// Copyright 2023 RisingWave Labs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use std::time::Duration;

/// Enable parking lot's deadlock detection.
pub fn enable_parking_lot_deadlock_detection() {
    tracing::info!("parking lot deadlock detection enabled");
    // TODO: deadlock detection as a feature instead of always enabling
    std::thread::spawn(move || {
        loop {
            std::thread::sleep(Duration::from_secs(3));
            let deadlocks = parking_lot::deadlock::check_deadlock();
            if deadlocks.is_empty() {
                continue;
            }

            println!("{} deadlocks detected", deadlocks.len());
            for (i, threads) in deadlocks.iter().enumerate() {
                println!("Deadlock #{}", i);
                for t in threads {
                    println!("Thread Id {:#?}", t.thread_id());
                    println!("{:#?}", t.backtrace());
                }
            }
        }
    });
}
