# Enumeration ActiveCollisionTypes

Flags affecting whether collision-detection happens between two colliders depending on the type of rigid-bodies they are attached to.

- Defined in geometry/collider.d.ts:15

#####
Index

### Enumeration Members

ALL
DEFAULT
DYNAMIC_DYNAMIC
DYNAMIC_FIXED
DYNAMIC_KINEMATIC
FIXED_FIXED
KINEMATIC_FIXED
KINEMATIC_KINEMATIC

## Enumeration Members

### ALL

ALL: 60943

Enable collisions between any kind of rigid-bodies (including between two non-dynamic bodies).

- Defined in geometry/collider.d.ts:55

### DEFAULT

DEFAULT: 15

The default active collision types, enabling collisions between a dynamic body and another body of any type, but not enabling collisions between two non-dynamic bodies.

- Defined in geometry/collider.d.ts:51

### DYNAMIC_DYNAMIC

DYNAMIC_DYNAMIC: 1

Enable collision-detection between a collider attached to a dynamic body and another collider attached to a dynamic body.

- Defined in geometry/collider.d.ts:20

### DYNAMIC_FIXED

DYNAMIC_FIXED: 2

Enable collision-detection between a collider attached to a dynamic body and another collider attached to a fixed body (or not attached to any body).

- Defined in geometry/collider.d.ts:30

### DYNAMIC_KINEMATIC

DYNAMIC_KINEMATIC: 12

Enable collision-detection between a collider attached to a dynamic body and another collider attached to a kinematic body.

- Defined in geometry/collider.d.ts:25

### FIXED_FIXED

FIXED_FIXED: 32

Enable collision-detection between a collider attached to a fixed body (or not attached to any body) and another collider attached to a fixed body (or not attached to any body).

- Defined in geometry/collider.d.ts:46

### KINEMATIC_FIXED

KINEMATIC_FIXED: 8704

Enable collision-detection between a collider attached to a kinematic body and another collider attached to a fixed body (or not attached to any body).

- Defined in geometry/collider.d.ts:40

### KINEMATIC_KINEMATIC

KINEMATIC_KINEMATIC: 52224

Enable collision-detection between a collider attached to a kinematic body and another collider attached to a kinematic body.

- Defined in geometry/collider.d.ts:35