local mType = Game.createMonsterType("Lost Gnome")
local monster = {}

monster.description = "a lost gnome"
monster.experience = 0
monster.outfit = {
	lookType = 493,
	lookHead = 10,
	lookBody = 32,
	lookLegs = 15,
	lookFeet = 7,
	lookAddons = 0,
	lookMount = 0,
}

monster.health = 10000
monster.maxHealth = 10000
monster.race = "blood"
monster.corpse = 0
monster.speed = 100
monster.manaCost = 0

monster.changeTarget = {
	interval = 5000,
	chance = 8,
}

monster.strategiesTarget = {
	nearest = 70,
	health = 10,
	damage = 10,
	random = 10,
}

monster.flags = {
	summonable = false,
	attackable = true,
	hostile = true,
	convinceable = false,
	pushable = true,
	rewardBoss = false,
	illusionable = false,
	canPushItems = false,
	canPushCreatures = false,
	staticAttackChance = 95,
	targetDistance = 1,
	runHealth = 0,
	healthHidden = false,
	isBlockable = false,
	canWalkOnEnergy = true,
	canWalkOnFire = true,
	canWalkOnPoison = true,
}

monster.light = {
	level = 0,
	color = 0,
}

monster.voices = {
	interval = 5000,
	chance = 10,
	{ text = "Are we there yet?", yell = false },
	{ text = "Think I saw a nice gem back there, I need to...", yell = false },
}

monster.loot = {
	{ name = "gold coin", chance = 10000, maxCount = 2 },
	{ name = "heavy old tome", chance = 10000, maxCount = 2 },
}

monster.defenses = {
	defense = 33,
	armor = 45,
	--	mitigation = ???,
}

monster.elements = {
	{ type = COMBAT_PHYSICALDAMAGE, percent = 0 },
	{ type = COMBAT_ENERGYDAMAGE, percent = 0 },
	{ type = COMBAT_EARTHDAMAGE, percent = 0 },
	{ type = COMBAT_FIREDAMAGE, percent = 0 },
	{ type = COMBAT_LIFEDRAIN, percent = 0 },
	{ type = COMBAT_MANADRAIN, percent = 0 },
	{ type = COMBAT_DROWNDAMAGE, percent = 0 },
	{ type = COMBAT_ICEDAMAGE, percent = 0 },
	{ type = COMBAT_HOLYDAMAGE, percent = 0 },
	{ type = COMBAT_DEATHDAMAGE, percent = 100 },
}

monster.immunities = {
	{ type = "paralyze", condition = true },
	{ type = "outfit", condition = false },
	{ type = "invisible", condition = false },
	{ type = "bleed", condition = false },
}

mType:register(monster)
