# SDL_JoystickName

Get the implementation dependent name of a joystick.

## Header File

Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_joystick.h)

## Syntax

```c
const char* SDL_JoystickName(SDL_Joystick *joystick);
```

## Function Parameters

|                                |              |                                                                                        |
| ------------------------------ | ------------ | -------------------------------------------------------------------------------------- |
| [SDL_Joystick](SDL_Joystick) * | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_JoystickOpen](SDL_JoystickOpen)(). |

## Return Value

(const char *) Returns the name of the selected joystick. If no name can be
found, this function returns NULL; call [SDL_GetError](SDL_GetError)() for
more information.

## Version

This function is available since SDL 2.0.0.

## See Also

- [SDL_JoystickNameForIndex](SDL_JoystickNameForIndex)
- [SDL_JoystickOpen](SDL_JoystickOpen)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)

