[remap]

importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://ku0r0adowu8p"
path="res://.godot/imported/endpath.obj-abc8f7c9e14a566b5f2c058b3f627c48.mesh"

[deps]

files=["res://.godot/imported/endpath.obj-abc8f7c9e14a566b5f2c058b3f627c48.mesh"]

source_file="res://game/data/background/endpath.obj"
dest_files=["res://.godot/imported/endpath.obj-abc8f7c9e14a566b5f2c058b3f627c48.mesh", "res://.godot/imported/endpath.obj-abc8f7c9e14a566b5f2c058b3f627c48.mesh"]

[params]

generate_tangents=true
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
optimize_mesh=true
force_disable_mesh_compression=false
