# --------------------------------------------------
# Keyboard button icons
# --------------------------------------------------
"\\{keyboard backspace}"            0 I manual_sprite("keyboard.png", 0, 0, 60, 14) translate(y=2)
"\\{keyboard scroll_lock}"          0 I manual_sprite("keyboard.png", 60, 0, 60, 14) translate(y=2)
"\\{keyboard return}"               0 I manual_sprite("keyboard.png", 120, 0, 50, 14) translate(y=2)
"\\{keyboard caps_lock}"            0 I manual_sprite("keyboard.png", 170, 0, 50, 14) translate(y=2)
"\\{keyboard print_screen}"         0 I manual_sprite("keyboard.png", 220, 0, 50, 14) translate(y=2)
"\\{keyboard insert}"               0 I manual_sprite("keyboard.png", 270, 0, 50, 14) translate(y=2)
"\\{keyboard num_lock}"             0 I manual_sprite("keyboard.png", 320, 0, 50, 14) translate(y=2)
"\\{keyboard l_ctrl}"               0 I manual_sprite("keyboard.png", 370, 0, 32, 14) translate(y=2)
"\\{keyboard r_ctrl}"               0 I manual_sprite("keyboard.png", 402, 0, 32, 14) translate(y=2)
"\\{keyboard r_shift}"              0 I manual_sprite("keyboard.png", 434, 0, 32, 14) translate(y=2)
"\\{keyboard l_shift}"              0 I manual_sprite("keyboard.png", 466, 0, 32, 14) translate(y=2)
"\\{keyboard r_alt}"                0 I manual_sprite("keyboard.png", 0, 14, 32, 14) translate(y=2)
"\\{keyboard l_alt}"                0 I manual_sprite("keyboard.png", 32, 14, 32, 14) translate(y=2)
"\\{keyboard l_win}"                0 I manual_sprite("keyboard.png", 64, 14, 32, 14) translate(y=2)
"\\{keyboard r_win}"                0 I manual_sprite("keyboard.png", 96, 14, 32, 14) translate(y=2)
"\\{keyboard escape}"               0 I manual_sprite("keyboard.png", 128, 14, 32, 14) translate(y=2)
"\\{keyboard tab}"                  0 I manual_sprite("keyboard.png", 160, 14, 32, 14) translate(y=2)
"\\{keyboard space}"                0 I manual_sprite("keyboard.png", 192, 14, 32, 14) translate(y=2)
"\\{keyboard pause}"                0 I manual_sprite("keyboard.png", 224, 14, 32, 14) translate(y=2)
"\\{keyboard home}"                 0 I manual_sprite("keyboard.png", 256, 14, 32, 14) translate(y=2)
"\\{keyboard page_up}"              0 I manual_sprite("keyboard.png", 288, 14, 32, 14) translate(y=2)
"\\{keyboard delete}"               0 I manual_sprite("keyboard.png", 320, 14, 32, 14) translate(y=2)
"\\{keyboard end}"                  0 I manual_sprite("keyboard.png", 352, 14, 32, 14) translate(y=2)
"\\{keyboard page_down}"            0 I manual_sprite("keyboard.png", 384, 14, 32, 14) translate(y=2)
"\\{keyboard f10}"                  0 I manual_sprite("keyboard.png", 416, 14, 32, 14) translate(y=2)
"\\{keyboard f11}"                  0 I manual_sprite("keyboard.png", 448, 14, 32, 14) translate(y=2)
"\\{keyboard f12}"                  0 I manual_sprite("keyboard.png", 0, 28, 32, 14) translate(y=2)
"\\{keyboard f13}"                  0 I manual_sprite("keyboard.png", 32, 28, 32, 14) translate(y=2)
"\\{keyboard f14}"                  0 I manual_sprite("keyboard.png", 64, 28, 32, 14) translate(y=2)
"\\{keyboard f15}"                  0 I manual_sprite("keyboard.png", 96, 28, 32, 14) translate(y=2)
"\\{keyboard f16}"                  0 I manual_sprite("keyboard.png", 128, 28, 32, 14) translate(y=2)
"\\{keyboard f17}"                  0 I manual_sprite("keyboard.png", 160, 28, 32, 14) translate(y=2)
"\\{keyboard f18}"                  0 I manual_sprite("keyboard.png", 192, 28, 32, 14) translate(y=2)
"\\{keyboard f19}"                  0 I manual_sprite("keyboard.png", 224, 28, 32, 14) translate(y=2)
"\\{keyboard f20}"                  0 I manual_sprite("keyboard.png", 256, 28, 32, 14) translate(y=2)
"\\{keyboard f21}"                  0 I manual_sprite("keyboard.png", 288, 28, 32, 14) translate(y=2)
"\\{keyboard f22}"                  0 I manual_sprite("keyboard.png", 320, 28, 32, 14) translate(y=2)
"\\{keyboard f23}"                  0 I manual_sprite("keyboard.png", 352, 28, 32, 14) translate(y=2)
"\\{keyboard f24}"                  0 I manual_sprite("keyboard.png", 384, 28, 32, 14) translate(y=2)
"\\{keyboard num_0}"                0 I manual_sprite("keyboard.png", 416, 28, 32, 14) translate(y=2)
"\\{keyboard num_1}"                0 I manual_sprite("keyboard.png", 448, 28, 32, 14) translate(y=2)
"\\{keyboard num_2}"                0 I manual_sprite("keyboard.png", 0, 42, 32, 14) translate(y=2)
"\\{keyboard num_3}"                0 I manual_sprite("keyboard.png", 32, 42, 32, 14) translate(y=2)
"\\{keyboard num_4}"                0 I manual_sprite("keyboard.png", 64, 42, 32, 14) translate(y=2)
"\\{keyboard num_5}"                0 I manual_sprite("keyboard.png", 96, 42, 32, 14) translate(y=2)
"\\{keyboard num_6}"                0 I manual_sprite("keyboard.png", 128, 42, 32, 14) translate(y=2)
"\\{keyboard num_7}"                0 I manual_sprite("keyboard.png", 160, 42, 32, 14) translate(y=2)
"\\{keyboard num_8}"                0 I manual_sprite("keyboard.png", 192, 42, 32, 14) translate(y=2)
"\\{keyboard num_9}"                0 I manual_sprite("keyboard.png", 224, 42, 32, 14) translate(y=2)
"\\{keyboard num_period}"           0 I manual_sprite("keyboard.png", 256, 42, 32, 14) translate(y=2)
"\\{keyboard num_divide}"           0 I manual_sprite("keyboard.png", 288, 42, 32, 14) translate(y=2)
"\\{keyboard num_multiply}"         0 I manual_sprite("keyboard.png", 320, 42, 32, 14) translate(y=2)
"\\{keyboard num_minus}"            0 I manual_sprite("keyboard.png", 352, 42, 32, 14) translate(y=2)
"\\{keyboard num_plus}"             0 I manual_sprite("keyboard.png", 384, 42, 32, 14) translate(y=2)
"\\{keyboard num_equals}"           0 I manual_sprite("keyboard.png", 416, 42, 32, 14) translate(y=2)
"\\{keyboard num_comma}"            0 I manual_sprite("keyboard.png", 448, 42, 32, 14) translate(y=2)
"\\{keyboard num_enter}"            0 I manual_sprite("keyboard.png", 0, 56, 32, 14) translate(y=2)
"\\{keyboard unknown}"              0 I manual_sprite("keyboard.png", 32, 56, 32, 14) translate(y=2)
"\\{keyboard f1}"                   0 I manual_sprite("keyboard.png", 64, 56, 21, 14) translate(y=2)
"\\{keyboard f2}"                   0 I manual_sprite("keyboard.png", 85, 56, 21, 14) translate(y=2)
"\\{keyboard f3}"                   0 I manual_sprite("keyboard.png", 106, 56, 21, 14) translate(y=2)
"\\{keyboard f4}"                   0 I manual_sprite("keyboard.png", 127, 56, 21, 14) translate(y=2)
"\\{keyboard f5}"                   0 I manual_sprite("keyboard.png", 148, 56, 21, 14) translate(y=2)
"\\{keyboard f6}"                   0 I manual_sprite("keyboard.png", 169, 56, 21, 14) translate(y=2)
"\\{keyboard f7}"                   0 I manual_sprite("keyboard.png", 190, 56, 21, 14) translate(y=2)
"\\{keyboard f8}"                   0 I manual_sprite("keyboard.png", 211, 56, 21, 14) translate(y=2)
"\\{keyboard f9}"                   0 I manual_sprite("keyboard.png", 232, 56, 21, 14) translate(y=2)
"\\{keyboard left}"                 0 I manual_sprite("keyboard.png", 480, 14, 15, 14) translate(y=2)
"\\{keyboard up}"                   0 I manual_sprite("keyboard.png", 480, 28, 15, 14) translate(y=2)
"\\{keyboard right}"                0 I manual_sprite("keyboard.png", 480, 42, 15, 14) translate(y=2)
"\\{keyboard down}"                 0 I manual_sprite("keyboard.png", 253, 56, 15, 14) translate(y=2)
"\\{keyboard a}"                    0 I manual_sprite("keyboard.png", 268, 56, 15, 14) translate(y=2)
"\\{keyboard b}"                    0 I manual_sprite("keyboard.png", 283, 56, 15, 14) translate(y=2)
"\\{keyboard c}"                    0 I manual_sprite("keyboard.png", 298, 56, 15, 14) translate(y=2)
"\\{keyboard d}"                    0 I manual_sprite("keyboard.png", 313, 56, 15, 14) translate(y=2)
"\\{keyboard e}"                    0 I manual_sprite("keyboard.png", 328, 56, 15, 14) translate(y=2)
"\\{keyboard f}"                    0 I manual_sprite("keyboard.png", 343, 56, 15, 14) translate(y=2)
"\\{keyboard g}"                    0 I manual_sprite("keyboard.png", 358, 56, 15, 14) translate(y=2)
"\\{keyboard h}"                    0 I manual_sprite("keyboard.png", 373, 56, 15, 14) translate(y=2)
"\\{keyboard i}"                    0 I manual_sprite("keyboard.png", 388, 56, 15, 14) translate(y=2)
"\\{keyboard j}"                    0 I manual_sprite("keyboard.png", 403, 56, 15, 14) translate(y=2)
"\\{keyboard k}"                    0 I manual_sprite("keyboard.png", 418, 56, 15, 14) translate(y=2)
"\\{keyboard l}"                    0 I manual_sprite("keyboard.png", 433, 56, 15, 14) translate(y=2)
"\\{keyboard m}"                    0 I manual_sprite("keyboard.png", 448, 56, 15, 14) translate(y=2)
"\\{keyboard n}"                    0 I manual_sprite("keyboard.png", 463, 56, 15, 14) translate(y=2)
"\\{keyboard o}"                    0 I manual_sprite("keyboard.png", 478, 56, 15, 14) translate(y=2)
"\\{keyboard p}"                    0 I manual_sprite("keyboard.png", 0, 70, 15, 14) translate(y=2)
"\\{keyboard q}"                    0 I manual_sprite("keyboard.png", 15, 70, 15, 14) translate(y=2)
"\\{keyboard r}"                    0 I manual_sprite("keyboard.png", 30, 70, 15, 14) translate(y=2)
"\\{keyboard s}"                    0 I manual_sprite("keyboard.png", 45, 70, 15, 14) translate(y=2)
"\\{keyboard t}"                    0 I manual_sprite("keyboard.png", 60, 70, 15, 14) translate(y=2)
"\\{keyboard u}"                    0 I manual_sprite("keyboard.png", 75, 70, 15, 14) translate(y=2)
"\\{keyboard v}"                    0 I manual_sprite("keyboard.png", 90, 70, 15, 14) translate(y=2)
"\\{keyboard w}"                    0 I manual_sprite("keyboard.png", 105, 70, 15, 14) translate(y=2)
"\\{keyboard x}"                    0 I manual_sprite("keyboard.png", 120, 70, 15, 14) translate(y=2)
"\\{keyboard y}"                    0 I manual_sprite("keyboard.png", 135, 70, 15, 14) translate(y=2)
"\\{keyboard z}"                    0 I manual_sprite("keyboard.png", 150, 70, 15, 14) translate(y=2)
"\\{keyboard 0}"                    0 I manual_sprite("keyboard.png", 165, 70, 15, 14) translate(y=2)
"\\{keyboard 1}"                    0 I manual_sprite("keyboard.png", 180, 70, 15, 14) translate(y=2)
"\\{keyboard 2}"                    0 I manual_sprite("keyboard.png", 195, 70, 15, 14) translate(y=2)
"\\{keyboard 3}"                    0 I manual_sprite("keyboard.png", 210, 70, 15, 14) translate(y=2)
"\\{keyboard 4}"                    0 I manual_sprite("keyboard.png", 225, 70, 15, 14) translate(y=2)
"\\{keyboard 5}"                    0 I manual_sprite("keyboard.png", 240, 70, 15, 14) translate(y=2)
"\\{keyboard 6}"                    0 I manual_sprite("keyboard.png", 255, 70, 15, 14) translate(y=2)
"\\{keyboard 7}"                    0 I manual_sprite("keyboard.png", 270, 70, 15, 14) translate(y=2)
"\\{keyboard 8}"                    0 I manual_sprite("keyboard.png", 285, 70, 15, 14) translate(y=2)
"\\{keyboard 9}"                    0 I manual_sprite("keyboard.png", 300, 70, 15, 14) translate(y=2)
"\\{keyboard minus}"                0 I manual_sprite("keyboard.png", 315, 70, 15, 14) translate(y=2)
"\\{keyboard equals}"               0 I manual_sprite("keyboard.png", 330, 70, 15, 14) translate(y=2)
"\\{keyboard left_square_bracket}"  0 I manual_sprite("keyboard.png", 345, 70, 15, 14) translate(y=2)
"\\{keyboard right_square_bracket}" 0 I manual_sprite("keyboard.png", 360, 70, 15, 14) translate(y=2)
"\\{keyboard backslash}"            0 I manual_sprite("keyboard.png", 375, 70, 15, 14) translate(y=2)
"\\{keyboard hash}"                 0 I manual_sprite("keyboard.png", 390, 70, 15, 14) translate(y=2)
"\\{keyboard semicolon}"            0 I manual_sprite("keyboard.png", 405, 70, 15, 14) translate(y=2)
"\\{keyboard apostrophe}"           0 I manual_sprite("keyboard.png", 420, 70, 15, 14) translate(y=2)
"\\{keyboard backtick}"             0 I manual_sprite("keyboard.png", 435, 70, 15, 14) translate(y=2)
"\\{keyboard comma}"                0 I manual_sprite("keyboard.png", 450, 70, 15, 14) translate(y=2)
"\\{keyboard period}"               0 I manual_sprite("keyboard.png", 465, 70, 15, 14) translate(y=2)
"\\{keyboard slash}"                0 I manual_sprite("keyboard.png", 480, 70, 15, 14) translate(y=2)
