dofile(DATA_DIRECTORY .. "/startup/tables/chest.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/corpse.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/create_item.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/door_key.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/door_level.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/door_quest.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/item.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/item_daily_reward.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/item_unmovable.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/lever.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/teleport.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/teleport_item.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/tile.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/tile_pick.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/writeable.lua")
dofile(DATA_DIRECTORY .. "/startup/tables/storage_keys_update.lua")
