans = lima_transfer(ptrans);
   struct lima_resource *res = lima_resource(ptrans->resource);

   struct pipe_box box;
   u_box_2d(0, 0, ptrans->box.width, ptrans->box.height, &box);
   lima_transfer_flush_region(pctx, ptrans, &box);
   free(trans->staging);
   if (ptrans->usage & PIPE_MAP_WRITE) {
      pan_minmax_cache_invalidate(res->index_cache,
                                  util_format_get_blocksize(res->base.format),
                                  ptrans->box.x, ptrans->box.width);
   }

   pipe_resource_reference(&ptrans->resource, NULL);
   slab_free(&ctx->transfer_pool, trans);
}

static void
lima_util_blitter_save_states(struct lima_context *ctx)
{
   util_blitter_save_blend(ctx->blitter, (void *)ctx->blend);
   util_blitter_save_depth_stencil_alpha(ctx->blitter, (void *)ctx->zsa);
   util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
   util_blitter_save_rasterizer(ctx->blitter, (void *)ctx->rasterizer);
   util_blitter_save_fragment_shader(ctx->blitter, ctx->uncomp_fs);
   util_blitter_save_vertex_shader(ctx->blitter, ctx->uncomp_vs);
   util_blitter_save_viewport(ctx->blitter,
                              &ctx->viewport.transform);
   util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
   util_blitter_save_vertex_elements(ctx->blitter,
                                     ctx->vertex_elements);
   util_blitter_save_vertex_buffers(ctx->blitter,
                                    ctx->vertex_buffers.vb, ctx->vertex_buffers.count);

   util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer.base);

   util_blitter_save_fragment_sampler_states(ctx->blitter,
                                             ctx->tex_stateobj.num_samplers,
                                             (void**)ctx->tex_stateobj.samplers);
   util_blitter_save_fragment_sampler_views(ctx->blitter,
                                            ctx->tex_stateobj.num_textures,
                                            ctx->tex_stateobj.textures);
}

static void
lima_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
{
   struct lima_context *ctx = lima_context(pctx);
   struct pipe_blit_info info = *blit_info;

   /* For a discussion about flushes here see
    * https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34054#note_2867478
    */
   lima_flush(ctx);

   if (lima_do_blit(pctx, blit_info)) {
      goto done;
   }

   if (util_try_blit_via_copy_region(pctx, &info, false)) {
      goto done;
   }

   if (info.mask & PIPE_MASK_S) {
      debug_printf("lima: cannot blit stencil, skipping\n");
      info.mask &= ~PIPE_MASK_S;
   }

   if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
      debug_printf("lima: blit unsupported %s -> %s\n",
                   util_format_short_name(info.src.resource->format),
                   util_format_short_name(info.dst.resource->format));
      return;
   }

   lima_util_blitter_save_states(ctx);

   util_blitter_blit(ctx->blitter, &info, NULL);

done:
   lima_flush(ctx);
}

static void
lima_flush_resource(struct pipe_context *pctx, struct pipe_resource *resource)
{

}

static void
lima_texture_subdata(struct pipe_context *pctx,
                     struct pipe_resource *prsc,
                     unsigned level,
                     unsigned usage,
                     const struct pipe_box *box,
                     const void *data,
                     unsigned stride,
                     uintptr_t layer_stride)
{
   struct lima_context *ctx = lima_context(pctx);
   struct lima_resource *res = lima_resource(prsc);

   if (!res->tiled) {
      u_default_texture_subdata(pctx, prsc, level, usage, box,
                                data, stride, layer_stride);
      return;
   }

   assert(!(usage & PIPE_MAP_READ));

   struct lima_transfer t = {
      .base = {
         .resource = prsc,
         .usage = PIPE_MAP_WRITE,
         .level = level,
         .box = *box,
         .stride = stride,
         .layer_stride = layer_stride,
      },
      .staging = (void *)data,
   };

   lima_flush_job_accessing_bo(ctx, res->bo, true);
   lima_bo_wait(res->bo, LIMA_GEM_WAIT_WRITE, OS_TIMEOUT_INFINITE);
   if (!lima_bo_map(res->bo))
      return;

   struct pipe_box tbox;
   u_box_2d(0, 0, t.base.box.width, t.base.box.height, &tbox);
   lima_transfer_flush_region(pctx, &t.base, &tbox);
}

static const struct u_transfer_vtbl transfer_vtbl = {
   .resource_create       = lima_resource_create,
   .resource_destroy      = lima_resource_destroy,
   .transfer_map          = lima_transfer_map,
   .transfer_unmap        = lima_transfer_unmap,
   .transfer_flush_region = lima_transfer_flush_region,
};

void
lima_resource_screen_init(struct lima_screen *screen)
{
   screen->base.resource_create = lima_resource_create;
   screen->base.resource_create_with_modifiers = lima_resource_create_with_modifiers;
   screen->base.resource_from_handle = lima_resource_from_handle;
   screen->base.resource_destroy = lima_resource_destroy;
   screen->base.resource_get_handle = lima_resource_get_handle;
   screen->base.resource_get_param = lima_resource_get_param;
   screen->base.set_damage_region = lima_resource_set_damage_region;
   screen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
                                                           U_TRANSFER_HELPER_MSAA_MAP);
}

void
lima_resource_screen_destroy(struct lima_screen *screen)
{
   u_transfer_helper_destroy(screen->base.transfer_helper);
}

void
lima_resource_context_init(struct lima_context *ctx)
{
   ctx->base.buffer_subdata = u_default_buffer_subdata;
   ctx->base.texture_subdata = lima_texture_subdata;
   /* TODO: optimize resource_copy_region to do copy directly
    * between 2 tiled or tiled and linear resources instead of
    * using staging buffer.
    */
   ctx->base.resource_copy_region = util_resource_copy_region;

   ctx->base.blit = lima_blit;

   ctx->base.buffer_map = u_transfer_helper_transfer_map;
   ctx->base.texture_map = u_transfer_helper_transfer_map;
   ctx->base.transfer_flush_region = u_transfer_helper_transfer_flush_region;
   ctx->base.buffer_unmap = u_transfer_helper_transfer_unmap;
   ctx->base.texture_unmap = u_transfer_helper_transfer_unmap;

   ctx->base.flush_resource = lima_flush_resource;
}
