# SDL_AudioStreamGet

Get converted/resampled data from the stream

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_audio.h)

## Syntax

```c
int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len);
```

## Function Parameters

|                                      |            |                                               |
| ------------------------------------ | ---------- | --------------------------------------------- |
| [SDL_AudioStream](SDL_AudioStream) * | **stream** | The stream the audio is being requested from. |
| void *                               | **buf**    | A buffer to fill with audio data.             |
| int                                  | **len**    | The maximum number of bytes to fill.          |

## Return Value

(int) Returns the number of bytes read from the stream, or -1 on error.

## Version

This function is available since SDL 2.0.7.

## See Also

- [SDL_NewAudioStream](SDL_NewAudioStream)
- [SDL_AudioStreamPut](SDL_AudioStreamPut)
- [SDL_AudioStreamAvailable](SDL_AudioStreamAvailable)
- [SDL_AudioStreamFlush](SDL_AudioStreamFlush)
- [SDL_AudioStreamClear](SDL_AudioStreamClear)
- [SDL_FreeAudioStream](SDL_FreeAudioStream)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryAudio](CategoryAudio)

