#ifndef _Z_BG_ICE_SHELTER_H_
#define _Z_BG_ICE_SHELTER_H_

#include "ultra64.h"
#include "global.h"

struct BgIceShelter;

typedef struct BgIceShelter {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ char unk_14C[0xB8];
} BgIceShelter; // size = 0x0204

extern const ActorInit Bg_Ice_Shelter_InitVars;

#endif
