# SDL_RenameStoragePath

Rename a file or directory in a writable storage container.

## Header File

Defined in [<SDL3/SDL_storage.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_storage.h)

## Syntax

```c
bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath);
```

## Function Parameters

|                              |             |                      |
| ---------------------------- | ----------- | -------------------- |
| [SDL_Storage](SDL_Storage) * | **storage** | a storage container. |
| const char *                 | **oldpath** | the old path.        |
| const char *                 | **newpath** | the new path.        |

## Return Value

(bool) Returns true on success or false on failure; call
[SDL_GetError](SDL_GetError)() for more information.

## Version

This function is available since SDL 3.2.0.

## See Also

- [SDL_StorageReady](SDL_StorageReady)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStorage](CategoryStorage)

