"lang" 
{ 
"Language" "TChinese" 
"Tokens" 
{ 

"NMRiH_Map_Time"	"下一張地圖時間"
"NMRiH_Extract_Min"	"最少疏散"
"NMRiH_Extract_Max"	"最多疏散"

"NMRiH_FriendlyFire"		"隊友傷害"
"NMRiH_RealismMode"		"寫實模式"
"NMRiH_HardcoreSurvival"	"硬核生存"
"NMRiH_ChallengeMode"		"挑戰模式"

"NMRiH_Practice_Starting"	"玩家不足，開始準備模式。"
"NMRiH_Practice_Ending"		"遊戲即將開始！"
"NMRiH_Round_Starting"		"5 秒後開始生存。"

"NMRiH_Extraction_Preview"	"逃往疏散地點！"
"NMRiH_Extraction_Start"	""
"NMRiH_Post_Extraction"		"失敗！"

"NMRiH_Player_Extracted"	"成功疏散！"

"NMRiH_Players_Win"		"生還者已全數疏散！"
"NMRiH_Players_Win_Wave"	"生還者抵抗成功！"
"NMRiH_Zombies_Win"		"生還者慘遭剿滅！"

"NMRiH_Chat_All_Extracted"	"(已疏散) %s1 ：  %s2"

"NMRiH_Waiting_For_Spawn"	"等待重生地點…"

"NMRiH_Health_Supply_Blocked"	"醫療站遭阻擋"

"NMRiH_InventoryBox_CantCarry"	"道具空間不足！"
"NMRiH_InventoryBox_OwnsItem"	"已持有一項此類物品！"

"NMRiH_BarricadePointBlocked"	"設置處遭阻擋！"

"NMRiH_LevelChanging"	"關卡將在 %s1 秒後變更…"
"NMRiH_LevelTransition_WaitingForPlayers"	"抵達地圖終點！\n剩餘時間：%s1 (%s2/%s3 玩家)"

"PracticeTimeRemaining"	"回合開始倒數 %s1"
"RoundStarting"		"回合開始！"

"HudNextObjective"	"下一個目標"

"HudSurvivalWave"	"屍潮"
"HudSurvivalRemaining"	"剩餘"
"HudSurvivalZone"	"區域"
"HudSurvivalInactive"		"停滯"
"HudSurvivalResupply"	"發放補給空投"
"HudSurvivalWaveBegin"	"屍潮即將湧入"
"HudSurvivalWaveEnd"	"此波侵襲結束"

"NMRiH_Votekick_List"		"遭到投票踢除的玩家 ID 如下：\n%s1"
"NMRiH_Votekick_InProgress"	"投票已正在進行！"
"NMRiH_Votekick_KickSelf"	"您無法投票踢除自己！"
"NMRiH_Votekick_Started"	"投票踢除玩家： %s1\n您還有 %s2 秒進行投票\n說 !yes 進行投票。"
"NMRiH_Votekick_UnknownPlayer"	"未知的玩家 id！\n說 !vklist 開啟玩家名單。"
"NMRiH_Votekick_InvalidId"	"無效的玩家 id。\n說 !vklist 開啟玩家名單。"
"NMRiH_Votekick_Pass"		"投票成功！"
"NMRiH_Votekick_Fail"		"投票失敗！"
"NMRiH_Votekick_NeedMorePlayers"	"至少需要 3 名玩家投票踢除或封鎖。"
"NMRiH_Votekick_BanSelf"	"您無法踢除自己！"
"NMRiH_Voteban_Started"		"投票封鎖玩家： %s1\n您還有 %s2 秒進行投票。\n說 !yes 進行投票。"

"NMR_Automatic_Weapon_Switch"	"撿起武器時自動換成手上的武器 (若火力較強大)"

"NMR_Tertiary_Attack"	"第三方攻擊"
"NMR_Drop_Weapon"	"丟棄目前武器"
"NMR_Gameplay"		"遊戲"
"NMR_Setup"		"設定人物與初始武器"
"NMR_Slots_Title"	"槽"

"Game_connected"	"%s1 連接中"
"Game_disconnected"	"%s1 離開遊戲"

"Round_Start"		"即將開始！"
"Round_Restart"		"遊戲將在 %s1 後開始"
"Round_PlayerShortage"	"玩家不足"

"Item_Received"		"%s1 將%s2交給了您。"
"Item_TargetOwns"	"%s1 已經擁有%s2。"
"Item_TargetFull"	"%s1 沒有足夠的容納空間。"

"Watermelon_Rescued"	"成功拯救西瓜！所有玩家獲得 %s1 點分數。"

"Map_Time_Extended"	"地圖時間延長 %s1 分鐘。"

"VersionEmulation_Notice"		"本伺服器正在模擬遊戲版本 %s1"
"VersionEmulation_Disclaimer"	"功能可能遺失，且可能存在 BUG。"

// Prefix for (Voice) subtitle
"Voice"		"語音"

"NMRiH_VoiceCommand_Ammo"	"要求彈藥"
"NMRiH_VoiceCommand_Follow"	"跟著我"
"NMRiH_VoiceCommand_Help"	"救命！"
"NMRiH_VoiceCommand_Stay"	"停在這"
"NMRiH_VoiceCommand_No"		"不"
"NMRiH_VoiceCommand_Yes"	"好"
"NMRiH_VoiceCommand_ThankYou"	"感謝"
"NMRiH_VoiceCommand_Incoming"	"敵人來襲"
"NMRiH_VoiceCommand_Injured"	"受傷"
"NMRiH_VoiceCommand_Taunt"	"挑釁"

// Radio and chat strings can have control characters embedded to set colors.  For the control characters to be used, one must be at the start of the string.
// The control characters can be copied and pasted in notepad.
//  = 0x02 (STX) - Use team color up to the end of the player name.  This only works at the start of the string, and precludes using the other control characters.
//  = 0x03 (ETX) - Use team color from this point forward
//  = 0x04 (EOT) - Use location color from this point forward
//  = 0x05 (ENQ) - Use achievement color from this point forward
//  = 0x01 (SOH) - Use normal color from this point forward
"SDK_Chat_Team"		"(團隊) %s1 ：  %s2 "
"SDK_Chat_Team_Dead"	"*死亡* (團隊)%s1 ：  %s2 "
"SDK_Chat_Spec"		"(觀察者) %s1 ：  %s2 "
"SDK_Chat_All"		"%s1 ：  %s2 "
"SDK_Chat_All_Dead"	"(死亡) %s1 ：  %s2 "
"SDK_Chat_All_Spec"	"(觀察) %s1 ：  %s2 "

"SDK_Team_Unassigned"	"未加入隊伍"
"SDK_Team_Spectator"	"觀察者"

"Chat_Admin"		"(管理者) "
"Chat_Dead"		"(死亡)%s： "
"Chat_Spec"		"(觀察)%s： "
"Chat_Prefix"		"%s： "
"Chat_Extracted"	"(已疏散) %s： "

"Chat_Connected"	"%s1 加入了遊戲"
"Chat_Disconnected"	"%s1 離開遊戲 (%s2)"
"Chat_Team"		"%s1 加入 %s2"
"Chat_Name"		"%s1 更改暱稱為 %s2"
"Chat_Command"		"伺服器參數 \"%s1\" 更改為 %s2\n"

"Respawn_Minutes"	"%s1 分鐘後復活"
"Respawn_Seconds"	"%s1 秒後復活"
"Respawn_Now"		"重生中…"

"Survival_Round_Lost"	"你沒能倖存"

"PlayerAlive"		"狀態"
"PlayerAlive_Alive"	"存活"
"PlayerAlive_Dead"	"罹難"
"PlayerAlive_Extracted"	"已疏散"
"PlayerRespawns"	"重生"

"Radial_ammo"	"彈藥"

"Weapon_bow_deerhunter"		"PSE 獵鹿者"
"Weapon_exp_grenade"		"M67 手榴彈"
"Weapon_exp_molotov"		"莫勒托夫燃燒彈"
"Weapon_exp_tnt"		"TNT 炸藥"
"Weapon_fa_500a"		"莫斯伯格 500a"
"Weapon_fa_870"			"雷明頓 870"
"Weapon_fa_1022"		"儒格 10/22"
"Weapon_fa_1022_25mag"		"儒格 10/22 w/擴充彈匣"
"Weapon_fa_1911"		"科爾特 1911"
"Weapon_fa_cz858"		"CZ858"
"Weapon_fa_fnfal"		"FN FAL"
"Weapon_fa_glock17"		"格洛克 17"
"Weapon_fa_jae700"		"JAE-700"
"Weapon_fa_m16a4"		"M16A4 w/ACOG"
"Weapon_fa_m16a4_carryhandle"	"M16A4 w/提把"
"Weapon_fa_m92fs"		"貝瑞塔 M92FS"
"Weapon_fa_mac10"		"英格倫 Mac-10"
"Weapon_fa_mp5a4"		"黑克勒 科赫 MP5A4"
"Weapon_fa_mkiii"		"儒格 MKIII"
"Weapon_fa_sako85"		"沙可 85 (狙擊鏡)"
"Weapon_fa_sako85_ironsights"	"沙可 85 (機械瞄具)"
"Weapon_fa_sks"			"西蒙諾夫 SKS (刺刀)"
"Weapon_fa_sks_nobayo"		"西蒙諾夫 SKS (無刺刀)"
"Weapon_fa_superx3"		"溫徹斯特 Super X3"
"Weapon_fa_sv10"		"貝瑞塔裴瑞尼亞 SV10"
"Weapon_fa_sw686"		"史密斯 & 威生 686"
"Weapon_fa_winchester1892"	"溫徹斯特 1892"
"Weapon_item_bandages"		"繃帶"
"Weapon_item_maglite"		"手電筒"
"Weapon_item_pills"		"斐蘭克斯膠囊"
"Weapon_item_first_aid"		"醫療包"
"Weapon_item_gene_therapy"	"基因治療劑"
"Weapon_item_walkietalkie"	"對講機"
"Weapon_me_abrasivesaw"		"砂輪機"
"Weapon_me_axe_fire"		"消防斧"
"Weapon_me_bat_metal"		"球棒"
"Weapon_me_chainsaw"		"電鋸"
"Weapon_me_crowbar"		"鐵撬"
"Weapon_me_cleaver"		"切肉刀"
"Weapon_me_etool"		"土工器具"
"Weapon_me_fubar"		"破壞桿"
"Weapon_me_hatchet"		"短柄斧"
"Weapon_me_kitknife"		"廚房刀"
"Weapon_me_machete"		"開山刀"
"Weapon_me_pickaxe"		"十字鎬"
"Weapon_me_pipe_lead"		"鉛管"
"Weapon_me_shovel"		"鐵鏟"
"Weapon_me_sledge"		"大槌"
"Weapon_me_wrench"		"活動板手"
"Weapon_tool_barricade"		"釘板榔頭"
"Weapon_tool_extinguisher"	"滅火器"
"Weapon_tool_flare_gun"		"信號槍"
"Weapon_tool_welder"		"焊槍"

"ammobox_9mm"		"9mm"
"ammobox_45ACP"		".45 ACP"
"ammobox_357"		".357"
"ammobox_12gauge"	"12 號口徑霰彈"
"ammobox_22LR"		".22 LR"
"ammobox_308"		".308"
"ammobox_556"		"5.56mm"
"ammobox_762mm"		"7.62x39"
"ammobox_grenades"	"手榴彈"
"ammobox_molotov"	"汽油彈"
"ammobox_tnt"		"TNT"
"ammobox_arrow"		"弓箭"
"ammobox_fuel"		"燃料"
"ammobox_board"		"木板"
"ammobox_flare"		"信號彈"

"Weapon_bow_deerhunter_short"		"PSE 獵鹿者"
"Weapon_exp_grenade_short"		"手榴彈"
"Weapon_exp_molotov_short"		"燃燒彈"
"Weapon_exp_tnt_short"			"TNT"
"Weapon_fa_500a_short"			"Moss. 500a"
"Weapon_fa_870_short"			"Rem. 870"
"Weapon_fa_1022_short"			"儒格 10/22"
"Weapon_fa_1022_25mag_short"		"儒格 10/22 w/25 發"
"Weapon_fa_1911_short"			"科爾特 1911"
"Weapon_fa_cz858_short"			"CZ858"
"Weapon_fa_fnfal_short"			"FN FAL"
"Weapon_fa_glock17_short"		"格洛克 17"
"Weapon_fa_jae700_short"		"JAE-700"
"Weapon_fa_m16a4_short"			"M16A4 w/ACOG"
"Weapon_fa_m16a4_carryhandle_short"	"M16A4 w/提把"
"Weapon_fa_m92fs_short"			"M92FS"
"Weapon_fa_mac10_short"			"MAC-10"
"Weapon_fa_mkiii_short"			"儒格 MKIII"
"Weapon_fa_mp5a3_short"			"MP5A4"
"Weapon_fa_sako85_short"		"沙可 85 (狙擊鏡)"
"Weapon_fa_sako85_ironsights_short"	"沙可 85 (機械瞄具)"
"Weapon_fa_sks_short"			"SKS (刺刀)"
"Weapon_fa_sks_nobayo_short"		"SKS (無刺刀)"
"Weapon_fa_superx3_short"		"Super X3"
"Weapon_fa_sv10_short"			"SV10"
"Weapon_fa_sw686_short"			"S&W 686"
"Weapon_fa_winchester1892_short"	"Win. 1892"
"Weapon_item_bandages_short"		"繃帶"
"Weapon_item_maglite_short"		"手電筒"
"Weapon_item_pills_short"		"膠囊"
"Weapon_item_first_aid_short"		"醫療包"
"Weapon_item_gene_therapy_short"	"基因治療劑"
"Weapon_item_walkietalkie_short"	"對講機"
"Weapon_me_abrasivesaw_short"		"砂輪機"
"Weapon_me_axe_fire_short"		"消防斧"
"Weapon_me_bat_metal_short"		"球棒"
"Weapon_me_chainsaw_short"		"電鋸"
"Weapon_me_crowbar_short"		"鐵撬"
"Weapon_me_cleaver_short"		"切肉刀"
"Weapon_me_etool_short"			"土工器具"
"Weapon_me_fubar_short"			"破壞桿"
"Weapon_me_hatchet_short"		"短柄斧"
"Weapon_me_kitknife_short"		"廚房刀"
"Weapon_me_machete_short"		"開山刀"
"Weapon_me_pickaxe_short"		"十字鎬"
"Weapon_me_pipe_lead_short"		"鉛管"
"Weapon_me_shovel_short"		"鐵鏟"
"Weapon_me_sledge_short"		"大槌"
"Weapon_me_wrench_short"		"活動板手"
"Weapon_tool_barricade_short"		"釘板工具"
"Weapon_tool_extinguisher_short"	"滅火器"
"Weapon_tool_flare_gun_short"		"信號槍"
"Weapon_tool_welder_short"		"焊槍"

"ammobox_9mm_short"		"9mm"
"ammobox_45ACP_short"		".45 ACP"
"ammobox_357_short"		".357"
"ammobox_12gauge_short"		"12 號霰彈"
"ammobox_22LR_short"		".22 LR"
"ammobox_308_short"		".308"
"ammobox_556_short"		"5.56mm"
"ammobox_762mm_short"		"7.62x39"
"ammobox_grenades_short"	"手榴彈"
"ammobox_molotov_short"		"汽油彈"
"ammobox_tnt_short"		"TNT"
"ammobox_fuel_short"		"燃料"
"ammobox_arrow_short"		"弓箭"
"ammobox_board_short"		"木板"
"ammobox_flare_short"		"信號彈"


"Suicide_worldspawn"	"%s1 死亡。"
"Suicide_player"	"%s1 自盡而亡。"
"Suicide_infection"	"%s1 死於感染。"
"Suicide_bleed"		"%s1 失血致死。"
"Suicide_fall"		"%s1 死於墜落。"
"Suicide_drowned"	"%s1 遭到溺斃。"
"Suicide_nuke"		"%s1 死於核爆。"
"Suicide_disconnect"	"%s1 離開遊戲。"

"DeathNotice_NPC_ShamblerZombie"	"殭屍"
"DeathNotice_NPC_RunnerZombie"		"奔跑殭屍"
"DeathNotice_NPC_KidZombie"		"孩童殭屍"
"DeathNotice_NPC_TurnedZombie"		"轉化殭屍"

"ChallengeTimer_PersonalBest"	"個人最佳"
"ChallengeTimer_NoTime"		"無時間"
"ChallengeTimer_NewRecord"	"新紀錄！"

"ChallengeInvalid"	"挑戰結果無效！"
"ChallengeReject_Cheats"		"曾啟用作弊。"
"ChallengeReject_CvarChanged"		"在遊戲中途曾更動遊戲性控制台參數。"
"ChallengeReject_ModifiedRuleset"	"自訂難易度 / 規則設定。"
"ChallengeReject_OutsideMapHack"	"讀取到自訂 MapHack。"
"ChallengeReject_OutsideVScript"	"執行到自訂 VScript。"
"ChallengeReject_LateValidate"		"驗證未及時啟用。"
"ChallengeReject_GameStateCommand"	"曾使用遊戲狀態控制台指令。"
"ChallengeReject_VersionEmulation"	"啟動版本模擬。"

"Hint_Generic_Compass"		"檢查指示取得方向與任務目標資訊！請按 %+compass%。"
"Hint_Generic_CheckAmmo"	"持續按住 %+reload% 鍵可以檢查彈藥。"
"Hint_Generic_CheckInventory"	"持續按住 %+inventory% 可以檢視道具欄與武器裝備。"
"Hint_Generic_AmmoInventory"	"持續按住 %+ammoinv% 可以開啟彈藥選單與其他玩家分享彈藥。"
"Hint_Generic_VoiceCommand"	"可以使用語音指令與同伴溝通！按住 %+voicecmd% 來開啟語音選單。"
"Hint_Generic_Infected"		"遭受感染時，螢幕周圍會長出血絲，且視線會逐漸虛弱。"
"Hint_Generic_Bleeding"		"血流不止時，角色會發出呻吟，畫面周圍會出現閃爍，且您身後會留下一條血跡。"
"Hint_Generic_LowHealth"	"當生命值低落時螢幕會開始失去色彩。"
"Hint_Generic_Pills"		"膠囊可以暫緩感染多爭取幾分鐘的時間，前提是您要找得到。"
"Hint_Generic_Bandages"		"血流不止時，可以使用繃帶來止血。"
"Hint_Generic_FirstAid"		"若生命值低落，可以使用醫療包來恢復。"

"Hint_Advanced_Shamblers"			"舉起武器為攻擊蓄力幾秒。不要太久，不然會消耗多餘的體力。每一把武器都會有各自的時機要抓。"
"Hint_Advanced_Shove"				"剛加入遊戲時，建議在每一次近身攻擊後按下 %+shove% 鍵將殭屍推開。這可以減少遭受攻擊的可能。"
"Hint_Advanced_MemorizeAmmo"			"記熟不同的槍械所使用的彈藥類型。"
"Hint_Advanced_DontHoard"			"不要把自己用不到的彈藥囤在自己身上。把它們讓給使用對應槍械的同伴們。"
"Hint_Advanced_ConserveAmmo"			"省點子彈。遇上成群的跑屍，或是路被成堆的蹣步者阻擋時，都是需要用槍的緊急時刻。"
"Hint_Advanced_RunnerTrick"			"跑屍或孩童很難纏嗎？試試看保持前進不要停。"
"Hint_Advanced_ObjectiveVariation"		"目標地圖會隨機變化。記得各種路徑可以增加您存活的機會。"
"Hint_Advanced_FocusOnObjective"		"在目標地圖中，除非有必要否則不要專注在殺殭屍。完成目標才是重點。"
"Hint_Advanced_JumpToAvoidGrab"			"跳起來的時候不會被殭屍抓住，靠這招穿越屍海吧。"
"Hint_Advanced_InfectionDuration"		"被感染後，您會在 2 分鐘內轉化！"
"Hint_Advanced_Pills"				"膠囊可以消除並延緩感染症狀 3 分鐘左右。"
"Hint_Advanced_PillsInfection"			"在即將看不見前方時才服用膠囊，這樣可以為自己多爭取一點時間。"
"Hint_Advanced_PillsTiming"			"若遭感染且即將面臨危險的情況，那就在視線不清楚前就服用膠囊吧。"
"Hint_Advanced_Medkit"				"醫療包可以恢復三分之一的生命值，並止血。"
"Hint_Advanced_DontWasteMedkit"			"若生命值還很高的話，不要任意浪費醫療包，除非真的有很多。"
"Hint_Advanced_DontWasteGeneTherapy"		"沒被感染時不需要用基因治療劑，要是先用了結果被殺了，就白費整支針劑了。"
"Hint_Advanced_InfectionChance"			"生命值愈低，被咬傷而感染的風險就愈高。"
"Hint_Advanced_InfectionOnlyWhenGrabbed"	"只有在被抓住咬上幾口的時候殭屍能夠感染您。"
"Hint_Advanced_Bandages"			"繃帶可以恢復六分之一的生命值並止血，只有在血流不止時可以使用。"
"Hint_Advanced_Bleeding"			"血流不止會緩慢減少您的生命值、使您無法衝刺，還會讓您在做任何動作時更費力。"
"Hint_Advanced_Suicide"				"遭受感染後可以舉槍自盡避免自己的屍體爬起來。"
"Hint_Advanced_FriendlyFire"			"遭受感染後即使隊友傷害是關閉的，隊友還是可以對您造成傷害。"
"Hint_Advanced_ScavengeMedicalItems"		"如果您被感染了，但不信任您的隊友，別向他們詢問醫療用品。自己去找自己來用！"
"Hint_Advanced_HealthStationStopsBleeding"	"醫療站停止治療就表示您的生命值已滿。"
"Hint_Advanced_StaminaRegen"			"停止不動時會加快體力的恢復，蹲下來移動也能稍微加快體力的恢復。不過這兩者的效果無法疊加。"
"Hint_Advanced_StaminaDrain"			"攻擊、推、衝刺皆會消耗體力。"
"Hint_Advanced_LowStaminaVulnerable"		"體力低落時可能會讓殭屍趁虛而入，您會無法執行許多防備的動作。"
"Hint_Advanced_LowStaminaBreathing"		"當體力低落時，會聽見您的人物吃力的喘息聲。"
"Hint_Advanced_LowStaminaMovement"		"當體力低落時，別再衝刺了。在這種情況下的移動速度會低於走路的速度。"
"Hint_Advanced_FlareGunSupplies"		"在生存地圖，向天空發射信號彈可以呼叫補給空投，每發一次。"

} 
}
