# SDL_GL_DeleteContext

Delete an OpenGL context.

## Header File

Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h)

## Syntax

```c
void SDL_GL_DeleteContext(SDL_GLContext context);
```

## Function Parameters

|                                |             |                                   |
| ------------------------------ | ----------- | --------------------------------- |
| [SDL_GLContext](SDL_GLContext) | **context** | the OpenGL context to be deleted. |

## Version

This function is available since SDL 2.0.0.

## See Also

- [SDL_GL_CreateContext](SDL_GL_CreateContext)

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[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)

