/*---------------------------------------------------------------------------------------------
 *  Copyright (c) Microsoft Corporation. All rights reserved.
 *  Licensed under the MIT License. See License.txt in the project root for license information.
 *--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
	"reading.cmake.cache.file": "正在读取 CMake 缓存文件 {0}",
	"file.exists": "文件存在",
	"file.contents.read.successfully": "已成功读取文件内容",
	"parsed.entries.from": "已从 {1} 分析 {0} 个条目",
	"cache.file.does.not.exist": "缓存文件不存在: 返回空的缓存数据",
	"reloading.cache.file": "正在重新加载缓存文件 {0}",
	"parsing.cmake.cache.string": "正在分析 CMake 缓存字符串",
	"failed.to.read.line.from.cmake.cache.file": "无法从 CMake 缓存文件 {0} 读取行",
	"read.line.in.cache": "读取缓存中的行，其中 {0}={1},{2}={3},{4}={5}",
	"cache.entry.unknown": "缓存条目 {0} 具有未知类型: {1}",
	"constructing.new.cache.entry": "从给定行构造新的缓存条目",
	"nonexisting.advanced.entry": "已将不存在的缓存条目 {0} 标记为高级",
	"ignore.strings.for.nonexisting.entry": "正在忽略不存在的缓存条目 {0} 的 {1} 属性",
	"parsed.cache.entries": "已分析 {0} 个缓存条目",
	"cache.value.truncation.warning": "在缓存条目 {0} 中找到了换行符。已将值截断为 {1}",
	"get.cache.key": "获取缓存键 {0}={1}",
	"get.cache.key.missing": "获取缓存键 {0}=[[Missing]]"
}