// Mgmt
// Copyright (C) James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.
//
// Additional permission under GNU GPL version 3 section 7
//
// If you modify this program, or any covered work, by linking or combining it
// with embedded mcl code and modules (and that the embedded mcl code and
// modules which link with this program, contain a copy of their source code in
// the authoritative form) containing parts covered by the terms of any other
// license, the licensors of this program grant you additional permission to
// convey the resulting work. Furthermore, the licensors of this program grant
// the original author, James Shubin, additional permission to update this
// additional permission if he deems it necessary to achieve the goals of this
// additional permission.

package resources

import (
	"context"
	"fmt"
	"time"

	"github.com/purpleidea/mgmt/engine"
	"github.com/purpleidea/mgmt/engine/traits"
)

func init() {
	engine.RegisterResource("timer", func() engine.Res { return &TimerRes{} })
}

// TimerRes is a timer resource for time based events. It outputs an event every
// interval seconds.
type TimerRes struct {
	traits.Base // add the base methods without re-implementation
	traits.Refreshable

	init *engine.Init

	// Interval between runs in seconds.
	Interval uint32 `lang:"interval" yaml:"interval"`

	ticker *time.Ticker
}

// Default returns some sensible defaults for this resource.
func (obj *TimerRes) Default() engine.Res {
	return &TimerRes{}
}

// Validate the params that are passed to TimerRes.
func (obj *TimerRes) Validate() error {
	return nil
}

// Init runs some startup code for this resource.
func (obj *TimerRes) Init(init *engine.Init) error {
	obj.init = init // save for later

	return nil
}

// Cleanup is run by the engine to clean up after the resource is done.
func (obj *TimerRes) Cleanup() error {
	return nil
}

// newTicker creates a new ticker
func (obj *TimerRes) newTicker() *time.Ticker {
	return time.NewTicker(time.Duration(obj.Interval) * time.Second)
}

// Watch is the primary listener for this resource and it outputs events.
func (obj *TimerRes) Watch(ctx context.Context) error {
	// create a time.Ticker for the given interval
	obj.ticker = obj.newTicker()
	defer obj.ticker.Stop()

	if err := obj.init.Event(ctx); err != nil {
		return err
	}

	for {
		select {
		case <-obj.ticker.C: // received the timer event
			obj.init.Logf("received tick")

		case <-ctx.Done(): // closed by the engine to signal shutdown
			return ctx.Err()
		}

		if err := obj.init.Event(ctx); err != nil {
			return err
		}
	}
}

// CheckApply method for Timer resource. Triggers a timer reset on notify.
func (obj *TimerRes) CheckApply(ctx context.Context, apply bool) (bool, error) {
	// because there are no checks to run, this resource has a less
	// traditional pattern than what is seen in most resources...
	if !obj.init.Refresh() { // this works for apply || !apply
		return true, nil // state is always okay if no refresh to do
	} else if !apply { // we had a refresh to do
		return false, nil // therefore state is wrong
	}

	// reset the timer since apply && refresh
	obj.ticker.Stop()
	obj.ticker = obj.newTicker()
	return false, nil
}

// Cmp compares two resources and returns an error if they are not equivalent.
func (obj *TimerRes) Cmp(r engine.Res) error {
	// we can only compare TimerRes to others of the same resource kind
	res, ok := r.(*TimerRes)
	if !ok {
		return fmt.Errorf("not a %s", obj.Kind())
	}

	if obj.Interval != res.Interval {
		return fmt.Errorf("the Interval differs")
	}

	return nil
}

// TimerUID is the UID struct for TimerRes.
type TimerUID struct {
	engine.BaseUID

	name string
}

// UIDs includes all params to make a unique identification of this object. Most
// resources only return one, although some resources can return multiple.
func (obj *TimerRes) UIDs() []engine.ResUID {
	x := &TimerUID{
		BaseUID: engine.BaseUID{Name: obj.Name(), Kind: obj.Kind()},
		name:    obj.Name(),
	}
	return []engine.ResUID{x}
}

// UnmarshalYAML is the custom unmarshal handler for this struct. It is
// primarily useful for setting the defaults.
func (obj *TimerRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
	type rawRes TimerRes // indirection to avoid infinite recursion

	def := obj.Default()       // get the default
	res, ok := def.(*TimerRes) // put in the right format
	if !ok {
		return fmt.Errorf("could not convert to TimerRes")
	}
	raw := rawRes(*res) // convert; the defaults go here

	if err := unmarshal(&raw); err != nil {
		return err
	}

	*obj = TimerRes(raw) // restore from indirection with type conversion!
	return nil
}
