#pragma once

#include <trx/game/objects/col.h>
#include <trx/game/objects/common.h>
#include <trx/game/objects/draw.h>
#include <trx/game/objects/ids.h>
#include <trx/game/objects/names.h>
#include <trx/game/objects/property.h>
#include <trx/game/objects/setup.h>
#include <trx/game/objects/types.h>
#include <trx/game/objects/vars.h>
