extends AIController3D
class_name RobotAIController

@onready var player := get_parent() as Player


#func get_obs() -> Dictionary:


#func get_reward() -> float:


#func _process(_delta: float) -> void:


#func _physics_process(_delta: float) -> void:


#func get_action_space() -> Dictionary:


#func set_action(action = null) -> void:


#func get_user_input() -> void:
