# SDL_RendererInfo

Information on the capabilities of a render driver or context.

## Header File

Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h)

## Syntax

```c
typedef struct SDL_RendererInfo
{
    const char *name;           /**< The name of the renderer */
    Uint32 flags;               /**< Supported SDL_RendererFlags */
    Uint32 num_texture_formats; /**< The number of available texture formats */
    Uint32 texture_formats[16]; /**< The available texture formats */
    int max_texture_width;      /**< The maximum texture width */
    int max_texture_height;     /**< The maximum texture height */
} SDL_RendererInfo;
```

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[CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryRender](CategoryRender)

