#nullable enable
~override System.Windows.Forms.Design.ComponentTray.GetService(System.Type serviceType) -> object
~override System.Windows.Forms.Design.ComponentTray.OnDragDrop(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ComponentTray.OnDragEnter(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ComponentTray.OnDragLeave(System.EventArgs e) -> void
~override System.Windows.Forms.Design.ComponentTray.OnDragOver(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ComponentTray.OnGiveFeedback(System.Windows.Forms.GiveFeedbackEventArgs gfevent) -> void
~override System.Windows.Forms.Design.ComponentTray.OnLayout(System.Windows.Forms.LayoutEventArgs levent) -> void
~override System.Windows.Forms.Design.ComponentTray.OnMouseDoubleClick(System.Windows.Forms.MouseEventArgs e) -> void
~override System.Windows.Forms.Design.ComponentTray.OnMouseDown(System.Windows.Forms.MouseEventArgs e) -> void
~override System.Windows.Forms.Design.ComponentTray.OnMouseMove(System.Windows.Forms.MouseEventArgs e) -> void
~override System.Windows.Forms.Design.ComponentTray.OnMouseUp(System.Windows.Forms.MouseEventArgs e) -> void
~override System.Windows.Forms.Design.ComponentTray.OnPaint(System.Windows.Forms.PaintEventArgs pe) -> void
~override System.Windows.Forms.Design.DocumentDesigner.GetGlyphs(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.GlyphCollection
~override System.Windows.Forms.Design.DocumentDesigner.Initialize(System.ComponentModel.IComponent component) -> void
~override System.Windows.Forms.Design.DocumentDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.GetControlGlyph(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.ControlBodyGlyph
~override System.Windows.Forms.Design.ParentControlDesigner.GetGlyphs(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.GlyphCollection
~override System.Windows.Forms.Design.ParentControlDesigner.Initialize(System.ComponentModel.IComponent component) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.InitializeNewComponent(System.Collections.IDictionary defaultValues) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.OnDragComplete(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.OnDragDrop(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.OnDragEnter(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.OnDragLeave(System.EventArgs e) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.OnDragOver(System.Windows.Forms.DragEventArgs de) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.OnPaintAdornments(System.Windows.Forms.PaintEventArgs pe) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
~override System.Windows.Forms.Design.ParentControlDesigner.SnapLines.get -> System.Collections.IList
~static System.Windows.Forms.Design.ParentControlDesigner.InvokeCreateTool(System.Windows.Forms.Design.ParentControlDesigner toInvoke, System.Drawing.Design.ToolboxItem tool) -> void
~System.Drawing.Design.IToolboxService.AddCreator(System.Drawing.Design.ToolboxItemCreatorCallback creator, string format) -> void
~System.Drawing.Design.IToolboxService.AddCreator(System.Drawing.Design.ToolboxItemCreatorCallback creator, string format, System.ComponentModel.Design.IDesignerHost host) -> void
~System.Drawing.Design.IToolboxService.AddLinkedToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, string category, System.ComponentModel.Design.IDesignerHost host) -> void
~System.Drawing.Design.IToolboxService.AddLinkedToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, System.ComponentModel.Design.IDesignerHost host) -> void
~System.Drawing.Design.IToolboxService.AddToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> void
~System.Drawing.Design.IToolboxService.AddToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, string category) -> void
~System.Drawing.Design.IToolboxService.CategoryNames.get -> System.Drawing.Design.CategoryNameCollection
~System.Drawing.Design.IToolboxService.DeserializeToolboxItem(object serializedObject) -> System.Drawing.Design.ToolboxItem
~System.Drawing.Design.IToolboxService.DeserializeToolboxItem(object serializedObject, System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItem
~System.Drawing.Design.IToolboxService.GetSelectedToolboxItem() -> System.Drawing.Design.ToolboxItem
~System.Drawing.Design.IToolboxService.GetSelectedToolboxItem(System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItem
~System.Drawing.Design.IToolboxService.GetToolboxItems() -> System.Drawing.Design.ToolboxItemCollection
~System.Drawing.Design.IToolboxService.GetToolboxItems(string category) -> System.Drawing.Design.ToolboxItemCollection
~System.Drawing.Design.IToolboxService.GetToolboxItems(string category, System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItemCollection
~System.Drawing.Design.IToolboxService.GetToolboxItems(System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItemCollection
~System.Drawing.Design.IToolboxService.IsSupported(object serializedObject, System.Collections.ICollection filterAttributes) -> bool
~System.Drawing.Design.IToolboxService.IsSupported(object serializedObject, System.ComponentModel.Design.IDesignerHost host) -> bool
~System.Drawing.Design.IToolboxService.IsToolboxItem(object serializedObject) -> bool
~System.Drawing.Design.IToolboxService.IsToolboxItem(object serializedObject, System.ComponentModel.Design.IDesignerHost host) -> bool
~System.Drawing.Design.IToolboxService.RemoveCreator(string format) -> void
~System.Drawing.Design.IToolboxService.RemoveCreator(string format, System.ComponentModel.Design.IDesignerHost host) -> void
~System.Drawing.Design.IToolboxService.RemoveToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> void
~System.Drawing.Design.IToolboxService.RemoveToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, string category) -> void
~System.Drawing.Design.IToolboxService.SelectedCategory.get -> string
~System.Drawing.Design.IToolboxService.SelectedCategory.set -> void
~System.Drawing.Design.IToolboxService.SerializeToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> object
~System.Drawing.Design.IToolboxService.SetSelectedToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> void
~System.Drawing.Design.IToolboxUser.GetToolSupported(System.Drawing.Design.ToolboxItem tool) -> bool
~System.Drawing.Design.IToolboxUser.ToolPicked(System.Drawing.Design.ToolboxItem tool) -> void
~System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.AddRange(params System.Windows.Forms.Design.Behavior.Adorner[] value) -> void
~System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.Current.get -> System.Windows.Forms.Design.Behavior.Adorner
~System.Windows.Forms.Design.Behavior.GlyphCollection.AddRange(params System.Windows.Forms.Design.Behavior.Glyph[] value) -> void
~System.Windows.Forms.Design.ComponentTray.ComponentTray(System.ComponentModel.Design.IDesigner mainDesigner, System.IServiceProvider serviceProvider) -> void
~System.Windows.Forms.Design.ComponentTray.CreateComponentFromTool(System.Drawing.Design.ToolboxItem tool) -> void
~System.Windows.Forms.Design.ComponentTray.DisplayError(System.Exception e) -> void
~System.Windows.Forms.Design.ComponentTray.GetLocation(System.ComponentModel.IComponent receiver) -> System.Drawing.Point
~System.Windows.Forms.Design.ComponentTray.GetNextComponent(System.ComponentModel.IComponent component, bool forward) -> System.ComponentModel.IComponent
~System.Windows.Forms.Design.ComponentTray.GetTrayLocation(System.ComponentModel.IComponent receiver) -> System.Drawing.Point
~System.Windows.Forms.Design.ComponentTray.IsTrayComponent(System.ComponentModel.IComponent comp) -> bool
~System.Windows.Forms.Design.ComponentTray.SetLocation(System.ComponentModel.IComponent receiver, System.Drawing.Point location) -> void
~System.Windows.Forms.Design.ComponentTray.SetTrayLocation(System.ComponentModel.IComponent receiver, System.Drawing.Point location) -> void
~System.Windows.Forms.Design.ParentControlDesigner.AddPaddingSnapLines(ref System.Collections.ArrayList snapLines) -> void
~System.Windows.Forms.Design.ParentControlDesigner.CreateTool(System.Drawing.Design.ToolboxItem tool) -> void
~System.Windows.Forms.Design.ParentControlDesigner.CreateTool(System.Drawing.Design.ToolboxItem tool, System.Drawing.Point location) -> void
~System.Windows.Forms.Design.ParentControlDesigner.CreateTool(System.Drawing.Design.ToolboxItem tool, System.Drawing.Rectangle bounds) -> void
~System.Windows.Forms.Design.ParentControlDesigner.GetControl(object component) -> System.Windows.Forms.Control
~System.Windows.Forms.Design.ParentControlDesigner.MouseDragTool.get -> System.Drawing.Design.ToolboxItem
~virtual System.Windows.Forms.Design.ComponentTray.AddComponent(System.ComponentModel.IComponent component) -> void
~virtual System.Windows.Forms.Design.ComponentTray.CanCreateComponentFromTool(System.Drawing.Design.ToolboxItem tool) -> bool
~virtual System.Windows.Forms.Design.ComponentTray.CanDisplayComponent(System.ComponentModel.IComponent component) -> bool
~virtual System.Windows.Forms.Design.ComponentTray.RemoveComponent(System.ComponentModel.IComponent component) -> void
~virtual System.Windows.Forms.Design.DocumentDesigner.GetToolSupported(System.Drawing.Design.ToolboxItem tool) -> bool
~virtual System.Windows.Forms.Design.DocumentDesigner.ToolPicked(System.Drawing.Design.ToolboxItem tool) -> void
~virtual System.Windows.Forms.Design.ParentControlDesigner.CanAddComponent(System.ComponentModel.IComponent component) -> bool
~virtual System.Windows.Forms.Design.ParentControlDesigner.CanParent(System.Windows.Forms.Control control) -> bool
~virtual System.Windows.Forms.Design.ParentControlDesigner.CanParent(System.Windows.Forms.Design.ControlDesigner controlDesigner) -> bool
~virtual System.Windows.Forms.Design.ParentControlDesigner.CreateToolCore(System.Drawing.Design.ToolboxItem tool, int x, int y, int width, int height, bool hasLocation, bool hasSize) -> System.ComponentModel.IComponent[]
~virtual System.Windows.Forms.Design.ParentControlDesigner.GetParentForComponent(System.ComponentModel.IComponent component) -> System.Windows.Forms.Control
abstract System.ComponentModel.Design.CollectionEditor.CollectionForm.OnEditValueChanged() -> void
abstract System.ComponentModel.Design.DataSourceDescriptor.Image.get -> System.Drawing.Bitmap!
abstract System.ComponentModel.Design.DataSourceDescriptor.IsDesignable.get -> bool
abstract System.ComponentModel.Design.DataSourceDescriptor.Name.get -> string!
abstract System.ComponentModel.Design.DataSourceDescriptor.TypeName.get -> string!
abstract System.ComponentModel.Design.DataSourceGroup.DataSources.get -> System.ComponentModel.Design.DataSourceDescriptorCollection!
abstract System.ComponentModel.Design.DataSourceGroup.Image.get -> System.Drawing.Bitmap!
abstract System.ComponentModel.Design.DataSourceGroup.IsDefault.get -> bool
abstract System.ComponentModel.Design.DataSourceGroup.Name.get -> string!
abstract System.ComponentModel.Design.DataSourceProviderService.AddDataSourceInstance(System.ComponentModel.Design.IDesignerHost! host, System.ComponentModel.Design.DataSourceDescriptor! dataSourceDescriptor) -> object!
abstract System.ComponentModel.Design.DataSourceProviderService.GetDataSources() -> System.ComponentModel.Design.DataSourceGroupCollection!
abstract System.ComponentModel.Design.DataSourceProviderService.InvokeAddNewDataSource(System.Windows.Forms.IWin32Window! parentWindow, System.Windows.Forms.FormStartPosition startPosition) -> System.ComponentModel.Design.DataSourceGroup!
abstract System.ComponentModel.Design.DataSourceProviderService.InvokeConfigureDataSource(System.Windows.Forms.IWin32Window! parentWindow, System.Windows.Forms.FormStartPosition startPosition, System.ComponentModel.Design.DataSourceDescriptor! dataSourceDescriptor) -> bool
abstract System.ComponentModel.Design.DataSourceProviderService.NotifyDataSourceComponentAdded(object! dsc) -> void
abstract System.ComponentModel.Design.DataSourceProviderService.SupportsAddNewDataSource.get -> bool
abstract System.ComponentModel.Design.DataSourceProviderService.SupportsConfigureDataSource.get -> bool
abstract System.ComponentModel.Design.EventBindingService.CreateUniqueMethodName(System.ComponentModel.IComponent! component, System.ComponentModel.EventDescriptor! e) -> string!
abstract System.ComponentModel.Design.EventBindingService.GetCompatibleMethods(System.ComponentModel.EventDescriptor! e) -> System.Collections.ICollection!
abstract System.ComponentModel.Design.EventBindingService.ShowCode() -> bool
abstract System.ComponentModel.Design.EventBindingService.ShowCode(int lineNumber) -> bool
abstract System.ComponentModel.Design.EventBindingService.ShowCode(System.ComponentModel.IComponent! component, System.ComponentModel.EventDescriptor! e, string! methodName) -> bool
abstract System.ComponentModel.Design.Serialization.BasicDesignerLoader.PerformFlush(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! serializationManager) -> void
abstract System.ComponentModel.Design.Serialization.BasicDesignerLoader.PerformLoad(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! serializationManager) -> void
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.CodeDomProvider.get -> System.CodeDom.Compiler.CodeDomProvider?
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Parse() -> System.CodeDom.CodeCompileUnit!
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.TypeResolutionService.get -> System.ComponentModel.Design.ITypeResolutionService?
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Write(System.CodeDom.CodeCompileUnit! unit) -> void
abstract System.ComponentModel.Design.Serialization.MemberCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value, System.ComponentModel.MemberDescriptor! descriptor, System.CodeDom.CodeStatementCollection! statements) -> void
abstract System.ComponentModel.Design.Serialization.MemberCodeDomSerializer.ShouldSerialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value, System.ComponentModel.MemberDescriptor! descriptor) -> bool
abstract System.ComponentModel.Design.UndoEngine.AddUndoUnit(System.ComponentModel.Design.UndoEngine.UndoUnit! unit) -> void
abstract System.Windows.Forms.Design.Behavior.Glyph.GetHitTest(System.Drawing.Point p) -> System.Windows.Forms.Cursor?
abstract System.Windows.Forms.Design.Behavior.Glyph.Paint(System.Windows.Forms.PaintEventArgs! pe) -> void
abstract System.Windows.Forms.Design.MaskDescriptor.Mask.get -> string?
abstract System.Windows.Forms.Design.MaskDescriptor.Name.get -> string?
abstract System.Windows.Forms.Design.MaskDescriptor.Sample.get -> string?
abstract System.Windows.Forms.Design.MaskDescriptor.ValidatingType.get -> System.Type?
override System.ComponentModel.Design.ArrayEditor.CreateCollectionItemType() -> System.Type!
override System.ComponentModel.Design.ArrayEditor.GetItems(object? editValue) -> object![]!
override System.ComponentModel.Design.ArrayEditor.SetItems(object? editValue, object![]? value) -> object?
override System.ComponentModel.Design.BinaryEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.ComponentModel.Design.BinaryEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.ComponentModel.Design.ByteViewer.OnKeyDown(System.Windows.Forms.KeyEventArgs! e) -> void
override System.ComponentModel.Design.ByteViewer.OnLayout(System.Windows.Forms.LayoutEventArgs! e) -> void
override System.ComponentModel.Design.ByteViewer.OnPaint(System.Windows.Forms.PaintEventArgs! e) -> void
override System.ComponentModel.Design.CollectionEditor.CollectionForm.GetService(System.Type! serviceType) -> object?
override System.ComponentModel.Design.CollectionEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.ComponentModel.Design.CollectionEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.ComponentModel.Design.DateTimeEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.ComponentModel.Design.DateTimeEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.ComponentModel.Design.DesignerActionListCollection.OnValidate(object! value) -> void
override System.ComponentModel.Design.ExceptionCollection.GetObjectData(System.Runtime.Serialization.SerializationInfo! info, System.Runtime.Serialization.StreamingContext context) -> void
override System.ComponentModel.Design.MultilineStringEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.ComponentModel.Design.MultilineStringEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.ComponentModel.Design.MultilineStringEditor.GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext? context) -> bool
override System.ComponentModel.Design.ObjectSelectorEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.ComponentModel.Design.ObjectSelectorEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.ComponentModel.Design.ObjectSelectorEditor.Selector.OnKeyDown(System.Windows.Forms.KeyEventArgs! e) -> void
override System.ComponentModel.Design.ObjectSelectorEditor.Selector.OnKeyPress(System.Windows.Forms.KeyPressEventArgs! e) -> void
override System.ComponentModel.Design.ObjectSelectorEditor.Selector.OnNodeMouseClick(System.Windows.Forms.TreeNodeMouseClickEventArgs! e) -> void
override System.ComponentModel.Design.ObjectSelectorEditor.Selector.WndProc(ref System.Windows.Forms.Message m) -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.BeginLoad(System.ComponentModel.Design.Serialization.IDesignerLoaderHost! host) -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.Dispose() -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.Flush() -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.Loading.get -> bool
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.CreateStore() -> System.ComponentModel.Design.Serialization.SerializationStore!
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.Deserialize(System.ComponentModel.Design.Serialization.SerializationStore! store) -> System.Collections.ICollection!
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.Deserialize(System.ComponentModel.Design.Serialization.SerializationStore! store, System.ComponentModel.IContainer! container) -> System.Collections.ICollection!
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.DeserializeTo(System.ComponentModel.Design.Serialization.SerializationStore! store, System.ComponentModel.IContainer! container, bool validateRecycledTypes, bool applyDefaults) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.LoadStore(System.IO.Stream! stream) -> System.ComponentModel.Design.Serialization.SerializationStore!
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.Serialize(System.ComponentModel.Design.Serialization.SerializationStore! store, object! value) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.SerializeAbsolute(System.ComponentModel.Design.Serialization.SerializationStore! store, object! value) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.SerializeMember(System.ComponentModel.Design.Serialization.SerializationStore! store, object! owningObject, System.ComponentModel.MemberDescriptor! member) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.SerializeMemberAbsolute(System.ComponentModel.Design.Serialization.SerializationStore! store, object! owningObject, System.ComponentModel.MemberDescriptor! member) -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Dispose() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Initialize() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.IsReloadNeeded() -> bool
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnBeginLoad() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnBeginUnload() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnEndLoad(bool successful, System.Collections.ICollection? errors) -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformFlush(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager) -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager) -> void
override System.ComponentModel.Design.Serialization.CodeDomSerializerException.GetObjectData(System.Runtime.Serialization.SerializationInfo! info, System.Runtime.Serialization.StreamingContext context) -> void
override System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value) -> object?
override System.ComponentModel.Design.UndoEngine.UndoUnit.ToString() -> string!
override System.Drawing.Design.BitmapEditor.GetExtensions() -> string![]!
override System.Drawing.Design.BitmapEditor.GetFileDialogDescription() -> string!
override System.Drawing.Design.BitmapEditor.LoadFromStream(System.IO.Stream! stream) -> System.Drawing.Image!
override System.Drawing.Design.ColorEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Drawing.Design.ColorEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Drawing.Design.ColorEditor.GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext? context) -> bool
override System.Drawing.Design.ColorEditor.PaintValue(System.Drawing.Design.PaintValueEventArgs! e) -> void
override System.Drawing.Design.ContentAlignmentEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Drawing.Design.ContentAlignmentEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Drawing.Design.CursorEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Drawing.Design.CursorEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Drawing.Design.CursorEditor.IsDropDownResizable.get -> bool
override System.Drawing.Design.FontEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Drawing.Design.FontEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Drawing.Design.FontNameEditor.GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext? context) -> bool
override System.Drawing.Design.FontNameEditor.PaintValue(System.Drawing.Design.PaintValueEventArgs! e) -> void
override System.Drawing.Design.IconEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Drawing.Design.IconEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Drawing.Design.IconEditor.GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext? context) -> bool
override System.Drawing.Design.IconEditor.PaintValue(System.Drawing.Design.PaintValueEventArgs! e) -> void
override System.Drawing.Design.ImageEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Drawing.Design.ImageEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Drawing.Design.ImageEditor.GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext? context) -> bool
override System.Drawing.Design.ImageEditor.PaintValue(System.Drawing.Design.PaintValueEventArgs! e) -> void
override System.Drawing.Design.MetafileEditor.GetExtensions() -> string![]!
override System.Drawing.Design.MetafileEditor.GetFileDialogDescription() -> string!
override System.Drawing.Design.MetafileEditor.LoadFromStream(System.IO.Stream! stream) -> System.Drawing.Image!
override System.Drawing.Design.ToolboxItem.Equals(object? obj) -> bool
override System.Drawing.Design.ToolboxItem.GetHashCode() -> int
override System.Drawing.Design.ToolboxItem.ToString() -> string!
override System.Windows.Forms.Design.AnchorEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.AnchorEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Windows.Forms.Design.Behavior.ComponentGlyph.GetHitTest(System.Drawing.Point p) -> System.Windows.Forms.Cursor?
override System.Windows.Forms.Design.Behavior.ComponentGlyph.Paint(System.Windows.Forms.PaintEventArgs! pe) -> void
override System.Windows.Forms.Design.Behavior.ControlBodyGlyph.Bounds.get -> System.Drawing.Rectangle
override System.Windows.Forms.Design.Behavior.ControlBodyGlyph.GetHitTest(System.Drawing.Point p) -> System.Windows.Forms.Cursor?
override System.Windows.Forms.Design.Behavior.SnapLine.ToString() -> string!
override System.Windows.Forms.Design.BorderSidesEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.BorderSidesEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Windows.Forms.Design.ComponentDocumentDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ComponentDocumentDesigner.Initialize(System.ComponentModel.IComponent! component) -> void
override System.Windows.Forms.Design.ComponentDocumentDesigner.PreFilterProperties(System.Collections.IDictionary! properties) -> void
override System.Windows.Forms.Design.ComponentTray.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ComponentTray.WndProc(ref System.Windows.Forms.Message m) -> void
override System.Windows.Forms.Design.ControlDesigner.AssociatedComponents.get -> System.Collections.ICollection!
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Bounds.get -> System.Drawing.Rectangle
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.DefaultAction.get -> string!
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Description.get -> string?
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetChild(int index) -> System.Windows.Forms.AccessibleObject?
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetChildCount() -> int
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetFocused() -> System.Windows.Forms.AccessibleObject?
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetSelected() -> System.Windows.Forms.AccessibleObject?
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.HitTest(int x, int y) -> System.Windows.Forms.AccessibleObject?
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Name.get -> string!
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Parent.get -> System.Windows.Forms.AccessibleObject?
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Role.get -> System.Windows.Forms.AccessibleRole
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.State.get -> System.Windows.Forms.AccessibleStates
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Value.get -> string?
override System.Windows.Forms.Design.ControlDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ControlDesigner.InheritanceAttribute.get -> System.ComponentModel.InheritanceAttribute?
override System.Windows.Forms.Design.ControlDesigner.Initialize(System.ComponentModel.IComponent! component) -> void
override System.Windows.Forms.Design.ControlDesigner.InitializeExistingComponent(System.Collections.IDictionary? defaultValues) -> void
override System.Windows.Forms.Design.ControlDesigner.InitializeNewComponent(System.Collections.IDictionary? defaultValues) -> void
override System.Windows.Forms.Design.ControlDesigner.OnSetComponentDefaults() -> void
override System.Windows.Forms.Design.ControlDesigner.ParentComponent.get -> System.ComponentModel.IComponent?
override System.Windows.Forms.Design.ControlDesigner.PreFilterProperties(System.Collections.IDictionary! properties) -> void
override System.Windows.Forms.Design.DockEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.DockEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Windows.Forms.Design.DocumentDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.DocumentDesigner.OnContextMenu(int x, int y) -> void
override System.Windows.Forms.Design.DocumentDesigner.OnCreateHandle() -> void
override System.Windows.Forms.Design.DocumentDesigner.SelectionRules.get -> System.Windows.Forms.Design.SelectionRules
override System.Windows.Forms.Design.FileNameEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.FileNameEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Windows.Forms.Design.FolderNameEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.FolderNameEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Windows.Forms.Design.ImageListCodeDomSerializer.Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! codeObject) -> object?
override System.Windows.Forms.Design.ImageListCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value) -> object?
override System.Windows.Forms.Design.ImageListImageEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.ImageListImageEditor.GetFileDialogDescription() -> string!
override System.Windows.Forms.Design.ImageListImageEditor.GetImageExtenders() -> System.Type![]!
override System.Windows.Forms.Design.ImageListImageEditor.GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext? context) -> bool
override System.Windows.Forms.Design.ImageListImageEditor.PaintValue(System.Drawing.Design.PaintValueEventArgs! e) -> void
override System.Windows.Forms.Design.MaskDescriptor.Equals(object? maskDescriptor) -> bool
override System.Windows.Forms.Design.MaskDescriptor.GetHashCode() -> int
override System.Windows.Forms.Design.MaskDescriptor.ToString() -> string!
override System.Windows.Forms.Design.ParentControlDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ParentControlDesigner.EnableDragRect.get -> bool
override System.Windows.Forms.Design.ParentControlDesigner.OnMouseDragBegin(int x, int y) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnMouseDragEnd(bool cancel) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnMouseDragMove(int x, int y) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnSetCursor() -> void
override System.Windows.Forms.Design.ScrollableControlDesigner.GetHitTest(System.Drawing.Point pt) -> bool
override System.Windows.Forms.Design.ScrollableControlDesigner.WndProc(ref System.Windows.Forms.Message m) -> void
override System.Windows.Forms.Design.ShortcutKeysEditor.EditValue(System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider, object? value) -> object?
override System.Windows.Forms.Design.ShortcutKeysEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext? context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.Windows.Forms.Design.WindowsFormsDesignerOptionService.PopulateOptionCollection(System.ComponentModel.Design.DesignerOptionService.DesignerOptionCollection! options) -> void
static readonly System.Windows.Forms.Design.ControlDesigner.InvalidPoint -> System.Drawing.Point
static readonly System.Windows.Forms.Design.MenuCommands.ComponentTrayMenu -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.ContainerMenu -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.DesignerProperties -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.EditLabel -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyCancel -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyDefaultAction -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyEnd -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyHome -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyInvokeSmartTag -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveDown -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveLeft -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveRight -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveUp -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeDown -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeHeightDecrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeHeightIncrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeLeft -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeRight -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeUp -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeWidthDecrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeWidthIncrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyReverseCancel -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeySelectNext -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeySelectPrevious -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyShiftEnd -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyShiftHome -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeHeightDecrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeHeightIncrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeWidthDecrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeWidthIncrease -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.KeyTabOrderSelect -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.SelectionMenu -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.SetStatusRectangle -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.SetStatusText -> System.ComponentModel.Design.CommandID!
static readonly System.Windows.Forms.Design.MenuCommands.TraySelectionMenu -> System.ComponentModel.Design.CommandID!
static System.ComponentModel.Design.ObjectSelectorEditor.ApplyTreeViewThemeStyles(System.Windows.Forms.TreeView! treeView) -> void
static System.Drawing.Design.BitmapEditor.BitmapExtensions -> System.Collections.Generic.List<string!>!
static System.Drawing.Design.IconEditor.CreateExtensionsString(string?[]? extensions, string! sep) -> string?
static System.Drawing.Design.IconEditor.CreateFilterEntry(System.Drawing.Design.IconEditor! editor) -> string!
static System.Drawing.Design.ImageEditor.CreateExtensionsString(string?[]? extensions, string! sep) -> string?
static System.Drawing.Design.ImageEditor.CreateFilterEntry(System.Drawing.Design.ImageEditor! e) -> string!
static System.Resources.Tools.StronglyTypedResourceBuilder.Create(string! resxFile, string! baseName, string? generatedCodeNamespace, string? resourcesNamespace, System.CodeDom.Compiler.CodeDomProvider! codeProvider, bool internalClass, out string![]? unmatchable) -> System.CodeDom.CodeCompileUnit!
static System.Resources.Tools.StronglyTypedResourceBuilder.Create(string! resxFile, string! baseName, string? generatedCodeNamespace, System.CodeDom.Compiler.CodeDomProvider! codeProvider, bool internalClass, out string![]? unmatchable) -> System.CodeDom.CodeCompileUnit!
static System.Resources.Tools.StronglyTypedResourceBuilder.Create(System.Collections.IDictionary! resourceList, string! baseName, string? generatedCodeNamespace, string? resourcesNamespace, System.CodeDom.Compiler.CodeDomProvider! codeProvider, bool internalClass, out string![]? unmatchable) -> System.CodeDom.CodeCompileUnit!
static System.Resources.Tools.StronglyTypedResourceBuilder.Create(System.Collections.IDictionary! resourceList, string! baseName, string? generatedCodeNamespace, System.CodeDom.Compiler.CodeDomProvider! codeProvider, bool internalClass, out string![]? unmatchable) -> System.CodeDom.CodeCompileUnit!
static System.Resources.Tools.StronglyTypedResourceBuilder.VerifyResourceName(string! key, System.CodeDom.Compiler.CodeDomProvider! provider) -> string?
static System.Windows.Forms.Design.Behavior.SnapLine.ShouldSnap(System.Windows.Forms.Design.Behavior.SnapLine! line1, System.Windows.Forms.Design.Behavior.SnapLine! line2) -> bool
static System.Windows.Forms.Design.MaskDescriptor.IsValidMaskDescriptor(System.Windows.Forms.Design.MaskDescriptor? maskDescriptor) -> bool
static System.Windows.Forms.Design.MaskDescriptor.IsValidMaskDescriptor(System.Windows.Forms.Design.MaskDescriptor? maskDescriptor, out string! validationErrorDescription) -> bool
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs.ActiveDesignSurfaceChangedEventArgs(System.ComponentModel.Design.DesignSurface? oldSurface, System.ComponentModel.Design.DesignSurface? newSurface) -> void
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs.NewSurface.get -> System.ComponentModel.Design.DesignSurface?
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs.OldSurface.get -> System.ComponentModel.Design.DesignSurface?
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventHandler
System.ComponentModel.Design.ArrayEditor
System.ComponentModel.Design.ArrayEditor.ArrayEditor(System.Type! type) -> void
System.ComponentModel.Design.BinaryEditor
System.ComponentModel.Design.BinaryEditor.BinaryEditor() -> void
System.ComponentModel.Design.ByteViewer
System.ComponentModel.Design.ByteViewer.ByteViewer() -> void
System.ComponentModel.Design.CollectionEditor
System.ComponentModel.Design.CollectionEditor.CollectionEditor(System.Type! type) -> void
System.ComponentModel.Design.CollectionEditor.CollectionForm
System.ComponentModel.Design.CollectionEditor.CollectionForm.CanRemoveInstance(object! value) -> bool
System.ComponentModel.Design.CollectionEditor.CollectionForm.CollectionForm(System.ComponentModel.Design.CollectionEditor! editor) -> void
System.ComponentModel.Design.CollectionEditor.CollectionForm.CollectionItemType.get -> System.Type!
System.ComponentModel.Design.CollectionEditor.CollectionForm.CollectionType.get -> System.Type!
System.ComponentModel.Design.CollectionEditor.CollectionForm.Context.get -> System.ComponentModel.ITypeDescriptorContext?
System.ComponentModel.Design.CollectionEditor.CollectionForm.CreateInstance(System.Type! itemType) -> object!
System.ComponentModel.Design.CollectionEditor.CollectionForm.DestroyInstance(object! instance) -> void
System.ComponentModel.Design.CollectionEditor.CollectionForm.EditValue.get -> object?
System.ComponentModel.Design.CollectionEditor.CollectionForm.EditValue.set -> void
System.ComponentModel.Design.CollectionEditor.CollectionForm.Items.get -> object![]!
System.ComponentModel.Design.CollectionEditor.CollectionForm.Items.set -> void
System.ComponentModel.Design.CollectionEditor.CollectionForm.NewItemTypes.get -> System.Type![]!
System.ComponentModel.Design.CollectionEditor.CollectionItemType.get -> System.Type!
System.ComponentModel.Design.CollectionEditor.CollectionType.get -> System.Type!
System.ComponentModel.Design.CollectionEditor.Context.get -> System.ComponentModel.ITypeDescriptorContext?
System.ComponentModel.Design.CollectionEditor.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.CollectionEditor.NewItemTypes.get -> System.Type![]!
System.ComponentModel.Design.ComponentDesigner
System.ComponentModel.Design.ComponentDesigner.Component.get -> System.ComponentModel.IComponent!
System.ComponentModel.Design.ComponentDesigner.ComponentDesigner() -> void
System.ComponentModel.Design.ComponentDesigner.Dispose() -> void
System.ComponentModel.Design.ComponentDesigner.Inherited.get -> bool
System.ComponentModel.Design.ComponentDesigner.InvokeGetInheritanceAttribute(System.ComponentModel.Design.ComponentDesigner? toInvoke) -> System.ComponentModel.InheritanceAttribute?
System.ComponentModel.Design.ComponentDesigner.RaiseComponentChanged(System.ComponentModel.MemberDescriptor? member, object? oldValue, object? newValue) -> void
System.ComponentModel.Design.ComponentDesigner.RaiseComponentChanging(System.ComponentModel.MemberDescriptor? member) -> void
System.ComponentModel.Design.ComponentDesigner.ShadowProperties.get -> System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection!
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection.Contains(string! propertyName) -> bool
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection.this[string! propertyName].get -> object?
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection.this[string! propertyName].set -> void
System.ComponentModel.Design.DataSourceDescriptor
System.ComponentModel.Design.DataSourceDescriptor.DataSourceDescriptor() -> void
System.ComponentModel.Design.DataSourceDescriptorCollection
System.ComponentModel.Design.DataSourceDescriptorCollection.Add(System.ComponentModel.Design.DataSourceDescriptor! value) -> int
System.ComponentModel.Design.DataSourceDescriptorCollection.Contains(System.ComponentModel.Design.DataSourceDescriptor! value) -> bool
System.ComponentModel.Design.DataSourceDescriptorCollection.CopyTo(System.ComponentModel.Design.DataSourceDescriptor![]! array, int index) -> void
System.ComponentModel.Design.DataSourceDescriptorCollection.DataSourceDescriptorCollection() -> void
System.ComponentModel.Design.DataSourceDescriptorCollection.IndexOf(System.ComponentModel.Design.DataSourceDescriptor! value) -> int
System.ComponentModel.Design.DataSourceDescriptorCollection.Insert(int index, System.ComponentModel.Design.DataSourceDescriptor! value) -> void
System.ComponentModel.Design.DataSourceDescriptorCollection.Remove(System.ComponentModel.Design.DataSourceDescriptor! value) -> void
System.ComponentModel.Design.DataSourceDescriptorCollection.this[int index].get -> System.ComponentModel.Design.DataSourceDescriptor?
System.ComponentModel.Design.DataSourceDescriptorCollection.this[int index].set -> void
System.ComponentModel.Design.DataSourceGroup
System.ComponentModel.Design.DataSourceGroup.DataSourceGroup() -> void
System.ComponentModel.Design.DataSourceGroupCollection
System.ComponentModel.Design.DataSourceGroupCollection.Add(System.ComponentModel.Design.DataSourceGroup! value) -> int
System.ComponentModel.Design.DataSourceGroupCollection.Contains(System.ComponentModel.Design.DataSourceGroup! value) -> bool
System.ComponentModel.Design.DataSourceGroupCollection.CopyTo(System.ComponentModel.Design.DataSourceGroup![]! array, int index) -> void
System.ComponentModel.Design.DataSourceGroupCollection.DataSourceGroupCollection() -> void
System.ComponentModel.Design.DataSourceGroupCollection.IndexOf(System.ComponentModel.Design.DataSourceGroup! value) -> int
System.ComponentModel.Design.DataSourceGroupCollection.Insert(int index, System.ComponentModel.Design.DataSourceGroup! value) -> void
System.ComponentModel.Design.DataSourceGroupCollection.Remove(System.ComponentModel.Design.DataSourceGroup! value) -> void
System.ComponentModel.Design.DataSourceGroupCollection.this[int index].get -> System.ComponentModel.Design.DataSourceGroup?
System.ComponentModel.Design.DataSourceGroupCollection.this[int index].set -> void
System.ComponentModel.Design.DataSourceProviderService
System.ComponentModel.Design.DataSourceProviderService.DataSourceProviderService() -> void
System.ComponentModel.Design.DateTimeEditor
System.ComponentModel.Design.DateTimeEditor.DateTimeEditor() -> void
System.ComponentModel.Design.DesignerActionHeaderItem
System.ComponentModel.Design.DesignerActionHeaderItem.DesignerActionHeaderItem(string! displayName) -> void
System.ComponentModel.Design.DesignerActionHeaderItem.DesignerActionHeaderItem(string! displayName, string! category) -> void
System.ComponentModel.Design.DesignerActionItem
System.ComponentModel.Design.DesignerActionItem.AllowAssociate.get -> bool
System.ComponentModel.Design.DesignerActionItem.AllowAssociate.set -> void
System.ComponentModel.Design.DesignerActionItem.DesignerActionItem(string? displayName, string? category, string? description) -> void
System.ComponentModel.Design.DesignerActionItem.Properties.get -> System.Collections.IDictionary!
System.ComponentModel.Design.DesignerActionItem.ShowInSourceView.get -> bool
System.ComponentModel.Design.DesignerActionItem.ShowInSourceView.set -> void
System.ComponentModel.Design.DesignerActionItemCollection
System.ComponentModel.Design.DesignerActionItemCollection.Add(System.ComponentModel.Design.DesignerActionItem! value) -> int
System.ComponentModel.Design.DesignerActionItemCollection.Contains(System.ComponentModel.Design.DesignerActionItem! value) -> bool
System.ComponentModel.Design.DesignerActionItemCollection.CopyTo(System.ComponentModel.Design.DesignerActionItem![]! array, int index) -> void
System.ComponentModel.Design.DesignerActionItemCollection.DesignerActionItemCollection() -> void
System.ComponentModel.Design.DesignerActionItemCollection.IndexOf(System.ComponentModel.Design.DesignerActionItem! value) -> int
System.ComponentModel.Design.DesignerActionItemCollection.Insert(int index, System.ComponentModel.Design.DesignerActionItem! value) -> void
System.ComponentModel.Design.DesignerActionItemCollection.Remove(System.ComponentModel.Design.DesignerActionItem! value) -> void
System.ComponentModel.Design.DesignerActionItemCollection.this[int index].get -> System.ComponentModel.Design.DesignerActionItem!
System.ComponentModel.Design.DesignerActionItemCollection.this[int index].set -> void
System.ComponentModel.Design.DesignerActionList
System.ComponentModel.Design.DesignerActionList.Component.get -> System.ComponentModel.IComponent?
System.ComponentModel.Design.DesignerActionList.DesignerActionList(System.ComponentModel.IComponent? component) -> void
System.ComponentModel.Design.DesignerActionList.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.DesignerActionListCollection
System.ComponentModel.Design.DesignerActionListCollection.Add(System.ComponentModel.Design.DesignerActionList? value) -> int
System.ComponentModel.Design.DesignerActionListCollection.AddRange(params System.ComponentModel.Design.DesignerActionList?[]! value) -> void
System.ComponentModel.Design.DesignerActionListCollection.AddRange(System.ComponentModel.Design.DesignerActionListCollection! value) -> void
System.ComponentModel.Design.DesignerActionListCollection.Contains(System.ComponentModel.Design.DesignerActionList? value) -> bool
System.ComponentModel.Design.DesignerActionListCollection.CopyTo(System.ComponentModel.Design.DesignerActionList?[]! array, int index) -> void
System.ComponentModel.Design.DesignerActionListCollection.DesignerActionListCollection() -> void
System.ComponentModel.Design.DesignerActionListCollection.DesignerActionListCollection(System.ComponentModel.Design.DesignerActionList?[]! value) -> void
System.ComponentModel.Design.DesignerActionListCollection.IndexOf(System.ComponentModel.Design.DesignerActionList? value) -> int
System.ComponentModel.Design.DesignerActionListCollection.Insert(int index, System.ComponentModel.Design.DesignerActionList? value) -> void
System.ComponentModel.Design.DesignerActionListCollection.Remove(System.ComponentModel.Design.DesignerActionList? value) -> void
System.ComponentModel.Design.DesignerActionListCollection.this[int index].get -> System.ComponentModel.Design.DesignerActionList?
System.ComponentModel.Design.DesignerActionListCollection.this[int index].set -> void
System.ComponentModel.Design.DesignerActionListsChangedEventArgs
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.ActionLists.get -> System.ComponentModel.Design.DesignerActionListCollection?
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.ChangeType.get -> System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.DesignerActionListsChangedEventArgs(object? relatedObject, System.ComponentModel.Design.DesignerActionListsChangedType changeType, System.ComponentModel.Design.DesignerActionListCollection? actionLists) -> void
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.RelatedObject.get -> object?
System.ComponentModel.Design.DesignerActionListsChangedEventHandler
System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionListsChangedType.ActionListsAdded = 0 -> System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionListsChangedType.ActionListsRemoved = 1 -> System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionMethodItem
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList? actionList, string? memberName, string? displayName) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList? actionList, string? memberName, string? displayName, bool includeAsDesignerVerb) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList? actionList, string? memberName, string? displayName, string? category) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList? actionList, string? memberName, string? displayName, string? category, bool includeAsDesignerVerb) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList? actionList, string? memberName, string? displayName, string? category, string? description) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList? actionList, string? memberName, string? displayName, string? category, string? description, bool includeAsDesignerVerb) -> void
System.ComponentModel.Design.DesignerActionMethodItem.RelatedComponent.get -> System.ComponentModel.IComponent?
System.ComponentModel.Design.DesignerActionMethodItem.RelatedComponent.set -> void
System.ComponentModel.Design.DesignerActionPropertyItem
System.ComponentModel.Design.DesignerActionPropertyItem.DesignerActionPropertyItem(string! memberName, string? displayName) -> void
System.ComponentModel.Design.DesignerActionPropertyItem.DesignerActionPropertyItem(string! memberName, string? displayName, string? category) -> void
System.ComponentModel.Design.DesignerActionPropertyItem.DesignerActionPropertyItem(string! memberName, string? displayName, string? category, string? description) -> void
System.ComponentModel.Design.DesignerActionPropertyItem.MemberName.get -> string!
System.ComponentModel.Design.DesignerActionPropertyItem.RelatedComponent.get -> System.ComponentModel.IComponent?
System.ComponentModel.Design.DesignerActionPropertyItem.RelatedComponent.set -> void
System.ComponentModel.Design.DesignerActionService
System.ComponentModel.Design.DesignerActionService.Add(System.ComponentModel.IComponent! comp, System.ComponentModel.Design.DesignerActionList! actionList) -> void
System.ComponentModel.Design.DesignerActionService.Add(System.ComponentModel.IComponent! comp, System.ComponentModel.Design.DesignerActionListCollection! designerActionListCollection) -> void
System.ComponentModel.Design.DesignerActionService.Clear() -> void
System.ComponentModel.Design.DesignerActionService.Contains(System.ComponentModel.IComponent! comp) -> bool
System.ComponentModel.Design.DesignerActionService.DesignerActionListsChanged -> System.ComponentModel.Design.DesignerActionListsChangedEventHandler?
System.ComponentModel.Design.DesignerActionService.DesignerActionService(System.IServiceProvider? serviceProvider) -> void
System.ComponentModel.Design.DesignerActionService.Dispose() -> void
System.ComponentModel.Design.DesignerActionService.GetComponentActions(System.ComponentModel.IComponent! component) -> System.ComponentModel.Design.DesignerActionListCollection!
System.ComponentModel.Design.DesignerActionService.Remove(System.ComponentModel.Design.DesignerActionList! actionList) -> void
System.ComponentModel.Design.DesignerActionService.Remove(System.ComponentModel.IComponent! comp) -> void
System.ComponentModel.Design.DesignerActionService.Remove(System.ComponentModel.IComponent! comp, System.ComponentModel.Design.DesignerActionList! actionList) -> void
System.ComponentModel.Design.DesignerActionTextItem
System.ComponentModel.Design.DesignerActionTextItem.DesignerActionTextItem(string? displayName, string? category) -> void
System.ComponentModel.Design.DesignerActionUIService
System.ComponentModel.Design.DesignerActionUIService.DesignerActionUIStateChange -> System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler?
System.ComponentModel.Design.DesignerActionUIService.Dispose() -> void
System.ComponentModel.Design.DesignerActionUIService.HideUI(System.ComponentModel.IComponent? component) -> void
System.ComponentModel.Design.DesignerActionUIService.Refresh(System.ComponentModel.IComponent? component) -> void
System.ComponentModel.Design.DesignerActionUIService.ShouldAutoShow(System.ComponentModel.IComponent! component) -> bool
System.ComponentModel.Design.DesignerActionUIService.ShowUI(System.ComponentModel.IComponent? component) -> void
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs.ChangeType.get -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs.DesignerActionUIStateChangeEventArgs(object? relatedObject, System.ComponentModel.Design.DesignerActionUIStateChangeType changeType) -> void
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs.RelatedObject.get -> object?
System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler
System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeType.Hide = 1 -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeType.Refresh = 2 -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeType.Show = 0 -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerCommandSet
System.ComponentModel.Design.DesignerCommandSet.ActionLists.get -> System.ComponentModel.Design.DesignerActionListCollection?
System.ComponentModel.Design.DesignerCommandSet.DesignerCommandSet() -> void
System.ComponentModel.Design.DesignerCommandSet.Verbs.get -> System.ComponentModel.Design.DesignerVerbCollection?
System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.DesignSurface.BeginLoad(System.ComponentModel.Design.Serialization.DesignerLoader! loader) -> void
System.ComponentModel.Design.DesignSurface.BeginLoad(System.Type! rootComponentType) -> void
System.ComponentModel.Design.DesignSurface.ComponentContainer.get -> System.ComponentModel.IContainer!
System.ComponentModel.Design.DesignSurface.CreateNestedContainer(System.ComponentModel.IComponent! owningComponent) -> System.ComponentModel.INestedContainer!
System.ComponentModel.Design.DesignSurface.CreateNestedContainer(System.ComponentModel.IComponent! owningComponent, string? containerName) -> System.ComponentModel.INestedContainer!
System.ComponentModel.Design.DesignSurface.DesignSurface() -> void
System.ComponentModel.Design.DesignSurface.DesignSurface(System.IServiceProvider? parentProvider) -> void
System.ComponentModel.Design.DesignSurface.DesignSurface(System.IServiceProvider? parentProvider, System.Type! rootComponentType) -> void
System.ComponentModel.Design.DesignSurface.DesignSurface(System.Type! rootComponentType) -> void
System.ComponentModel.Design.DesignSurface.Dispose() -> void
System.ComponentModel.Design.DesignSurface.Disposed -> System.EventHandler?
System.ComponentModel.Design.DesignSurface.DtelLoading.get -> bool
System.ComponentModel.Design.DesignSurface.DtelLoading.set -> void
System.ComponentModel.Design.DesignSurface.Flush() -> void
System.ComponentModel.Design.DesignSurface.Flushed -> System.EventHandler?
System.ComponentModel.Design.DesignSurface.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.DesignSurface.IsLoaded.get -> bool
System.ComponentModel.Design.DesignSurface.Loaded -> System.ComponentModel.Design.LoadedEventHandler?
System.ComponentModel.Design.DesignSurface.LoadErrors.get -> System.Collections.ICollection!
System.ComponentModel.Design.DesignSurface.Loading -> System.EventHandler?
System.ComponentModel.Design.DesignSurface.ServiceContainer.get -> System.ComponentModel.Design.ServiceContainer!
System.ComponentModel.Design.DesignSurface.Unloaded -> System.EventHandler?
System.ComponentModel.Design.DesignSurface.Unloading -> System.EventHandler?
System.ComponentModel.Design.DesignSurface.View.get -> object!
System.ComponentModel.Design.DesignSurface.ViewActivated -> System.EventHandler?
System.ComponentModel.Design.DesignSurfaceCollection
System.ComponentModel.Design.DesignSurfaceCollection.CopyTo(System.ComponentModel.Design.DesignSurface![]! array, int index) -> void
System.ComponentModel.Design.DesignSurfaceCollection.Count.get -> int
System.ComponentModel.Design.DesignSurfaceCollection.GetEnumerator() -> System.Collections.IEnumerator!
System.ComponentModel.Design.DesignSurfaceCollection.this[int index].get -> System.ComponentModel.Design.DesignSurface!
System.ComponentModel.Design.DesignSurfaceEventArgs
System.ComponentModel.Design.DesignSurfaceEventArgs.DesignSurfaceEventArgs(System.ComponentModel.Design.DesignSurface! surface) -> void
System.ComponentModel.Design.DesignSurfaceEventArgs.Surface.get -> System.ComponentModel.Design.DesignSurface!
System.ComponentModel.Design.DesignSurfaceEventHandler
System.ComponentModel.Design.DesignSurfaceManager
System.ComponentModel.Design.DesignSurfaceManager.ActiveDesignSurfaceChanged -> System.ComponentModel.Design.ActiveDesignSurfaceChangedEventHandler?
System.ComponentModel.Design.DesignSurfaceManager.CreateDesignSurface() -> System.ComponentModel.Design.DesignSurface!
System.ComponentModel.Design.DesignSurfaceManager.CreateDesignSurface(System.IServiceProvider! parentProvider) -> System.ComponentModel.Design.DesignSurface!
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceCreated -> System.ComponentModel.Design.DesignSurfaceEventHandler?
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceDisposed -> System.ComponentModel.Design.DesignSurfaceEventHandler?
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceManager() -> void
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceManager(System.IServiceProvider? parentProvider) -> void
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaces.get -> System.ComponentModel.Design.DesignSurfaceCollection!
System.ComponentModel.Design.DesignSurfaceManager.Dispose() -> void
System.ComponentModel.Design.DesignSurfaceManager.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.DesignSurfaceManager.SelectionChanged -> System.EventHandler?
System.ComponentModel.Design.DesignSurfaceManager.ServiceContainer.get -> System.ComponentModel.Design.ServiceContainer!
System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Ansi = 2 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Auto = 4 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Hexdump = 1 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Unicode = 3 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.EventBindingService
System.ComponentModel.Design.EventBindingService.EventBindingService(System.IServiceProvider! provider) -> void
System.ComponentModel.Design.EventBindingService.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.ExceptionCollection
System.ComponentModel.Design.ExceptionCollection.ExceptionCollection(System.Collections.ArrayList? exceptions) -> void
System.ComponentModel.Design.ExceptionCollection.Exceptions.get -> System.Collections.ArrayList?
System.ComponentModel.Design.IMultitargetHelperService
System.ComponentModel.Design.IMultitargetHelperService.GetAssemblyQualifiedName(System.Type! type) -> string!
System.ComponentModel.Design.InheritanceService
System.ComponentModel.Design.InheritanceService.AddInheritedComponents(System.ComponentModel.IComponent! component, System.ComponentModel.IContainer! container) -> void
System.ComponentModel.Design.InheritanceService.Dispose() -> void
System.ComponentModel.Design.InheritanceService.GetInheritanceAttribute(System.ComponentModel.IComponent! component) -> System.ComponentModel.InheritanceAttribute!
System.ComponentModel.Design.InheritanceService.InheritanceService() -> void
System.ComponentModel.Design.LoadedEventArgs
System.ComponentModel.Design.LoadedEventArgs.Errors.get -> System.Collections.ICollection!
System.ComponentModel.Design.LoadedEventArgs.HasSucceeded.get -> bool
System.ComponentModel.Design.LoadedEventArgs.LoadedEventArgs(bool succeeded, System.Collections.ICollection? errors) -> void
System.ComponentModel.Design.LoadedEventHandler
System.ComponentModel.Design.MenuCommandsChangedEventArgs
System.ComponentModel.Design.MenuCommandsChangedEventArgs.ChangeType.get -> System.ComponentModel.Design.MenuCommandsChangedType
System.ComponentModel.Design.MenuCommandsChangedEventArgs.Command.get -> System.ComponentModel.Design.MenuCommand?
System.ComponentModel.Design.MenuCommandsChangedEventArgs.MenuCommandsChangedEventArgs(System.ComponentModel.Design.MenuCommandsChangedType changeType, System.ComponentModel.Design.MenuCommand? command) -> void
System.ComponentModel.Design.MenuCommandsChangedEventHandler
System.ComponentModel.Design.MenuCommandsChangedType
System.ComponentModel.Design.MenuCommandsChangedType.CommandAdded = 0 -> System.ComponentModel.Design.MenuCommandsChangedType
System.ComponentModel.Design.MenuCommandsChangedType.CommandChanged = 2 -> System.ComponentModel.Design.MenuCommandsChangedType
System.ComponentModel.Design.MenuCommandsChangedType.CommandRemoved = 1 -> System.ComponentModel.Design.MenuCommandsChangedType
System.ComponentModel.Design.MenuCommandService
System.ComponentModel.Design.MenuCommandService.Dispose() -> void
System.ComponentModel.Design.MenuCommandService.EnsureVerbs() -> void
System.ComponentModel.Design.MenuCommandService.FindCommand(System.ComponentModel.Design.CommandID! commandID) -> System.ComponentModel.Design.MenuCommand?
System.ComponentModel.Design.MenuCommandService.FindCommand(System.Guid guid, int id) -> System.ComponentModel.Design.MenuCommand?
System.ComponentModel.Design.MenuCommandService.GetCommandList(System.Guid guid) -> System.Collections.ICollection?
System.ComponentModel.Design.MenuCommandService.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.MenuCommandService.MenuCommandsChanged -> System.ComponentModel.Design.MenuCommandsChangedEventHandler?
System.ComponentModel.Design.MenuCommandService.MenuCommandService(System.IServiceProvider? serviceProvider) -> void
System.ComponentModel.Design.MultilineStringEditor
System.ComponentModel.Design.MultilineStringEditor.MultilineStringEditor() -> void
System.ComponentModel.Design.ObjectSelectorEditor
System.ComponentModel.Design.ObjectSelectorEditor.currValue -> object?
System.ComponentModel.Design.ObjectSelectorEditor.EqualsToValue(object? value) -> bool
System.ComponentModel.Design.ObjectSelectorEditor.ObjectSelectorEditor() -> void
System.ComponentModel.Design.ObjectSelectorEditor.ObjectSelectorEditor(bool subObjectSelector) -> void
System.ComponentModel.Design.ObjectSelectorEditor.prevValue -> object?
System.ComponentModel.Design.ObjectSelectorEditor.Selector
System.ComponentModel.Design.ObjectSelectorEditor.Selector.AddNode(string? label, object? value, System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode? parent) -> System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode!
System.ComponentModel.Design.ObjectSelectorEditor.Selector.Clear() -> void
System.ComponentModel.Design.ObjectSelectorEditor.Selector.clickSeen -> bool
System.ComponentModel.Design.ObjectSelectorEditor.Selector.OnAfterSelect(object? sender, System.Windows.Forms.TreeViewEventArgs! e) -> void
System.ComponentModel.Design.ObjectSelectorEditor.Selector.Selector(System.ComponentModel.Design.ObjectSelectorEditor! editor) -> void
System.ComponentModel.Design.ObjectSelectorEditor.Selector.SetSelection(object? value, System.Windows.Forms.TreeNodeCollection? nodes) -> bool
System.ComponentModel.Design.ObjectSelectorEditor.Selector.Start(System.Windows.Forms.Design.IWindowsFormsEditorService! edSvc, object? value) -> void
System.ComponentModel.Design.ObjectSelectorEditor.Selector.Stop() -> void
System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode
System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode.SelectorNode(string? label, object? value) -> void
System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode.value -> object?
System.ComponentModel.Design.ObjectSelectorEditor.SubObjectSelector -> bool
System.ComponentModel.Design.ProjectTargetFrameworkAttribute
System.ComponentModel.Design.ProjectTargetFrameworkAttribute.ProjectTargetFrameworkAttribute(string! targetFrameworkMoniker) -> void
System.ComponentModel.Design.ProjectTargetFrameworkAttribute.TargetFrameworkMoniker.get -> string!
System.ComponentModel.Design.Serialization.BasicDesignerLoader
System.ComponentModel.Design.Serialization.BasicDesignerLoader.BasicDesignerLoader() -> void
System.ComponentModel.Design.Serialization.BasicDesignerLoader.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.Serialization.BasicDesignerLoader.LoaderHost.get -> System.ComponentModel.Design.Serialization.IDesignerLoaderHost!
System.ComponentModel.Design.Serialization.BasicDesignerLoader.PropertyProvider.get -> object?
System.ComponentModel.Design.Serialization.BasicDesignerLoader.PropertyProvider.set -> void
System.ComponentModel.Design.Serialization.BasicDesignerLoader.Reload(System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions flags) -> void
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.Default = 0 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.Force = 2 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.ModifyOnError = 1 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.NoFlush = 4 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadPending.get -> bool
System.ComponentModel.Design.Serialization.BasicDesignerLoader.SetBaseComponentClassName(string! name) -> void
System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService
System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.CodeDomComponentSerializationService() -> void
System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.CodeDomComponentSerializationService(System.IServiceProvider? provider) -> void
System.ComponentModel.Design.Serialization.CodeDomDesignerLoader
System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.CodeDomDesignerLoader() -> void
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel.None = 0 -> System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel.PropertyAssignment = 1 -> System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel.PropertyReflection = 2 -> System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider.CodeDomLocalizationProvider(System.IServiceProvider! provider, System.ComponentModel.Design.Serialization.CodeDomLocalizationModel model) -> void
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider.CodeDomLocalizationProvider(System.IServiceProvider! provider, System.ComponentModel.Design.Serialization.CodeDomLocalizationModel model, System.Globalization.CultureInfo?[]! supportedCultures) -> void
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider.Dispose() -> void
System.ComponentModel.Design.Serialization.CodeDomSerializer
System.ComponentModel.Design.Serialization.CodeDomSerializer.CodeDomSerializer() -> void
System.ComponentModel.Design.Serialization.CodeDomSerializer.DeserializeStatementToInstance(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, System.CodeDom.CodeStatement! statement) -> object?
System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeToReferenceExpression(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value) -> System.CodeDom.CodeExpression?
System.ComponentModel.Design.Serialization.CodeDomSerializerBase
System.ComponentModel.Design.Serialization.CodeDomSerializerException
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(string? message, System.CodeDom.CodeLinePragma? linePragma) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(string? message, System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(System.Exception? ex, System.CodeDom.CodeLinePragma? linePragma) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(System.Exception? ex, System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.LinePragma.get -> System.CodeDom.CodeLinePragma?
System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer
System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.CollectionCodeDomSerializer() -> void
System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.MethodSupportsSerialization(System.Reflection.MethodInfo! method) -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager
System.ComponentModel.Design.Serialization.DesignerSerializationManager.Container.get -> System.ComponentModel.IContainer?
System.ComponentModel.Design.Serialization.DesignerSerializationManager.Container.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.CreateSession() -> System.IDisposable!
System.ComponentModel.Design.Serialization.DesignerSerializationManager.DesignerSerializationManager() -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.DesignerSerializationManager(System.IServiceProvider? provider) -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.Errors.get -> System.Collections.IList!
System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetRuntimeType(string? typeName) -> System.Type?
System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetSerializer(System.Type? objectType, System.Type! serializerType) -> object?
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PreserveNames.get -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PreserveNames.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PropertyProvider.get -> object?
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PropertyProvider.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.RecycleInstances.get -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager.RecycleInstances.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.SessionCreated -> System.EventHandler?
System.ComponentModel.Design.Serialization.DesignerSerializationManager.SessionDisposed -> System.EventHandler?
System.ComponentModel.Design.Serialization.DesignerSerializationManager.ValidateRecycledTypes.get -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager.ValidateRecycledTypes.set -> void
System.ComponentModel.Design.Serialization.ExpressionContext
System.ComponentModel.Design.Serialization.ExpressionContext.Expression.get -> System.CodeDom.CodeExpression!
System.ComponentModel.Design.Serialization.ExpressionContext.ExpressionContext(System.CodeDom.CodeExpression! expression, System.Type! expressionType, object! owner) -> void
System.ComponentModel.Design.Serialization.ExpressionContext.ExpressionContext(System.CodeDom.CodeExpression! expression, System.Type! expressionType, object! owner, object? presetValue) -> void
System.ComponentModel.Design.Serialization.ExpressionContext.ExpressionType.get -> System.Type!
System.ComponentModel.Design.Serialization.ExpressionContext.Owner.get -> object!
System.ComponentModel.Design.Serialization.ExpressionContext.PresetValue.get -> object?
System.ComponentModel.Design.Serialization.ICodeDomDesignerReload
System.ComponentModel.Design.Serialization.ICodeDomDesignerReload.ShouldReloadDesigner(System.CodeDom.CodeCompileUnit! newTree) -> bool
System.ComponentModel.Design.Serialization.MemberCodeDomSerializer
System.ComponentModel.Design.Serialization.MemberCodeDomSerializer.MemberCodeDomSerializer() -> void
System.ComponentModel.Design.Serialization.ObjectStatementCollection
System.ComponentModel.Design.Serialization.ObjectStatementCollection.ContainsKey(object! statementOwner) -> bool
System.ComponentModel.Design.Serialization.ObjectStatementCollection.GetEnumerator() -> System.Collections.IDictionaryEnumerator!
System.ComponentModel.Design.Serialization.ObjectStatementCollection.Populate(object! owner) -> void
System.ComponentModel.Design.Serialization.ObjectStatementCollection.Populate(System.Collections.ICollection! statementOwners) -> void
System.ComponentModel.Design.Serialization.ObjectStatementCollection.this[object! statementOwner].get -> System.CodeDom.CodeStatementCollection?
System.ComponentModel.Design.Serialization.RootContext
System.ComponentModel.Design.Serialization.RootContext.Expression.get -> System.CodeDom.CodeExpression!
System.ComponentModel.Design.Serialization.RootContext.RootContext(System.CodeDom.CodeExpression! expression, object! value) -> void
System.ComponentModel.Design.Serialization.RootContext.Value.get -> object!
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.Member.get -> System.ComponentModel.MemberDescriptor?
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.SerializeAbsoluteContext() -> void
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.SerializeAbsoluteContext(System.ComponentModel.MemberDescriptor? member) -> void
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.ShouldSerialize(System.ComponentModel.MemberDescriptor? member) -> bool
System.ComponentModel.Design.Serialization.StatementContext
System.ComponentModel.Design.Serialization.StatementContext.StatementCollection.get -> System.ComponentModel.Design.Serialization.ObjectStatementCollection!
System.ComponentModel.Design.Serialization.StatementContext.StatementContext() -> void
System.ComponentModel.Design.Serialization.TypeCodeDomSerializer
System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.TypeCodeDomSerializer() -> void
System.ComponentModel.Design.UndoEngine
System.ComponentModel.Design.UndoEngine.Dispose() -> void
System.ComponentModel.Design.UndoEngine.Enabled.get -> bool
System.ComponentModel.Design.UndoEngine.Enabled.set -> void
System.ComponentModel.Design.UndoEngine.GetRequiredService(System.Type! serviceType) -> object!
System.ComponentModel.Design.UndoEngine.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.UndoEngine.UndoEngine(System.IServiceProvider! provider) -> void
System.ComponentModel.Design.UndoEngine.Undoing -> System.EventHandler?
System.ComponentModel.Design.UndoEngine.UndoInProgress.get -> bool
System.ComponentModel.Design.UndoEngine.Undone -> System.EventHandler?
System.ComponentModel.Design.UndoEngine.UndoUnit
System.ComponentModel.Design.UndoEngine.UndoUnit.GetService(System.Type! serviceType) -> object?
System.ComponentModel.Design.UndoEngine.UndoUnit.Name.get -> string!
System.ComponentModel.Design.UndoEngine.UndoUnit.Undo() -> void
System.ComponentModel.Design.UndoEngine.UndoUnit.UndoEngine.get -> System.ComponentModel.Design.UndoEngine!
System.ComponentModel.Design.UndoEngine.UndoUnit.UndoUnit(System.ComponentModel.Design.UndoEngine! engine, string? name) -> void
System.Drawing.Design.BitmapEditor
System.Drawing.Design.BitmapEditor.BitmapEditor() -> void
System.Drawing.Design.ColorEditor
System.Drawing.Design.ColorEditor.ColorEditor() -> void
System.Drawing.Design.ContentAlignmentEditor
System.Drawing.Design.ContentAlignmentEditor.ContentAlignmentEditor() -> void
System.Drawing.Design.CursorEditor
System.Drawing.Design.CursorEditor.CursorEditor() -> void
System.Drawing.Design.FontEditor
System.Drawing.Design.FontEditor.FontEditor() -> void
System.Drawing.Design.FontNameEditor
System.Drawing.Design.FontNameEditor.FontNameEditor() -> void
System.Drawing.Design.IconEditor
System.Drawing.Design.IconEditor.IconEditor() -> void
System.Drawing.Design.ImageEditor
System.Drawing.Design.ImageEditor.ImageEditor() -> void
System.Drawing.Design.IToolboxItemProvider
System.Drawing.Design.IToolboxItemProvider.Items.get -> System.Drawing.Design.ToolboxItemCollection!
System.Drawing.Design.IToolboxService
System.Drawing.Design.IToolboxService.Refresh() -> void
System.Drawing.Design.IToolboxService.SelectedToolboxItemUsed() -> void
System.Drawing.Design.IToolboxService.SetCursor() -> bool
System.Drawing.Design.IToolboxUser
System.Drawing.Design.MetafileEditor
System.Drawing.Design.MetafileEditor.MetafileEditor() -> void
System.Drawing.Design.ToolboxComponentsCreatedEventArgs
System.Drawing.Design.ToolboxComponentsCreatedEventArgs.Components.get -> System.ComponentModel.IComponent![]?
System.Drawing.Design.ToolboxComponentsCreatedEventArgs.ToolboxComponentsCreatedEventArgs(System.ComponentModel.IComponent![]? components) -> void
System.Drawing.Design.ToolboxComponentsCreatedEventHandler
System.Drawing.Design.ToolboxComponentsCreatingEventArgs
System.Drawing.Design.ToolboxComponentsCreatingEventArgs.DesignerHost.get -> System.ComponentModel.Design.IDesignerHost?
System.Drawing.Design.ToolboxComponentsCreatingEventArgs.ToolboxComponentsCreatingEventArgs(System.ComponentModel.Design.IDesignerHost? host) -> void
System.Drawing.Design.ToolboxComponentsCreatingEventHandler
System.Drawing.Design.ToolboxItem
System.Drawing.Design.ToolboxItem.AssemblyName.get -> System.Reflection.AssemblyName?
System.Drawing.Design.ToolboxItem.AssemblyName.set -> void
System.Drawing.Design.ToolboxItem.Bitmap.get -> System.Drawing.Bitmap?
System.Drawing.Design.ToolboxItem.Bitmap.set -> void
System.Drawing.Design.ToolboxItem.CheckUnlocked() -> void
System.Drawing.Design.ToolboxItem.Company.get -> string?
System.Drawing.Design.ToolboxItem.Company.set -> void
System.Drawing.Design.ToolboxItem.ComponentsCreated -> System.Drawing.Design.ToolboxComponentsCreatedEventHandler?
System.Drawing.Design.ToolboxItem.ComponentsCreating -> System.Drawing.Design.ToolboxComponentsCreatingEventHandler?
System.Drawing.Design.ToolboxItem.CreateComponents() -> System.ComponentModel.IComponent![]?
System.Drawing.Design.ToolboxItem.CreateComponents(System.ComponentModel.Design.IDesignerHost? host) -> System.ComponentModel.IComponent![]?
System.Drawing.Design.ToolboxItem.CreateComponents(System.ComponentModel.Design.IDesignerHost? host, System.Collections.IDictionary? defaultValues) -> System.ComponentModel.IComponent![]?
System.Drawing.Design.ToolboxItem.DependentAssemblies.get -> System.Reflection.AssemblyName![]?
System.Drawing.Design.ToolboxItem.DependentAssemblies.set -> void
System.Drawing.Design.ToolboxItem.Description.get -> string?
System.Drawing.Design.ToolboxItem.Description.set -> void
System.Drawing.Design.ToolboxItem.DisplayName.get -> string!
System.Drawing.Design.ToolboxItem.DisplayName.set -> void
System.Drawing.Design.ToolboxItem.Filter.get -> System.Collections.ICollection!
System.Drawing.Design.ToolboxItem.Filter.set -> void
System.Drawing.Design.ToolboxItem.GetType(System.ComponentModel.Design.IDesignerHost? host) -> System.Type?
System.Drawing.Design.ToolboxItem.IsTransient.get -> bool
System.Drawing.Design.ToolboxItem.IsTransient.set -> void
System.Drawing.Design.ToolboxItem.OriginalBitmap.get -> System.Drawing.Bitmap?
System.Drawing.Design.ToolboxItem.OriginalBitmap.set -> void
System.Drawing.Design.ToolboxItem.Properties.get -> System.Collections.IDictionary!
System.Drawing.Design.ToolboxItem.ToolboxItem() -> void
System.Drawing.Design.ToolboxItem.ToolboxItem(System.Type? toolType) -> void
System.Drawing.Design.ToolboxItem.TypeName.get -> string!
System.Drawing.Design.ToolboxItem.TypeName.set -> void
System.Drawing.Design.ToolboxItem.ValidatePropertyType(string! propertyName, object? value, System.Type! expectedType, bool allowNull) -> void
System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.ToolboxItemCollection.Contains(System.Drawing.Design.ToolboxItem! value) -> bool
System.Drawing.Design.ToolboxItemCollection.CopyTo(System.Drawing.Design.ToolboxItem![]! array, int index) -> void
System.Drawing.Design.ToolboxItemCollection.IndexOf(System.Drawing.Design.ToolboxItem! value) -> int
System.Drawing.Design.ToolboxItemCollection.this[int index].get -> System.Drawing.Design.ToolboxItem!
System.Drawing.Design.ToolboxItemCollection.ToolboxItemCollection(System.Drawing.Design.ToolboxItem![]! value) -> void
System.Drawing.Design.ToolboxItemCollection.ToolboxItemCollection(System.Drawing.Design.ToolboxItemCollection! value) -> void
System.Drawing.Design.ToolboxItemCreatorCallback
System.Resources.Tools.ITargetAwareCodeDomProvider
System.Resources.Tools.ITargetAwareCodeDomProvider.SupportsProperty(System.Type! type, string! propertyName, bool isWritable) -> bool
System.Resources.Tools.StronglyTypedResourceBuilder
System.Runtime.InteropServices.UCOMITypeLib
System.Runtime.InteropServices.UCOMITypeLib.GetDocumentation(int index, out string! strName, out string! strDocString, out int dwHelpContext, out string! strHelpFile) -> void
System.Runtime.InteropServices.UCOMITypeLib.GetLibAttr(out nint ppTLibAttr) -> void
System.Runtime.InteropServices.UCOMITypeLib.GetTypeInfoCount() -> int
System.Runtime.InteropServices.UCOMITypeLib.GetTypeInfoType(int index, out System.Runtime.InteropServices.ComTypes.TYPEKIND pTKind) -> void
System.Runtime.InteropServices.UCOMITypeLib.IsName(string! szNameBuf, int lHashVal) -> bool
System.Runtime.InteropServices.UCOMITypeLib.ReleaseTLibAttr(nint pTLibAttr) -> void
System.Windows.Forms.Design.AnchorEditor
System.Windows.Forms.Design.AnchorEditor.AnchorEditor() -> void
System.Windows.Forms.Design.AxImporter
System.Windows.Forms.Design.AxImporter.AxImporter(System.Windows.Forms.Design.AxImporter.Options! options) -> void
System.Windows.Forms.Design.AxImporter.IReferenceResolver
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveActiveXReference(System.Runtime.InteropServices.UCOMITypeLib! typeLib) -> string?
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveComReference(System.Reflection.AssemblyName! name) -> string?
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveComReference(System.Runtime.InteropServices.UCOMITypeLib! typeLib) -> string?
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveManagedReference(string! assemName) -> string?
System.Windows.Forms.Design.AxImporter.Options
System.Windows.Forms.Design.AxImporter.Options.delaySign -> bool
System.Windows.Forms.Design.AxImporter.Options.genSources -> bool
System.Windows.Forms.Design.AxImporter.Options.ignoreRegisteredOcx -> bool
System.Windows.Forms.Design.AxImporter.Options.keyContainer -> string?
System.Windows.Forms.Design.AxImporter.Options.keyFile -> string?
System.Windows.Forms.Design.AxImporter.Options.keyPair -> System.Reflection.StrongNameKeyPair?
System.Windows.Forms.Design.AxImporter.Options.msBuildErrors -> bool
System.Windows.Forms.Design.AxImporter.Options.noLogo -> bool
System.Windows.Forms.Design.AxImporter.Options.Options() -> void
System.Windows.Forms.Design.AxImporter.Options.outputDirectory -> string?
System.Windows.Forms.Design.AxImporter.Options.outputName -> string?
System.Windows.Forms.Design.AxImporter.Options.overwriteRCW -> bool
System.Windows.Forms.Design.AxImporter.Options.publicKey -> byte[]?
System.Windows.Forms.Design.AxImporter.Options.references -> System.Windows.Forms.Design.AxImporter.IReferenceResolver?
System.Windows.Forms.Design.AxImporter.Options.silentMode -> bool
System.Windows.Forms.Design.AxImporter.Options.verboseMode -> bool
System.Windows.Forms.Design.Behavior.Adorner
System.Windows.Forms.Design.Behavior.Adorner.Adorner() -> void
System.Windows.Forms.Design.Behavior.Adorner.BehaviorService.get -> System.Windows.Forms.Design.Behavior.BehaviorService?
System.Windows.Forms.Design.Behavior.Adorner.BehaviorService.set -> void
System.Windows.Forms.Design.Behavior.Adorner.Enabled.get -> bool
System.Windows.Forms.Design.Behavior.Adorner.Enabled.set -> void
System.Windows.Forms.Design.Behavior.Adorner.Glyphs.get -> System.Windows.Forms.Design.Behavior.GlyphCollection!
System.Windows.Forms.Design.Behavior.Adorner.Invalidate() -> void
System.Windows.Forms.Design.Behavior.Adorner.Invalidate(System.Drawing.Rectangle rectangle) -> void
System.Windows.Forms.Design.Behavior.Adorner.Invalidate(System.Drawing.Region! region) -> void
System.Windows.Forms.Design.Behavior.Behavior
System.Windows.Forms.Design.Behavior.Behavior.Behavior() -> void
System.Windows.Forms.Design.Behavior.Behavior.Behavior(bool callParentBehavior, System.Windows.Forms.Design.Behavior.BehaviorService? behaviorService) -> void
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs.BehaviorDragDropEventArgs(System.Collections.ICollection! dragComponents) -> void
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs.DragComponents.get -> System.Collections.ICollection!
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler
System.Windows.Forms.Design.Behavior.BehaviorService
System.Windows.Forms.Design.Behavior.BehaviorService.Adorners.get -> System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection!
System.Windows.Forms.Design.Behavior.BehaviorService.AdornerWindowGraphics.get -> System.Drawing.Graphics!
System.Windows.Forms.Design.Behavior.BehaviorService.AdornerWindowPointToScreen(System.Drawing.Point p) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.AdornerWindowToScreen() -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.BeginDrag -> System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler?
System.Windows.Forms.Design.Behavior.BehaviorService.ControlRectInAdornerWindow(System.Windows.Forms.Control! c) -> System.Drawing.Rectangle
System.Windows.Forms.Design.Behavior.BehaviorService.ControlToAdornerWindow(System.Windows.Forms.Control! c) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.CurrentBehavior.get -> System.Windows.Forms.Design.Behavior.Behavior?
System.Windows.Forms.Design.Behavior.BehaviorService.Dispose() -> void
System.Windows.Forms.Design.Behavior.BehaviorService.EndDrag -> System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler?
System.Windows.Forms.Design.Behavior.BehaviorService.GetNextBehavior(System.Windows.Forms.Design.Behavior.Behavior! behavior) -> System.Windows.Forms.Design.Behavior.Behavior?
System.Windows.Forms.Design.Behavior.BehaviorService.Invalidate() -> void
System.Windows.Forms.Design.Behavior.BehaviorService.Invalidate(System.Drawing.Rectangle rect) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.Invalidate(System.Drawing.Region! r) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.MapAdornerWindowPoint(nint handle, System.Drawing.Point pt) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.PopBehavior(System.Windows.Forms.Design.Behavior.Behavior! behavior) -> System.Windows.Forms.Design.Behavior.Behavior?
System.Windows.Forms.Design.Behavior.BehaviorService.PushBehavior(System.Windows.Forms.Design.Behavior.Behavior! behavior) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.PushCaptureBehavior(System.Windows.Forms.Design.Behavior.Behavior! behavior) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.ScreenToAdornerWindow(System.Drawing.Point p) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.Synchronize -> System.EventHandler?
System.Windows.Forms.Design.Behavior.BehaviorService.SyncSelection() -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Add(System.Windows.Forms.Design.Behavior.Adorner! value) -> int
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.AddRange(params System.Windows.Forms.Design.Behavior.Adorner![]! value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.AddRange(System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection! value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.BehaviorServiceAdornerCollection(System.Windows.Forms.Design.Behavior.Adorner![]! value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.BehaviorServiceAdornerCollection(System.Windows.Forms.Design.Behavior.BehaviorService? behaviorService) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.BehaviorServiceAdornerCollection(System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection! value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Contains(System.Windows.Forms.Design.Behavior.Adorner! value) -> bool
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.CopyTo(System.Windows.Forms.Design.Behavior.Adorner![]! array, int index) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.GetEnumerator() -> System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator!
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.IndexOf(System.Windows.Forms.Design.Behavior.Adorner! value) -> int
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Insert(int index, System.Windows.Forms.Design.Behavior.Adorner! value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Remove(System.Windows.Forms.Design.Behavior.Adorner! value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.this[int index].get -> System.Windows.Forms.Design.Behavior.Adorner!
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.this[int index].set -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.BehaviorServiceAdornerCollectionEnumerator(System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection! mappings) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.MoveNext() -> bool
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.Reset() -> void
System.Windows.Forms.Design.Behavior.ComponentGlyph
System.Windows.Forms.Design.Behavior.ComponentGlyph.ComponentGlyph(System.ComponentModel.IComponent? relatedComponent) -> void
System.Windows.Forms.Design.Behavior.ComponentGlyph.ComponentGlyph(System.ComponentModel.IComponent? relatedComponent, System.Windows.Forms.Design.Behavior.Behavior? behavior) -> void
System.Windows.Forms.Design.Behavior.ComponentGlyph.RelatedComponent.get -> System.ComponentModel.IComponent?
System.Windows.Forms.Design.Behavior.ControlBodyGlyph
System.Windows.Forms.Design.Behavior.ControlBodyGlyph.ControlBodyGlyph(System.Drawing.Rectangle bounds, System.Windows.Forms.Cursor? cursor, System.ComponentModel.IComponent? relatedComponent, System.Windows.Forms.Design.Behavior.Behavior? behavior) -> void
System.Windows.Forms.Design.Behavior.ControlBodyGlyph.ControlBodyGlyph(System.Drawing.Rectangle bounds, System.Windows.Forms.Cursor? cursor, System.ComponentModel.IComponent? relatedComponent, System.Windows.Forms.Design.ControlDesigner! designer) -> void
System.Windows.Forms.Design.Behavior.Glyph
System.Windows.Forms.Design.Behavior.Glyph.Glyph(System.Windows.Forms.Design.Behavior.Behavior? behavior) -> void
System.Windows.Forms.Design.Behavior.Glyph.SetBehavior(System.Windows.Forms.Design.Behavior.Behavior? behavior) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection
System.Windows.Forms.Design.Behavior.GlyphCollection.Add(System.Windows.Forms.Design.Behavior.Glyph! value) -> int
System.Windows.Forms.Design.Behavior.GlyphCollection.AddRange(params System.Windows.Forms.Design.Behavior.Glyph![]! value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.AddRange(System.Windows.Forms.Design.Behavior.GlyphCollection! value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.Contains(System.Windows.Forms.Design.Behavior.Glyph! value) -> bool
System.Windows.Forms.Design.Behavior.GlyphCollection.CopyTo(System.Windows.Forms.Design.Behavior.Glyph![]! array, int index) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.GlyphCollection() -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.GlyphCollection(System.Windows.Forms.Design.Behavior.Glyph![]! value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.GlyphCollection(System.Windows.Forms.Design.Behavior.GlyphCollection! value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.IndexOf(System.Windows.Forms.Design.Behavior.Glyph! value) -> int
System.Windows.Forms.Design.Behavior.GlyphCollection.Insert(int index, System.Windows.Forms.Design.Behavior.Glyph! value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.Remove(System.Windows.Forms.Design.Behavior.Glyph! value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.this[int index].get -> System.Windows.Forms.Design.Behavior.Glyph!
System.Windows.Forms.Design.Behavior.GlyphCollection.this[int index].set -> void
System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.GlyphSelectionType.NotSelected = 0 -> System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.GlyphSelectionType.Selected = 1 -> System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.GlyphSelectionType.SelectedPrimary = 2 -> System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.SnapLine
System.Windows.Forms.Design.Behavior.SnapLine.AdjustOffset(int adjustment) -> void
System.Windows.Forms.Design.Behavior.SnapLine.Filter.get -> string?
System.Windows.Forms.Design.Behavior.SnapLine.IsHorizontal.get -> bool
System.Windows.Forms.Design.Behavior.SnapLine.IsVertical.get -> bool
System.Windows.Forms.Design.Behavior.SnapLine.Offset.get -> int
System.Windows.Forms.Design.Behavior.SnapLine.Priority.get -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset, string? filter) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset, string? filter, System.Windows.Forms.Design.Behavior.SnapLinePriority priority) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset, System.Windows.Forms.Design.Behavior.SnapLinePriority priority) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLineType.get -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.Always = 4 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.High = 3 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.Low = 1 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.Medium = 2 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Baseline = 6 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Bottom = 1 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Horizontal = 4 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Left = 2 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Right = 3 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Top = 0 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Vertical = 5 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.BorderSidesEditor
System.Windows.Forms.Design.BorderSidesEditor.BorderSidesEditor() -> void
System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentActionsType.All = 0 -> System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentActionsType.Component = 1 -> System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentActionsType.Service = 2 -> System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentDocumentDesigner
System.Windows.Forms.Design.ComponentDocumentDesigner.ComponentDocumentDesigner() -> void
System.Windows.Forms.Design.ComponentDocumentDesigner.Control.get -> System.Windows.Forms.Control!
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayAutoArrange.get -> bool
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayAutoArrange.set -> void
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayLargeIcon.get -> bool
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayLargeIcon.set -> void
System.Windows.Forms.Design.ComponentTray
System.Windows.Forms.Design.ComponentTray.AutoArrange.get -> bool
System.Windows.Forms.Design.ComponentTray.AutoArrange.set -> void
System.Windows.Forms.Design.ComponentTray.ComponentCount.get -> int
System.Windows.Forms.Design.ComponentTray.ShowLargeIcons.get -> bool
System.Windows.Forms.Design.ComponentTray.ShowLargeIcons.set -> void
System.Windows.Forms.Design.ControlDesigner
System.Windows.Forms.Design.ControlDesigner.accessibilityObj -> System.Windows.Forms.AccessibleObject?
System.Windows.Forms.Design.ControlDesigner.AutoResizeHandles.get -> bool
System.Windows.Forms.Design.ControlDesigner.AutoResizeHandles.set -> void
System.Windows.Forms.Design.ControlDesigner.BaseWndProc(ref System.Windows.Forms.Message m) -> void
System.Windows.Forms.Design.ControlDesigner.BehaviorService.get -> System.Windows.Forms.Design.Behavior.BehaviorService?
System.Windows.Forms.Design.ControlDesigner.ControlDesigner() -> void
System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject
System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.ControlDesignerAccessibleObject(System.Windows.Forms.Design.ControlDesigner! designer, System.Windows.Forms.Control! control) -> void
System.Windows.Forms.Design.ControlDesigner.DefWndProc(ref System.Windows.Forms.Message m) -> void
System.Windows.Forms.Design.ControlDesigner.DisplayError(System.Exception! e) -> void
System.Windows.Forms.Design.ControlDesigner.EnableDesignMode(System.Windows.Forms.Control! child, string! name) -> bool
System.Windows.Forms.Design.ControlDesigner.EnableDragDrop(bool value) -> void
System.Windows.Forms.Design.ControlDesigner.HookChildControls(System.Windows.Forms.Control! firstChild) -> void
System.Windows.Forms.Design.ControlDesigner.UnhookChildControls(System.Windows.Forms.Control! firstChild) -> void
System.Windows.Forms.Design.DesignerOptions
System.Windows.Forms.Design.DesignerOptions.DesignerOptions() -> void
System.Windows.Forms.Design.DockEditor
System.Windows.Forms.Design.DockEditor.DockEditor() -> void
System.Windows.Forms.Design.DocumentDesigner
System.Windows.Forms.Design.DocumentDesigner.DocumentDesigner() -> void
System.Windows.Forms.Design.EventHandlerService
System.Windows.Forms.Design.EventHandlerService.EventHandlerChanged -> System.EventHandler?
System.Windows.Forms.Design.EventHandlerService.EventHandlerService(System.Windows.Forms.Control? focusWnd) -> void
System.Windows.Forms.Design.EventHandlerService.FocusWindow.get -> System.Windows.Forms.Control?
System.Windows.Forms.Design.EventHandlerService.GetHandler(System.Type! handlerType) -> object?
System.Windows.Forms.Design.EventHandlerService.PopHandler(object! handler) -> void
System.Windows.Forms.Design.EventHandlerService.PushHandler(object! handler) -> void
System.Windows.Forms.Design.FileNameEditor
System.Windows.Forms.Design.FileNameEditor.FileNameEditor() -> void
System.Windows.Forms.Design.FolderNameEditor
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.Description.get -> string!
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.Description.set -> void
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.DirectoryPath.get -> string!
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.FolderBrowser() -> void
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.ShowDialog() -> System.Windows.Forms.DialogResult
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.ShowDialog(System.Windows.Forms.IWin32Window? owner) -> System.Windows.Forms.DialogResult
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.StartLocation.get -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.StartLocation.set -> void
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.Style.get -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowser.Style.set -> void
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.Desktop = 0 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.Favorites = 6 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.MyComputer = 17 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.MyDocuments = 5 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.MyPictures = 39 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.NetAndDialUpConnections = 49 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.NetworkNeighborhood = 18 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.Printers = 4 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.Recent = 8 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.SendTo = 9 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.StartMenu = 11 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder.Templates = 21 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserFolder
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.BrowseForComputer = 4096 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.BrowseForEverything = 16384 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.BrowseForPrinter = 8192 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.RestrictToDomain = 2 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.RestrictToFilesystem = 1 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.RestrictToSubfolders = 8 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles.ShowTextBox = 16 -> System.Windows.Forms.Design.FolderNameEditor.FolderBrowserStyles
System.Windows.Forms.Design.FolderNameEditor.FolderNameEditor() -> void
System.Windows.Forms.Design.IContainsThemedScrollbarWindows
System.Windows.Forms.Design.IContainsThemedScrollbarWindows.ThemedScrollbarWindows() -> System.Collections.IEnumerable!
System.Windows.Forms.Design.ImageListCodeDomSerializer
System.Windows.Forms.Design.ImageListCodeDomSerializer.ImageListCodeDomSerializer() -> void
System.Windows.Forms.Design.ImageListImageEditor
System.Windows.Forms.Design.ImageListImageEditor.ImageListImageEditor() -> void
System.Windows.Forms.Design.MaskDescriptor
System.Windows.Forms.Design.MaskDescriptor.MaskDescriptor() -> void
System.Windows.Forms.Design.MenuCommands
System.Windows.Forms.Design.MenuCommands.MenuCommands() -> void
System.Windows.Forms.Design.ParentControlDesigner
System.Windows.Forms.Design.ParentControlDesigner.GetUpdatedRect(System.Drawing.Rectangle originalRect, System.Drawing.Rectangle dragRect, bool updateSize) -> System.Drawing.Rectangle
System.Windows.Forms.Design.ParentControlDesigner.GridSize.get -> System.Drawing.Size
System.Windows.Forms.Design.ParentControlDesigner.GridSize.set -> void
System.Windows.Forms.Design.ParentControlDesigner.ParentControlDesigner() -> void
System.Windows.Forms.Design.ScrollableControlDesigner
System.Windows.Forms.Design.ScrollableControlDesigner.ScrollableControlDesigner() -> void
System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.AllSizeable = System.Windows.Forms.Design.SelectionRules.TopSizeable | System.Windows.Forms.Design.SelectionRules.BottomSizeable | System.Windows.Forms.Design.SelectionRules.LeftSizeable | System.Windows.Forms.Design.SelectionRules.RightSizeable -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.BottomSizeable = 2 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.LeftSizeable = 4 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.Locked = -2147483648 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.Moveable = 268435456 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.None = 0 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.RightSizeable = 8 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.TopSizeable = 1 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.Visible = 1073741824 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.ShortcutKeysEditor
System.Windows.Forms.Design.ShortcutKeysEditor.ShortcutKeysEditor() -> void
System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarMode.All = 1 -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarMode.None = 2 -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarMode.OnlyTopLevel = 3 -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarWindow
System.Windows.Forms.Design.ThemedScrollbarWindow.Handle -> nint
System.Windows.Forms.Design.ThemedScrollbarWindow.Mode -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarWindow.ThemedScrollbarWindow() -> void
System.Windows.Forms.Design.WindowsFormsDesignerOptionService
System.Windows.Forms.Design.WindowsFormsDesignerOptionService.WindowsFormsDesignerOptionService() -> void
virtual System.ComponentModel.Design.ActiveDesignSurfaceChangedEventHandler.Invoke(object! sender, System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs! e) -> void
virtual System.ComponentModel.Design.ByteViewer.GetBytes() -> byte[]!
virtual System.ComponentModel.Design.ByteViewer.GetDisplayMode() -> System.ComponentModel.Design.DisplayMode
virtual System.ComponentModel.Design.ByteViewer.SaveToFile(string! path) -> void
virtual System.ComponentModel.Design.ByteViewer.ScrollChanged(object? source, System.EventArgs! e) -> void
virtual System.ComponentModel.Design.ByteViewer.SetBytes(byte[]! bytes) -> void
virtual System.ComponentModel.Design.ByteViewer.SetDisplayMode(System.ComponentModel.Design.DisplayMode mode) -> void
virtual System.ComponentModel.Design.ByteViewer.SetFile(string! path) -> void
virtual System.ComponentModel.Design.ByteViewer.SetStartLine(int line) -> void
virtual System.ComponentModel.Design.CollectionEditor.CancelChanges() -> void
virtual System.ComponentModel.Design.CollectionEditor.CanRemoveInstance(object! value) -> bool
virtual System.ComponentModel.Design.CollectionEditor.CanSelectMultipleInstances() -> bool
virtual System.ComponentModel.Design.CollectionEditor.CollectionForm.CanSelectMultipleInstances() -> bool
virtual System.ComponentModel.Design.CollectionEditor.CollectionForm.DisplayError(System.Exception! e) -> void
virtual System.ComponentModel.Design.CollectionEditor.CollectionForm.ShowEditorDialog(System.Windows.Forms.Design.IWindowsFormsEditorService! edSvc) -> System.Windows.Forms.DialogResult
virtual System.ComponentModel.Design.CollectionEditor.CreateCollectionForm() -> System.ComponentModel.Design.CollectionEditor.CollectionForm!
virtual System.ComponentModel.Design.CollectionEditor.CreateCollectionItemType() -> System.Type!
virtual System.ComponentModel.Design.CollectionEditor.CreateInstance(System.Type! itemType) -> object!
virtual System.ComponentModel.Design.CollectionEditor.CreateNewItemTypes() -> System.Type![]!
virtual System.ComponentModel.Design.CollectionEditor.DestroyInstance(object! instance) -> void
virtual System.ComponentModel.Design.CollectionEditor.GetDisplayText(object? value) -> string!
virtual System.ComponentModel.Design.CollectionEditor.GetItems(object? editValue) -> object![]!
virtual System.ComponentModel.Design.CollectionEditor.GetObjectsFromInstance(object? instance) -> System.Collections.IList!
virtual System.ComponentModel.Design.CollectionEditor.HelpTopic.get -> string!
virtual System.ComponentModel.Design.CollectionEditor.SetItems(object? editValue, object![]? value) -> object?
virtual System.ComponentModel.Design.CollectionEditor.ShowHelp() -> void
virtual System.ComponentModel.Design.ComponentDesigner.ActionLists.get -> System.ComponentModel.Design.DesignerActionListCollection!
virtual System.ComponentModel.Design.ComponentDesigner.AssociatedComponents.get -> System.Collections.ICollection!
virtual System.ComponentModel.Design.ComponentDesigner.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.ComponentDesigner.DoDefaultAction() -> void
virtual System.ComponentModel.Design.ComponentDesigner.GetService(System.Type! serviceType) -> object?
virtual System.ComponentModel.Design.ComponentDesigner.InheritanceAttribute.get -> System.ComponentModel.InheritanceAttribute?
virtual System.ComponentModel.Design.ComponentDesigner.Initialize(System.ComponentModel.IComponent! component) -> void
virtual System.ComponentModel.Design.ComponentDesigner.InitializeExistingComponent(System.Collections.IDictionary? defaultValues) -> void
virtual System.ComponentModel.Design.ComponentDesigner.InitializeNewComponent(System.Collections.IDictionary? defaultValues) -> void
virtual System.ComponentModel.Design.ComponentDesigner.InitializeNonDefault() -> void
virtual System.ComponentModel.Design.ComponentDesigner.OnSetComponentDefaults() -> void
virtual System.ComponentModel.Design.ComponentDesigner.ParentComponent.get -> System.ComponentModel.IComponent?
virtual System.ComponentModel.Design.ComponentDesigner.PostFilterAttributes(System.Collections.IDictionary! attributes) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PostFilterEvents(System.Collections.IDictionary! events) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PostFilterProperties(System.Collections.IDictionary! properties) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PreFilterAttributes(System.Collections.IDictionary! attributes) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PreFilterEvents(System.Collections.IDictionary! events) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PreFilterProperties(System.Collections.IDictionary! properties) -> void
virtual System.ComponentModel.Design.ComponentDesigner.SetTextualDefaultProperty.get -> bool
virtual System.ComponentModel.Design.ComponentDesigner.Verbs.get -> System.ComponentModel.Design.DesignerVerbCollection!
virtual System.ComponentModel.Design.DesignerActionItem.Category.get -> string?
virtual System.ComponentModel.Design.DesignerActionItem.Description.get -> string?
virtual System.ComponentModel.Design.DesignerActionItem.DisplayName.get -> string?
virtual System.ComponentModel.Design.DesignerActionList.AutoShow.get -> bool
virtual System.ComponentModel.Design.DesignerActionList.AutoShow.set -> void
virtual System.ComponentModel.Design.DesignerActionList.GetSortedActionItems() -> System.ComponentModel.Design.DesignerActionItemCollection!
virtual System.ComponentModel.Design.DesignerActionListsChangedEventHandler.Invoke(object! sender, System.ComponentModel.Design.DesignerActionListsChangedEventArgs! e) -> void
virtual System.ComponentModel.Design.DesignerActionMethodItem.IncludeAsDesignerVerb.get -> bool
virtual System.ComponentModel.Design.DesignerActionMethodItem.Invoke() -> void
virtual System.ComponentModel.Design.DesignerActionMethodItem.MemberName.get -> string?
virtual System.ComponentModel.Design.DesignerActionService.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.DesignerActionService.GetComponentActions(System.ComponentModel.IComponent! component, System.Windows.Forms.Design.ComponentActionsType type) -> System.ComponentModel.Design.DesignerActionListCollection!
virtual System.ComponentModel.Design.DesignerActionService.GetComponentDesignerActions(System.ComponentModel.IComponent! component, System.ComponentModel.Design.DesignerActionListCollection! actionLists) -> void
virtual System.ComponentModel.Design.DesignerActionService.GetComponentServiceActions(System.ComponentModel.IComponent! component, System.ComponentModel.Design.DesignerActionListCollection! actionLists) -> void
virtual System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler.Invoke(object! sender, System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs! e) -> void
virtual System.ComponentModel.Design.DesignerCommandSet.GetCommands(string! name) -> System.Collections.ICollection?
virtual System.ComponentModel.Design.DesignSurface.CreateComponent(System.Type! componentType) -> System.ComponentModel.IComponent?
virtual System.ComponentModel.Design.DesignSurface.CreateDesigner(System.ComponentModel.IComponent! component, bool rootDesigner) -> System.ComponentModel.Design.IDesigner?
virtual System.ComponentModel.Design.DesignSurface.CreateInstance(System.Type! type) -> object?
virtual System.ComponentModel.Design.DesignSurface.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.DesignSurface.OnLoaded(System.ComponentModel.Design.LoadedEventArgs! e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnLoading(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnUnloaded(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnUnloading(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnViewActivate(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.DesignSurfaceEventHandler.Invoke(object! sender, System.ComponentModel.Design.DesignSurfaceEventArgs! e) -> void
virtual System.ComponentModel.Design.DesignSurfaceManager.ActiveDesignSurface.get -> System.ComponentModel.Design.DesignSurface?
virtual System.ComponentModel.Design.DesignSurfaceManager.ActiveDesignSurface.set -> void
virtual System.ComponentModel.Design.DesignSurfaceManager.CreateDesignSurfaceCore(System.IServiceProvider! parentProvider) -> System.ComponentModel.Design.DesignSurface!
virtual System.ComponentModel.Design.DesignSurfaceManager.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.EventBindingService.FreeMethod(System.ComponentModel.IComponent! component, System.ComponentModel.EventDescriptor! e, string! methodName) -> void
virtual System.ComponentModel.Design.EventBindingService.UseMethod(System.ComponentModel.IComponent! component, System.ComponentModel.EventDescriptor! e, string! methodName) -> void
virtual System.ComponentModel.Design.EventBindingService.ValidateMethodName(string! methodName) -> void
virtual System.ComponentModel.Design.InheritanceService.AddInheritedComponents(System.Type? type, System.ComponentModel.IComponent! component, System.ComponentModel.IContainer! container) -> void
virtual System.ComponentModel.Design.InheritanceService.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.InheritanceService.IgnoreInheritedMember(System.Reflection.MemberInfo! member, System.ComponentModel.IComponent? component) -> bool
virtual System.ComponentModel.Design.LoadedEventHandler.Invoke(object! sender, System.ComponentModel.Design.LoadedEventArgs! e) -> void
virtual System.ComponentModel.Design.MenuCommandsChangedEventHandler.Invoke(object! sender, System.ComponentModel.Design.MenuCommandsChangedEventArgs! e) -> void
virtual System.ComponentModel.Design.MenuCommandService.AddCommand(System.ComponentModel.Design.MenuCommand! command) -> void
virtual System.ComponentModel.Design.MenuCommandService.AddVerb(System.ComponentModel.Design.DesignerVerb! verb) -> void
virtual System.ComponentModel.Design.MenuCommandService.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.MenuCommandService.GlobalInvoke(System.ComponentModel.Design.CommandID! commandID) -> bool
virtual System.ComponentModel.Design.MenuCommandService.GlobalInvoke(System.ComponentModel.Design.CommandID! commandId, object! arg) -> bool
virtual System.ComponentModel.Design.MenuCommandService.OnCommandsChanged(System.ComponentModel.Design.MenuCommandsChangedEventArgs! e) -> void
virtual System.ComponentModel.Design.MenuCommandService.RemoveCommand(System.ComponentModel.Design.MenuCommand! command) -> void
virtual System.ComponentModel.Design.MenuCommandService.RemoveVerb(System.ComponentModel.Design.DesignerVerb! verb) -> void
virtual System.ComponentModel.Design.MenuCommandService.ShowContextMenu(System.ComponentModel.Design.CommandID! menuID, int x, int y) -> void
virtual System.ComponentModel.Design.MenuCommandService.Verbs.get -> System.ComponentModel.Design.DesignerVerbCollection!
virtual System.ComponentModel.Design.ObjectSelectorEditor.FillTreeWithData(System.ComponentModel.Design.ObjectSelectorEditor.Selector! selector, System.ComponentModel.ITypeDescriptorContext? context, System.IServiceProvider! provider) -> void
virtual System.ComponentModel.Design.ObjectSelectorEditor.SetValue(object? value) -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.EnableComponentNotification(bool enable) -> bool
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.Initialize() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.IsReloadNeeded() -> bool
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.Modified.get -> bool
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.Modified.set -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnBeginLoad() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnBeginUnload() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnEndLoad(bool successful, System.Collections.ICollection? errors) -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnModifying() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReportFlushErrors(System.Collections.ICollection! errors) -> void
virtual System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnComponentRename(object! component, string? oldName, string? newName) -> void
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! codeObject) -> object?
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.GetTargetComponentName(System.CodeDom.CodeStatement? statement, System.CodeDom.CodeExpression? expression, System.Type? targetType) -> string?
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value) -> object?
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeAbsolute(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! value) -> object?
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeMember(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! owningObject, System.ComponentModel.MemberDescriptor! member) -> System.CodeDom.CodeStatementCollection!
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeMemberAbsolute(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! owningObject, System.ComponentModel.MemberDescriptor! member) -> System.CodeDom.CodeStatementCollection!
virtual System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.SerializeCollection(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, System.CodeDom.CodeExpression? targetExpression, System.Type! targetType, System.Collections.ICollection! originalCollection, System.Collections.ICollection! valuesToSerialize) -> object?
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.CreateInstance(System.Type! type, System.Collections.ICollection? arguments, string? name, bool addToContainer) -> object!
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetService(System.Type! serviceType) -> object?
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetType(string? typeName) -> System.Type?
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.OnResolveName(System.ComponentModel.Design.Serialization.ResolveNameEventArgs! e) -> void
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.OnSessionCreated(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.OnSessionDisposed(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, System.CodeDom.CodeTypeDeclaration! declaration) -> object!
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.GetInitializeMethod(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, System.CodeDom.CodeTypeDeclaration! declaration, object! value) -> System.CodeDom.CodeMemberMethod!
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.GetInitializeMethods(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, System.CodeDom.CodeTypeDeclaration! declaration) -> System.CodeDom.CodeMemberMethod![]!
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager! manager, object! root, System.Collections.ICollection? members) -> System.CodeDom.CodeTypeDeclaration!
virtual System.ComponentModel.Design.UndoEngine.CreateUndoUnit(string? name, bool primary) -> System.ComponentModel.Design.UndoEngine.UndoUnit!
virtual System.ComponentModel.Design.UndoEngine.DiscardUndoUnit(System.ComponentModel.Design.UndoEngine.UndoUnit! unit) -> void
virtual System.ComponentModel.Design.UndoEngine.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.UndoEngine.OnUndoing(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.OnUndone(System.EventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.Close() -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentAdded(System.ComponentModel.Design.ComponentEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentAdding(System.ComponentModel.Design.ComponentEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentChanged(System.ComponentModel.Design.ComponentChangedEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentChanging(System.ComponentModel.Design.ComponentChangingEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentRemoved(System.ComponentModel.Design.ComponentEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentRemoving(System.ComponentModel.Design.ComponentEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentRename(System.ComponentModel.Design.ComponentRenameEventArgs! e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.IsEmpty.get -> bool
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.UndoCore() -> void
virtual System.Drawing.Design.IconEditor.GetExtensions() -> string![]!
virtual System.Drawing.Design.IconEditor.GetFileDialogDescription() -> string!
virtual System.Drawing.Design.IconEditor.LoadFromStream(System.IO.Stream! stream) -> System.Drawing.Icon!
virtual System.Drawing.Design.ImageEditor.GetExtensions() -> string![]!
virtual System.Drawing.Design.ImageEditor.GetFileDialogDescription() -> string!
virtual System.Drawing.Design.ImageEditor.GetImageExtenders() -> System.Type![]!
virtual System.Drawing.Design.ImageEditor.LoadFromStream(System.IO.Stream! stream) -> System.Drawing.Image!
virtual System.Drawing.Design.ToolboxComponentsCreatedEventHandler.Invoke(object! sender, System.Drawing.Design.ToolboxComponentsCreatedEventArgs! e) -> void
virtual System.Drawing.Design.ToolboxComponentsCreatingEventHandler.Invoke(object! sender, System.Drawing.Design.ToolboxComponentsCreatingEventArgs! e) -> void
virtual System.Drawing.Design.ToolboxItem.ComponentType.get -> string!
virtual System.Drawing.Design.ToolboxItem.CreateComponentsCore(System.ComponentModel.Design.IDesignerHost? host) -> System.ComponentModel.IComponent![]?
virtual System.Drawing.Design.ToolboxItem.CreateComponentsCore(System.ComponentModel.Design.IDesignerHost? host, System.Collections.IDictionary? defaultValues) -> System.ComponentModel.IComponent![]?
virtual System.Drawing.Design.ToolboxItem.Deserialize(System.Runtime.Serialization.SerializationInfo! info, System.Runtime.Serialization.StreamingContext context) -> void
virtual System.Drawing.Design.ToolboxItem.FilterPropertyValue(string! propertyName, object? value) -> object?
virtual System.Drawing.Design.ToolboxItem.GetType(System.ComponentModel.Design.IDesignerHost? host, System.Reflection.AssemblyName? assemblyName, string! typeName, bool reference) -> System.Type?
virtual System.Drawing.Design.ToolboxItem.Initialize(System.Type? type) -> void
virtual System.Drawing.Design.ToolboxItem.Lock() -> void
virtual System.Drawing.Design.ToolboxItem.Locked.get -> bool
virtual System.Drawing.Design.ToolboxItem.OnComponentsCreated(System.Drawing.Design.ToolboxComponentsCreatedEventArgs! args) -> void
virtual System.Drawing.Design.ToolboxItem.OnComponentsCreating(System.Drawing.Design.ToolboxComponentsCreatingEventArgs! args) -> void
virtual System.Drawing.Design.ToolboxItem.Serialize(System.Runtime.Serialization.SerializationInfo! info, System.Runtime.Serialization.StreamingContext context) -> void
virtual System.Drawing.Design.ToolboxItem.ValidatePropertyValue(string! propertyName, object? value) -> object?
virtual System.Drawing.Design.ToolboxItem.Version.get -> string!
virtual System.Drawing.Design.ToolboxItemCreatorCallback.Invoke(object! serializedObject, string! format) -> System.Drawing.Design.ToolboxItem!
virtual System.Windows.Forms.Design.Behavior.Behavior.Cursor.get -> System.Windows.Forms.Cursor!
virtual System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands.get -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.FindCommand(System.ComponentModel.Design.CommandID! commandId) -> System.ComponentModel.Design.MenuCommand?
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragDrop(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.DragEventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragEnter(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.DragEventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragLeave(System.Windows.Forms.Design.Behavior.Glyph? g, System.EventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragOver(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.DragEventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnGiveFeedback(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.GiveFeedbackEventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnLoseCapture(System.Windows.Forms.Design.Behavior.Glyph? g, System.EventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseDown(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseEnter(System.Windows.Forms.Design.Behavior.Glyph? g) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseHover(System.Windows.Forms.Design.Behavior.Glyph? g, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseLeave(System.Windows.Forms.Design.Behavior.Glyph? g) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseMove(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseUp(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.MouseButtons button) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnQueryContinueDrag(System.Windows.Forms.Design.Behavior.Glyph? g, System.Windows.Forms.QueryContinueDragEventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler.Invoke(object! sender, System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs! e) -> void
virtual System.Windows.Forms.Design.Behavior.Glyph.Behavior.get -> System.Windows.Forms.Design.Behavior.Behavior?
virtual System.Windows.Forms.Design.Behavior.Glyph.Bounds.get -> System.Drawing.Rectangle
virtual System.Windows.Forms.Design.ComponentDocumentDesigner.GetToolSupported(System.Drawing.Design.ToolboxItem! tool) -> bool
virtual System.Windows.Forms.Design.ComponentTray.OnLostCapture() -> void
virtual System.Windows.Forms.Design.ComponentTray.OnSetCursor() -> void
virtual System.Windows.Forms.Design.ControlDesigner.AccessibilityObject.get -> System.Windows.Forms.AccessibleObject!
virtual System.Windows.Forms.Design.ControlDesigner.CanBeParentedTo(System.ComponentModel.Design.IDesigner! parentDesigner) -> bool
virtual System.Windows.Forms.Design.ControlDesigner.Control.get -> System.Windows.Forms.Control!
virtual System.Windows.Forms.Design.ControlDesigner.EnableDragRect.get -> bool
virtual System.Windows.Forms.Design.ControlDesigner.GetControlGlyph(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.ControlBodyGlyph!
virtual System.Windows.Forms.Design.ControlDesigner.GetGlyphs(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.GlyphCollection!
virtual System.Windows.Forms.Design.ControlDesigner.GetHitTest(System.Drawing.Point point) -> bool
virtual System.Windows.Forms.Design.ControlDesigner.InternalControlDesigner(int internalControlIndex) -> System.Windows.Forms.Design.ControlDesigner?
virtual System.Windows.Forms.Design.ControlDesigner.NumberOfInternalControlDesigners() -> int
virtual System.Windows.Forms.Design.ControlDesigner.OnContextMenu(int x, int y) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnCreateHandle() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragComplete(System.Windows.Forms.DragEventArgs! de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragDrop(System.Windows.Forms.DragEventArgs! de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragEnter(System.Windows.Forms.DragEventArgs! de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragLeave(System.EventArgs! e) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragOver(System.Windows.Forms.DragEventArgs! de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnGiveFeedback(System.Windows.Forms.GiveFeedbackEventArgs! e) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseDragBegin(int x, int y) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseDragEnd(bool cancel) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseDragMove(int x, int y) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseEnter() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseHover() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseLeave() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnPaintAdornments(System.Windows.Forms.PaintEventArgs! pe) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnSetCursor() -> void
virtual System.Windows.Forms.Design.ControlDesigner.ParticipatesWithSnapLines.get -> bool
virtual System.Windows.Forms.Design.ControlDesigner.SelectionRules.get -> System.Windows.Forms.Design.SelectionRules
virtual System.Windows.Forms.Design.ControlDesigner.SnapLines.get -> System.Collections.IList!
virtual System.Windows.Forms.Design.ControlDesigner.WndProc(ref System.Windows.Forms.Message m) -> void
virtual System.Windows.Forms.Design.DesignerOptions.EnableInSituEditing.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.EnableInSituEditing.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.GridSize.get -> System.Drawing.Size
virtual System.Windows.Forms.Design.DesignerOptions.GridSize.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.ObjectBoundSmartTagAutoShow.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.ObjectBoundSmartTagAutoShow.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.ShowGrid.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.ShowGrid.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.SnapToGrid.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.SnapToGrid.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.UseOptimizedCodeGeneration.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.UseOptimizedCodeGeneration.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.UseSmartTags.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.UseSmartTags.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.UseSnapLines.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.UseSnapLines.set -> void
virtual System.Windows.Forms.Design.FileNameEditor.InitializeDialog(System.Windows.Forms.OpenFileDialog! openFileDialog) -> void
virtual System.Windows.Forms.Design.FolderNameEditor.InitializeDialog(System.Windows.Forms.Design.FolderNameEditor.FolderBrowser! folderBrowser) -> void
virtual System.Windows.Forms.Design.MaskDescriptor.Culture.get -> System.Globalization.CultureInfo!
virtual System.Windows.Forms.Design.ParentControlDesigner.AllowControlLasso.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.AllowGenericDragBox.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.AllowSetChildIndexOnDrop.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.DefaultControlLocation.get -> System.Drawing.Point
virtual System.Windows.Forms.Design.ParentControlDesigner.DrawGrid.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.DrawGrid.set -> void
virtual System.Windows.Forms.Design.WindowsFormsDesignerOptionService.CompatibilityOptions.get -> System.Windows.Forms.Design.DesignerOptions!
