[gd_scene load_steps=7 format=3 uid="uid://63fr72w7kh2w"]

[ext_resource type="Shader" path="res://game/PercentIndicator.gdshader" id="1_b23qh"]
[ext_resource type="Material" uid="uid://dqox51k4cngtf" path="res://game/Text.material" id="3_wm8ff"]
[ext_resource type="Script" path="res://game/PercentIndicator.gd" id="4"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_seqot"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("1_b23qh")
shader_parameter/how_full = 0.0

[sub_resource type="QuadMesh" id="QuadMesh_02xdc"]
size = Vector2(0.5, 0.5)

[sub_resource type="TextMesh" id="TextMesh_bcnkh"]
resource_local_to_scene = true
text = "0%"
font_size = 10
depth = 0.0

[node name="PercentIndicator" type="MeshInstance3D"]
material_override = SubResource("ShaderMaterial_seqot")
mesh = SubResource("QuadMesh_02xdc")
script = ExtResource("4")

[node name="PercentLabel" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)
material_override = ExtResource("3_wm8ff")
mesh = SubResource("TextMesh_bcnkh")
