# CategorySystem

Include file for platform specific SDL API functions

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## Functions

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- [SDL_AndroidBackButton](SDL_AndroidBackButton)
- [SDL_AndroidGetActivity](SDL_AndroidGetActivity)
- [SDL_AndroidGetExternalStoragePath](SDL_AndroidGetExternalStoragePath)
- [SDL_AndroidGetExternalStorageState](SDL_AndroidGetExternalStorageState)
- [SDL_AndroidGetInternalStoragePath](SDL_AndroidGetInternalStoragePath)
- [SDL_AndroidGetJNIEnv](SDL_AndroidGetJNIEnv)
- [SDL_AndroidRequestPermission](SDL_AndroidRequestPermission)
- [SDL_AndroidSendMessage](SDL_AndroidSendMessage)
- [SDL_AndroidShowToast](SDL_AndroidShowToast)
- [SDL_Direct3D9GetAdapterIndex](SDL_Direct3D9GetAdapterIndex)
- [SDL_DXGIGetOutputInfo](SDL_DXGIGetOutputInfo)
- [SDL_GDKGetDefaultUser](SDL_GDKGetDefaultUser)
- [SDL_GDKGetTaskQueue](SDL_GDKGetTaskQueue)
- [SDL_GetAndroidSDKVersion](SDL_GetAndroidSDKVersion)
- [SDL_iPhoneSetAnimationCallback](SDL_iPhoneSetAnimationCallback)
- [SDL_iPhoneSetEventPump](SDL_iPhoneSetEventPump)
- [SDL_IsAndroidTV](SDL_IsAndroidTV)
- [SDL_IsChromebook](SDL_IsChromebook)
- [SDL_IsDeXMode](SDL_IsDeXMode)
- [SDL_IsTablet](SDL_IsTablet)
- [SDL_LinuxSetThreadPriority](SDL_LinuxSetThreadPriority)
- [SDL_LinuxSetThreadPriorityAndPolicy](SDL_LinuxSetThreadPriorityAndPolicy)
- [SDL_RenderGetD3D11Device](SDL_RenderGetD3D11Device)
- [SDL_RenderGetD3D12Device](SDL_RenderGetD3D12Device)
- [SDL_RenderGetD3D9Device](SDL_RenderGetD3D9Device)
- [SDL_SetWindowsMessageHook](SDL_SetWindowsMessageHook)
- [SDL_WinRTGetDeviceFamily](SDL_WinRTGetDeviceFamily)
- [SDL_WinRTGetFSPathUNICODE](SDL_WinRTGetFSPathUNICODE)
- [SDL_WinRTGetFSPathUTF8](SDL_WinRTGetFSPathUTF8)
- [SDL_WinRTGetProtocolActivationURI](SDL_WinRTGetProtocolActivationURI)
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## Datatypes

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- (none.)
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## Structs

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<!-- BEGIN CATEGORY LIST: CategorySystem, CategoryAPIStruct -->
- (none.)
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## Enums

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- [SDL_WinRT_DeviceFamily](SDL_WinRT_DeviceFamily)
- [SDL_WinRT_Path](SDL_WinRT_Path)
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## Macros

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- [SDL_ANDROID_EXTERNAL_STORAGE_READ](SDL_ANDROID_EXTERNAL_STORAGE_READ)
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