#include "RE/C/CombatBehaviorContextBlock.h"

namespace RE
{
	bool CombatBehaviorContextBlock::CheckStopBlocking()
	{
		using func_t = decltype(&CombatBehaviorContextBlock::CheckStopBlocking);
		static REL::Relocation<func_t> func{ RELOCATION_ID(46627, 0) };
		return func(this);
	}
}
