PKGNAME=glslang+32
PKGSEC=graphics
PKGDEP="aosc-aaa+32 glibc+32 spirv-tools+32"
BUILDDEP="devel-base+32"
PKGDES="An OpenGL and OpenGL ES shader front end and validator (32-bit x86 runtime)"

ABHOST=optenv32

CMAKE_AFTER=(
    '-DALLOW_EXTERNAL_SPIRV_TOOLS=ON'
    '-DBUILD_SHARED_LIBS=ON'
)
