# --------------------------------------------------
# Icons
# --------------------------------------------------
"\\{button down}"     0 I grid_sprite("buttons.png", 0, 1, index=106)
"\\{button up}"       0 I grid_sprite("buttons.png", 1, 1, index=107)
"\\{button left}"     0 I grid_sprite("buttons.png", 2, 1, index=108)
"\\{button right}"    0 I grid_sprite("buttons.png", 3, 1, index=109)
"\\{button triangle}" 0 I grid_sprite("buttons.png", 0, 2, index=93)
"\\{button circle}"   0 I grid_sprite("buttons.png", 1, 2, index=94)
"\\{button x}"        0 I grid_sprite("buttons.png", 2, 2, index=95)
"\\{button square}"   0 I grid_sprite("buttons.png", 3, 2, index=96)
"\\{button empty}"    0 I grid_sprite("buttons.png", 0, 3, index=92)
"\\{button l1}"       0 I grid_sprite("buttons.png", 1, 3, index=97)
"\\{button r1}"       0 I grid_sprite("buttons.png", 2, 3, index=98)
"\\{button l2}"       0 I grid_sprite("buttons.png", 3, 3, index=99)
"\\{button r2}"       0 I grid_sprite("buttons.png", 4, 3, index=100)
"\\{icon sound}"      0 I grid_sprite("buttons.png", 8, 3, index=101)
"\\{icon music}"      0 I grid_sprite("buttons.png", 9, 3, index=102)
"\\{ammo shotgun}"    0 I grid_sprite("buttons.png", 7, 1, index=103)
"\\{ammo magnums}"    0 I grid_sprite("buttons.png", 8, 1, index=104)
"\\{ammo uzis}"       0 I grid_sprite("buttons.png", 9, 1, index=105)
"\\{arrow up}"        0 I grid_sprite("buttons.png", 8, 2, index=80)
"\\{arrow down}"      0 I grid_sprite("buttons.png", 9, 2, index=81) translate(y=-2)
"\\{review}"          0 R grid_sprite("buttons.png", 7, 2)
