[gd_resource type="StandardMaterial3D" format=2]

[resource]
albedo_color = Color( 0, 0, 0, 1 )
metallic_specular = 0.74
roughness = 0.4
emission_enabled = true
emission = Color( 0.0352941, 0.0352941, 0.0352941, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
