# SDL_GetAudioStatus

This function is a legacy means of querying the audio device.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_audio.h)

## Syntax

```c
SDL_AudioStatus SDL_GetAudioStatus(void);
```

## Return Value

([SDL_AudioStatus](SDL_AudioStatus)) Returns the
[SDL_AudioStatus](SDL_AudioStatus) of the audio device opened by
[SDL_OpenAudio](SDL_OpenAudio)().

## Remarks

New programs might want to use
[SDL_GetAudioDeviceStatus](SDL_GetAudioDeviceStatus)() instead. This
function is equivalent to calling...

```c
SDL_GetAudioDeviceStatus(1);
```

...and is only useful if you used the legacy
[SDL_OpenAudio](SDL_OpenAudio)() function.

## Version

This function is available since SDL 2.0.0.

## See Also

- [SDL_GetAudioDeviceStatus](SDL_GetAudioDeviceStatus)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryAudio](CategoryAudio)

