# SDL_GetNumGPUDrivers

Get the number of GPU drivers compiled into SDL.

## Header File

Defined in [<SDL3/SDL_gpu.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h)

## Syntax

```c
int SDL_GetNumGPUDrivers(void);
```

## Return Value

(int) Returns the number of built in GPU drivers.

## Version

This function is available since SDL 3.2.0.

## See Also

- [SDL_GetGPUDriver](SDL_GetGPUDriver)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryGPU](CategoryGPU)

