# SDL_GPUSampler

An opaque handle representing a sampler.

## Header File

Defined in [<SDL3/SDL_gpu.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h)

## Syntax

```c
typedef struct SDL_GPUSampler SDL_GPUSampler;
```

## Version

This struct is available since SDL 3.2.0.

## See Also

- [SDL_CreateGPUSampler](SDL_CreateGPUSampler)
- [SDL_BindGPUVertexSamplers](SDL_BindGPUVertexSamplers)
- [SDL_BindGPUFragmentSamplers](SDL_BindGPUFragmentSamplers)
- [SDL_ReleaseGPUSampler](SDL_ReleaseGPUSampler)

----
[CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryGPU](CategoryGPU)

