# SDL_GLContext

An opaque handle to an OpenGL context.

## Header File

Defined in [<SDL3/SDL_video.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h)

## Syntax

```c
typedef struct SDL_GLContextState *SDL_GLContext;
```

## Version

This datatype is available since SDL 3.2.0.

## See Also

- [SDL_GL_CreateContext](SDL_GL_CreateContext)
- [SDL_GL_SetAttribute](SDL_GL_SetAttribute)
- [SDL_GL_MakeCurrent](SDL_GL_MakeCurrent)
- [SDL_GL_DestroyContext](SDL_GL_DestroyContext)

----
[CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryVideo](CategoryVideo)

