# SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO

A variable to control whether SDL will pause audio in background (Requires [SDL_ANDROID_BLOCK_ON_PAUSE](SDL_ANDROID_BLOCK_ON_PAUSE) as "Non blocking")

## Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h)

## Syntax

```c
#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
```

## Remarks

The variable can be set to the following values:

- "0": Non paused.
- "1": Paused. (default)

The value should be set before SDL is initialized.

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[CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)

