# SDL_DisplayOrientation

Display orientation values; the way a display is rotated.

## Header File

Defined in [<SDL3/SDL_video.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h)

## Syntax

```c
typedef enum SDL_DisplayOrientation
{
    SDL_ORIENTATION_UNKNOWN,            /**< The display orientation can't be determined */
    SDL_ORIENTATION_LANDSCAPE,          /**< The display is in landscape mode, with the right side up, relative to portrait mode */
    SDL_ORIENTATION_LANDSCAPE_FLIPPED,  /**< The display is in landscape mode, with the left side up, relative to portrait mode */
    SDL_ORIENTATION_PORTRAIT,           /**< The display is in portrait mode */
    SDL_ORIENTATION_PORTRAIT_FLIPPED    /**< The display is in portrait mode, upside down */
} SDL_DisplayOrientation;
```

## Version

This enum is available since SDL 3.2.0.

----
[CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategoryVideo](CategoryVideo)

