#ifndef _Z_OBJ_HANA_H_
#define _Z_OBJ_HANA_H_

#include "ultra64.h"
#include "global.h"

struct ObjHana;

typedef struct ObjHana {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ ColliderCylinder collider;
} ObjHana; // size = 0x0198

extern const ActorInit Obj_Hana_InitVars;

#endif
